Balance · 18
Enemy progression has been slowed down in the Imperium quest.
enemy progressionEnemy progression has been mildly slowed down in the Shopping spree quest.
enemy progressionThe Destructive perk now gives +40% per stack.
per stack bonuThe chaos mode in Colorfoe is now harder.
chaos mode difficultySoldier stats have been slightly buffed.
statTrapper damage has been increased.
damageMycelium stats have been slightly buffed.
statTrebuchet damage has been slightly increased.
damageEnemy progression has been mildly slowed down in the Beacon valley quest.
enemy progressionMangler now gains HP when destroying units.
health gainEnemy Demons have been nerfed in single player and quest modes.
nerfsingle player/quest modeEnemy Ballistas have been nerfed in single player and quest modes.
nerfsingle player/quest modeOrbiter now gains enchantments when an adjacent troop is put on the board with pre-applied enchantments, such as when the perk Brutal is equipped.
enchantment gainHourglass's late game attack speed progression has been rebalanced.
late game attack speed progressionWizard stats have been slightly buffed.
statEnemy progression has been mildly slowed down in the Nature Revolt quest.
enemy progressionElf stats have been slightly buffed.
statEnemy progression has been slowed down in the Farmlands quest.
enemy progression
Content · 4
The Progress 25 quest now starts with stronger rats.
quest startThe Nothing Total War quest now triggers a blessing properly.
quest triggerThe Mycotocracy quest now starts with +1 Earthworks card, and a bug causing spores to not shoot enemies in the first quest year has been fixed.
quest startThe game now has a new pool of decrees every season for multiplayer, consisting of 18 universal decrees, 6 rainbow decrees, and 6 decrees for each king.
decree poolmultiplayer
System · 3
Players can now visit enemies' kingdoms and review their own builds after finishing a multiplayer run.
post-game base reviewmultiplayerTop players' core gameplay stats are now visible in the multiplayer rankings.
ranking statmultiplayerPlayers can now check enemy bases after a multiplayer game.
enemy base viewingmultiplayer
UI · 17
Steel Coat now has a dedicated FX.
fxAffected plots are now highlighted when placing Amplifiers.
amplifier placement highlightingMidas Touch now has a dedicated FX when triggered.
fxThe Compendium now displays card stats and has received minor visual tweaks.
compendiumBomber now has a dedicated FX.
fxWizard projectiles have been improved.
projectileMore stats are displayed in the Compendium's cards.
compendium stats displayCarnage now has a dedicated FX.
fxDoomstower ray now has an AoE effect.
ray effectSupport buildings now trigger visual effects on affected plots.
support buildings visual effectSelected plots are now highlighted when selected.
selected plots highlightingWarlock now has a dedicated FX.
fxCombustion now has a dedicated FX.
fxCastle boulders now have a cooler impact FX.
impact fxAdrenaline now has a dedicated FX.
fxHovering over a plot now has improved visual effects.
plot hover visual effectBuilding buffs now trigger plot visual effects.
building buffs visual effect
Fix · 6
A soft lock that caused the multiplayer game to proceed even after defeating all enemy players has been fixed.
soft lock in multiplayermultiplayerA broken interaction between Surge and Library has been fixed.
interactionStronghold SFX no longer stacks and gets excessively loud.
sfx stackingA critical bug that caused troops to freeze in battle when playing King of Time with the perk Wise and Amplifiers has been fixed.
troop freezing bugA UI glitch when viewing enemy kingdoms during a diplomacy event has been fixed.
ui glitch during diplomacyA soft lock that occurred when breaking the time continuum after traveling 33 years has been fixed.
soft lock on time travel
General · 1
Players are advised to start a new run after downloading the patch, as previous runs may not have the updates stored and could cause conflicts.; Version 1.0 of the game is coming next month.
general

