Content · 12
After completing the boss fight, players can teleport to The Campfire to buy Healing Shards, upgrade an Aura, Hug Esquie, and choose a COE33 Hero.
teleport destinationPétank from the COE33 universe uses tricky moves and switches between various offensive and defensive patterns.
boss encounterA pair of Mimes from the COE33 universe must be defeated together; when one HP reaches 0, they retreat to heal while the fight continues with the remaining one.
boss encounterGustave heals, boosts attack, strikes with the player, and charges up a devastating finisher.
hero abilityMonoco draws a random card with each triggering a different monster summon.
hero abilityMaelle shifts stance with the player's HP, holding one long enough for a powerful payoff attack.
hero abilityLune casts elemental spells matching the player's build, building to a powerful finisher.
hero abilityVerso's rank rises on hit and drops on damage taken, with a high rank granting a massive attack bonus.
hero abilitySciel draws cards where Moon provides mana, Sun provides direct strikes, and Twilight provides a big hit.
hero abilityOnce per run at the 9th room of a random world, an alternate choice to Andromeda's Bar is given to participate in a tough Boss Fight.
room alternationA new Room choice based on Clair Obscur: Expedition 33 was added, allowing encounters in all runs after successfully clearing the first run.
room choiceGolgra from the COE33 universe has irregular moves with assisting Gestrals, and she becomes angry and more aggressive when her HP reaches 50%.
boss encounter
System · 3
Updated exiting Andromeda's Trials so that both players are invincible for 2 seconds instead of only P1.
exit invincibilityAdded safety invincibility during imprint and gambit tutorials.
safety invincibilityUpdated boss fight endings so that both P1 and P2 are invincible instead of P2 being able to die while P1 is invincible.
boss fight end invincibility
UI · 4
Arven tornado perk that can execute enemies now displays correctly in the damage meter.
damage meter displayInstakill imprint (ID80) now displays correctly in the damage meter.
damage meter displayArven Perfect Slash weapon passive that can execute enemies now displays correctly in the damage meter.
damage meter displaySova's curse now displays correctly the damage dealt to enemies and the HP it removed.
damage display
Fix · 75
Fixed Aquarius ground attack and ground explo having +2 attacks at DL6+ only applying if Aquarius HP was below 33%.
ground attackFixed Yamat draconic form using P1 stats instead of P2.
draconic form statFixed thunder orbs being randomly attributed to P1 or P2.
attributionFixed Nails attack continuing to spawn and fall after a Mime was killed.
nails attack spawningFixed Libra relaunching her attack 3 (spheres and big slash) without cooldown.
attack cooldownFixed Fat yalee (aura 393) being attributed to the wrong player.
damage attributionFixed Sun Room description of lifesteal with code visible for neutral gambits and missing other descriptions.
description visibilityFixed coop damage sometimes being attributed to a random player in the Damage Meter.
damage attributionFixed Arven Giant Slash extra flames not applying extra damage and gambits, and being attributed to the wrong player.
extra damage and gambitFixed a softlock occurring when entering the Pétank room with ordan's fury.
softlock bugFixed slimes spawning sparks using P1 stats for P2.
spark statFixed Kamikaze Wisps being incorrectly counted as spawned Slimes for auras.
aura countingFixed Ayla shadow clone shurikens occasionally aiming in the wrong direction.
shuriken aimingFixed The Mime boss hammer attack damaging players when Mime was killed even if the attack wasn't ready.
hammer attack damageFixed Mime remaining in the air when killed during slap attack, and subsequent slap attacks only hitting once after revival.
slap attack and revivalFixed The Path Liberator telescope only working the first time.
telescope functionalityFixed P2 Maelle attack spawning and targeting P1 targets.
attack targetFixed co-op where Player 2's signature spell cooldown reset chance used Player 1's stats.
co-op spell cooldownFixed Magma comet aura always spawning from P1.
aura spawn locationFixed killing a Mime during its ultimate leading to an unavoidable hit and red feedback not disappearing.
ultimate attack and feedbackFixed Sciel summon as P2 not updating correctly.
summon updateFixed Verso summon as P2 not appearing.
summon appearanceFixed Golgra fight small gestral adds attack rhythm being affected by framerate.
attack rhythmFixed Capricorn falling meteors only targeting P1.
falling meteors targetFixed cancer summon effect being attributed to the wrong player.
damage attributionFixed Octave Eruca spell particles always spawning on P1.
spell particles spawnFixed shockwave effect being attributed to the wrong player.
damage attributionFixed auras with cooldowns on enemies killed only working for P1 in coop.
coop kill cooldownFixed Calie Spear passive 2 being attributed to the wrong player.
damage attributionFixed P2 Kiran spell Refreshing Double Punch acting differently from P1 behavior and failing to remove invincibility at the right frame.
refreshing double punch behaviorFixed fire dash damage being attributed to the wrong player.
damage attributionFixed P2 ice explosion being incorrectly attributed to P1.
damage attributionFixed Arven spell 261 with 3 blades spawning on P1 if P2 launched it.
blade spawn locationFixed Monoco summon UI fade-out being triggered for both players.
ui fade-outFixed Pétank mana drain on P2 taking P1 position for feedback.
mana drain feedbackFixed Scorpio water spears attack having +1 spear at DL6+ only applying if Scorpio HP was below 33%.
water spears attackFixed coop issue where a player could be trapped outside of COE33 boss areas.
player trappingFixed coop player getting stuck if healing with a potion on the exact frame of death.
coop potion heal stickFixed 3 types of particles not following Pétank's movement.
particle movementFixed Kiran DC Hammer Passive 3 not resetting between rooms for P2.
room resetAyla spell 115 (psy trap) now goes from her to destination instead of spawning directly at the destination.
psy trap spawn locationFixed Yamat bow weapon passive quest to kill shadow clones not working for P2.
shadow clone questFixed 3 Kiran perks using P1 stats instead of P2.
perks statFixed Octave gun Passive 3 shots spawning from P1 when played by P2.
gun passive shots spawnFixed Ayla Phantom Daggers as P2 counting for P1 damage.
damage attributionFixed Pétank getting killed before reaching destination.
death timingFixed P1 being able to try to pick a hero twice at the firecamp, preventing P2 from picking one.
hero selection at firecampFixed an issue where the Destiny increase price of quartz at the merchant was applied 2 times for spells.
merchant price increaseFixed Pétank runaway targeting his current position which should be prevented.
runaway targetFixed Gemini summon being attributed to the wrong player.
damage attributionFixed an issue where the COE33 DLC was missing from the new menu.
menu visibilityFixed coop Arven signature spell interfering with other player actions and smoke of hook appearing on P2 if Arven was P2.
signature spell interface and hook smokeFixed P2 spawning saplings triggering P1 poison vortex.
saplings triggerFixed several effects triggered by P2 spawning on P1 including spirit swords, sphere shields, light swords, and other summons.
effect spawning locationFixed Imprint 22 making Ice mark explosions for P2 attribute damage to P1.
ice mark damage attributionFixed many signature spells perks using P1 stats for P2.
signature spells statFixed P2 being unable to get a Fire Shield or Ice Shield if P1 already had one active.
shield acquisitionFixed camera remaining zoomed too much after defeating Zodiac.
camera zoomFixed perks with conditions to kill within X seconds (3 for Yamat, 1 for Arven) not working correctly when several instances existed simultaneously.
perks executionFixed Chamaeleon at the lottery appearing pink sometimes.
lottery colorFixed auras depending on current HP checking P1 HP instead of P2.
health checkFixed texts displaying code symbols incorrectly.
code symbols displayFixed P2's signature spell displaying P1 cooldown stats.
cooldown stats displayFixed Verso summon being attributed to the wrong player.
damage attributionFixed Elites Thunder modifier only targeting P1.
thunder modifier targetFixed Tasmos attack 2 (jump and dash) always targeting P1.
attack targetFixed Monoco summon disappearing at the next room after a campfire.
summon disappearanceFixed Ayla Claws Passive 3 not resetting between rooms for P2.
room resetAttempted to fix the rare bug making the aura UI invisible for 1 room.
aura ui visibilityFixed zodiacs bosses taunt sentences when hurting or killing players not working.
taunt sentenceFixed Logbear shockwave never hitting P2.
shockwave targetFixed Barbecue aura not spawning when salvaging an aura at Yalee Kingdom.
aura spawnFixed Pétank berzerk attack (red) setting clones' color instead of his own, leaving clones red permanently.
berzerk attack colorFixed Sword of Judgment only picking P1 direction to spawn from P2.
spawn directionFixed variations of behaviors at different frame rates.
behavior variation

