Balance · 15
The scaling of stat bonuses for Bard Instruments has been lowered, while Bard's starting bonuses remain unchanged.
stat bonus scalingOff-hand Instruments, Mage Foci, Dark Icons, and Holy Symbols no longer provide AC effectiveness as if blocking with a shield when playing or casting.
ac effectivenessDeserters & Disciples races are now neutral to humans and other races, allowing players to walk through them.
neutralityThe Blood Waves spell has been fixed regarding its tooltip displayed damage calculation, and the INT multiplier has been reduced from 4 to 3.
int multiplierThe Bard's Rapier Critical Damage bonus has been reduced from +50% to +25%.
critical damage bonuBard Instruments now consume a percentage of Max MP per play cycle, with a minimum cost of 1 MP per cycle, and have lower MP costs in the early game than before.
mp costThe Tinkering requirement for lockpicking in early game Iron/Bronze Treasure Rooms has been lowered from 45 to 40.
tinkering requirementThe Shadow enemy's 'Mimic Other' effect now increases its STR and DEX if the target's modified stats are higher, adding 20% of the stat difference per mimic attempt.
mimic other effectThe Divine Zeal spell's PWR scaling has been lowered.
pwr scalingThe Fire Sprite spell's attack speed has been increased from 3x normal enemy delay to 2x.
attack speedThe Abundance spell now costs MP per proc, and level ups were fixed to occur.
mp costThe frequency of Readable Books spawning on the floor has been lowered, with a 50% chance to re-roll to a different item category if picked.
readable book spawn rateThe Tinkering skill requirement for Tinkering Craftables has been reduced from 10 to 0.
crafting requirementGenerated Spellbooks now alternate between Magic skills when spawning in Shops, Chests, or on the Floor to increase variety. Shops, Chests, and Floor spellbook generation are now independent, meaning they may still spawn the same school as their first item. Previous floors are no longer considered when generating spellbooks for the next level.
spellbook generationGremlins can now gain Vandal points when armor breaks due to the effects of Destroy Armor and cursed Repair scrolls. Gremlins now gain increased Vandal points on Boss stages.
vandal point
Content · 1
Sinks and fountains now drop identified potions when bottled.
potion drop
Controls · 4
The ALT modifier on keyboard can now be rebound under 'Alternate Item Use Modifier' in the bindings list.
alt modifier bindingA 'Hotbar Quickcast' option has been added to Controls, allowing spells to be cast without needing to Ready them first. Holding ALT while selecting a spell with 'Hotbar Quickcast' enabled will instead Ready the spell for casting using the default F/LB binding.
hotbar quickcastA 'Mouse Events Limit' option has been added to Controls to limit mouse motion registered per game frame, helping to avoid large camera swings. When a mouse motion limit is set, abnormal in-game stutters will process only up to the defined number of events, reducing disorientation. The command /debug_mouse_motion true can be used to check the number of mouse movements captured in-game when a mouse motion limit is set.
mouse motion limitThe Sapper's Frypan can now quick access the Cook menu by defending and pressing the Use button, instead of the Attack button.
cook menu access
System · 2
Server performance has been improved by optimizing how client inventories are handled, preventing lingering vacant items that slowed iteration and save/load speeds.
server performanceThis patch is compatible with the Crossplay V5.0.2 update on Switch.
compatibility
UI · 5
Workbenches and Cauldrons are now highlighted on the minimap with light blue circles once their tiles are discovered.
minimap displayThe Skillsheet text 'Spells able to advance current magic skill' has been changed to 'Spells ideal to advance' to align with spell leveling changes.
skillsheet textUpdated tooltip details now mention the quick access feature for the Sapper's Frypan.
tooltip detailThe Gremlin Vandal tooltip has been updated to mention all melee damage increases, not just those from breakables.
vandal tooltipThe tooltip for Salamander's Breathe Fire has been updated to include notes on how MP cost changes, specifically +1 MP per 50 Max MP and 2x cost when below 40% Max MP.
tooltip
Fix · 47
The tooltip for Bard Instruments has been fixed to correctly display the 'Next Stat Bonus', which was previously off by 1 CHR.
tooltip displaySpores from the Infected Branch Bow now count as being cast by a magic staff for leveling Mysticism, rather than normal spellcasting.
mysticism levelingEarth Sprites can now path through Germinate Shrubs instead of attempting to break them.
pathingA bug causing torch duplication has been fixed.
torch duplicationMimics have been fixed to no longer spawn in Gold Treasure Rooms within the Ruins.
spawn locationThe description for the Gnome has been fixed to mention the extra gold found in breakables.
descriptionA memory leak related to unloading/loading holiday themes and unloading mods that modify .vox models has been fixed.
memory leakThe Booby Trap spell has been fixed to deal 2x damage to mimics when slippery.
damage to mimicThe Salamander Stone effect has been fixed to mention immunity to all damage, not just melee.
effect descriptionThe tooltip for the Salamander has been fixed to mention a 35% effective hunger rate, instead of 25%.
tooltipThe Overcharge spell can now provide skill level ups when casting reduced MP cost spells.
skill level upGravestones in the Castle have been fixed to be passable even if the player is stuck inside.
gravestoneThe tracking for the Parry Tank achievement has been fixed.
parry tank achievementCure Ailment no longer 'cures' blindness from blindfolds for the purpose of spell leveling.
blindfold effectSome typos in the language en.txt file have been fixed.
typoThe Envenom Weapon spell has been fixed, as the poison duration was longer than intended and slowing leveling progress.
poison durationThe 'hit by' message for thrown items has been fixed to be correct after processing a potion effect.
thrown messageThe 'Short Shorts' achievement has been fixed to work correctly for duplicate character races.
'short shorts' achievementNPCs wielding Rapiers no longer receive a DEX penalty on light attacks.
dex penaltySpell tooltips have been fixed to update correctly when MP cost changes.
spell tooltip updateA key has been fixed to generate for a Swamp Treasure Room with a Silver Lock.
key generationItems now re-roll their appearance when degrading to fix instances where duplicate 'Equipped' hand icons would appear.
item appearanceSome new spells have been fixed to correct incorrect 'Projectile' labels on their tooltips.
spell tooltip labelMoving targets are now eligible for backstab events, though they only receive flanking damage bonuses, fixing a previous change that made them ineligible.
backstab eligibilityIncorrect bridge models inside a Citadel room have been fixed.
bridge modelLiches no longer kill non-human player NPC allies upon their death.
death behaviorMonsters picking up items with light fields, such as orbs, have been fixed to clear the lights when the item is picked up.
monster item pickupThe Booby Trap spell has been fixed to be listed in the Compendium.
compendium listingAn inaccessible cloak has been fixed to be listed in the Compendium.
compendium listingSummon Earth Sprite, Forge Jewel, and Spellbook of Spores have been fixed to be listed in the Compendium.
compendium listingMonsters that spawned with a leader who has since died can now be recruited.
monster recruitmentThe Donation spell no longer targets breakables over pits if the items fall and despawn.
target selectionSleep from Magic Traps no longer reapplies to players until the existing Sleep effect ends.
reapplicationThe Blindfold's -10 PER penalty has been fixed to calculate correctly on the tooltip when Cursed.
tooltip calculationThe 'Confessor' achievement has been fixed to only award when using the Dominate spell.
'confessor' achievementDryad Growth has been fixed to correctly increase received Fire spell damage beyond just 1 stage.
fire spell damageThe Steam Rich Presence for the Mechanist class has been corrected from 'Machinist' to 'Mechanist'.
steam rich presenceStatus effect text has been fixed to remove unneeded line breaks.
status effect textMax Leadership for Deserters & Disciples races now correctly allows recruitment of Insectoid, Goatman, and Goblins.
recruitmentA double sound effect playing with the Deface spell cast has been fixed.
sound effectKeys within the Minotaur Maze and Mystic Library have been fixed to generate with the same quality as other keys for proper stacking.
key qualityMagic Foci, Holy Symbols, and Dark Icons have been fixed to display their +PWR % to spell schools, as they were incorrectly displaying skill bonuses.
pwr displayThe Gremlin description has been fixed to list all resistances, as it previously did not.
descriptionThe Salamander's Breathe Fire debuff has been fixed to correctly award additional MP on kill for players 3/4.
mp award on killThe Deface spell on Cauldrons has been fixed to prevent leaving behind a light field.
light fieldAn Insectoid wearing a Ring of Resolve has been fixed to no longer lose Max MP when leveling up.
max mp lossThe Deface spell has been fixed so that targets do not leave unpathable tiles when destroyed.
unpathable tile

