Content · 3
Added Mirrored Paste (Ctrl+Shift+V) to the Level Editor to paste at the playhead and mirror objects across the grid.
contentRay Parker Jr.'s song Ghostbusters was added to Shock Drops.
contentThe Ghastly environment was added to the game.
content
Controls · 2
Added draggable Light Gizmos to the Level Editor to move and rotate objects in the environment.
controlAdded event seeding shortcuts (Alt+Shift+Z for Default, Shift+Z for Reset) to fill empty lanes at the playhead in the Level Editor.
control
System · 1
Added the ability to drag event box cells to reorder them, along with new Sort by ID and Sort by Axis buttons in the Level Editor.; Increased the limit for basic v1 and v2 light events from 120 to 10,000 in the Level Editor.
system
UI · 2
Added a Custom Event Box Setup dialog to the Level Editor for creating several event boxes for a light group at once via the Custom button in a group event's plus menu.; Added a Copy From option in the color scheme menu of the Level Editor to copy any of the game's color schemes.; Updated the keybinds page in the Level Editor to include collapsible categories and search functionality.
uiAdded a Bulk Change dialog to the Level Editor for editing many events at once using absolute or relative values.
ui
Fix · 10
Fixed a visual artifact where a see-through box appeared around the fence posts in the Hip Hop Mixtape 2 environment.
fixFixed a visual bug where arcs ending on a dot note appeared slightly above the note.; Fixed an issue where song volume was incorrect when a song was started while its preview was still playing.; Fixed an issue where older v2 maps started with default blue lights despite having their own lighting, ensuring maps with a dark intro now start dark.
fixFixed an issue where some particle effects looked repetitive instead of random in the Dragons 2.0 environment.; Fixed an issue where left and right lasers lit the surroundings unevenly in the Dragons 2.0 environment.
fixFixed an issue where odd reflections appeared on both sides of the player stage in the Lady Gaga environment.
fixFixed an issue in the Level Editor where seeded events did not match the selected environment.; Fixed an issue where typing in text fields could inadvertently trigger editor shortcuts in the Level Editor.; Fixed an issue in the Level Editor where the selection box failed to resize when jumping between groups with Tab or Shift+Tab.; Fixed an issue where deleting an object cleared the active selection in the Level Editor.; Fixed a bug in the Level Editor where deleting vNJS events could lock the camera or crash the editor.; Fixed an issue where editing an event in a group while holding Alt could move it to the wrong lane in the Level Editor.; Fixed an issue where objects and events could be pasted past the end of the song in the Level Editor.; Fixed an issue where the editor opened in the wrong editing mode after leaving and reopening a beatmap.; Fixed an issue in the Level Editor where clearing a field restored its previous value instead of the default value.; Fixed an issue where a beatmap without a cover image could incorrectly save the previous beatmap's cover file name.; Fixed an issue where a leftover arc could appear on the timeline when pressing the Alt key in the Level Editor.; Fixed an issue where beat markers, bookmarks, and BPM regions did not move when the window was resized in the Level Editor.
fixFixed an issue where spheres and ribbons showed the wrong gradient colors in the Coldplay environment.
fixFixed an issue in NISSAN ALTIMA where the car clipped into a house behind the player starting from 0:20.
fixFixed an issue where ring lights flickered in The Prodigy environment.; Fixed an issue where lasers stopped short and went through the scaffolding along the runway in The Prodigy environment.; Fixed an issue where some floating pillars were the wrong size or in the wrong place in The Prodigy environment.
fixFixed an issue on Expert difficulty where an arc went through a wall at around 2:12, including in Left-Handed mode.
fixFixed an issue where spectrogram lights clipped into the visualizer in the Panic 2.0 environment.
fix

