Fix · 10
An issue causing abnormal AI behavior during phase transitions when Susanoo was defeated too early in Phase 1 has been fixed.
phase-transition aiA fix was applied for abnormal behavior occurring when using certain inputs with all Potentials unlocked at 0 MP for ICEY.
abnormal behaviorFixed an issue where the phantoms of The Lost Gearhulk and Nine The Phantom were missing from the passage before the Take-Mikazuchi battle.
missing phantomA bug where Bullet's Talent Heat the Beat did not take effect on Skills has been fixed.
talent effectFixed an issue where some enemies might fail to attack in certain stages.
enemy aiFixed abnormal screen shaking when Nine The Phantom was knocked down after using certain powerful moves.
visual glitchAn issue where Nine The Phantom could become abnormally locked at a fixed HP value during phase transitions was resolved.
health lock bugFixed an issue that could cause characters to be pushed underground in certain stages.
collision bugAn issue involving abnormal map layouts preventing progression in some stages has been fixed.
map layout bugThe discrepancy between the actual and displayed unlock conditions for the hidden effect of Ragna's Inferno Divider has been fixed.
unlock condition mismatch

