Balance · 2
The weapon meta for this chapter of Call of Duty: Warzone is intended to feel distinctly rooted in Modern Warfare 4.
gameplay feelRaven Software will continue to balance weapons on a biweekly basis to keep the MW4 weapon lineup fluid and interesting.
weapon balancing
Content · 2
Operators and Weapons from Modern Warfare II, Modern Warfare III, Black Ops 6, and Black Ops 7, including their Skins, Blueprints, and Camos, will remain available in Call of Duty: Warzone starting with Season 1.
operator and weapon availabilityA five-attachment version of each legacy base Weapon will be available, as well as any Blueprint for a legacy Weapon with their existing Attachment setups.
weapon attachment
System · 1
Gunsmith functionality and prior Custom Loadouts will not be supported for legacy Weapons or legacy Blueprints.
gunsmith functionality
UI · 1
All weapons from Modern Warfare II through Black Ops 7 will continue to be accessible through the Legacy tab in the Loadout menu of Call of Duty: Warzone.
weapon accessibility
Also in this patch2
Call of Duty: Warzone will have a new chapter starting with Season 1 of Modern Warfare 4 to support player preferences.
generalA new Operator Skin toggle function will be added to Call of Duty: Warzone, specifically for the Modern Warfare 4 chapter, allowing players to choose to see only Modern Warfare 4 Operators. When the Operator Skin toggle is ON, players will see a Modern Warfare 4 Operator in place of any Operator or Operator Skin from another Call of Duty title, such as Black Ops 6, for enemies, party members, and squadmates. The Operator Skin toggle will not change the player's own equipped Operator, even if it is from another Call of Duty title. The Operator Skin toggle will only impact the player's own game and will be OFF by default.
operator skin display