Balance · 1
The Gray Knight's elemental attack will now match other non-elemental characters.
elemental attackgeneral
System · 1
Adding the -nopausewhenfocuslost command line argument will disable pausing when the game window loses focus.
command line argumentpc
UI · 1
Character art has been adjusted to be more centered in the tile.
character art centeringgeneral
Fix · 13
The ability to throw other players in Beefy Arena has been fixed.
player throwinggeneralEnemies using replacement skins with Sand magic will now have their air magic attack fixed.
air magic attackpainter boss paradiseAn issue with specific enemies having incorrect attack power when performing a Tornado magic attack in Insane mode has been fixed.
attack powergeneralEnemy 'fake crits', where an enemy randomly dealt instakill damage, have been fixed.
enemy fake critgeneralThe mouse cursor offset when going into windowed mode on macOS has been fixed.
mouse cursor offsetmacA visual issue with spawning Cultists during the final boss battle has been fixed.
visual glitchpainter boss paradiseThe King's character art has been fixed when facing away from the screen.
character artpainter boss paradiseA bug where the Green Knight character art would appear for one frame when enemies spawn has been fixed.
character artgeneralThe Beefy Boulder Thrower near the start of Full Moon will now use proper Fresh art and replacement skins.
character artpainter boss paradiseThe magic splash attack damage of replacement characters using Smith magic will now affect the player.
magic splash attack damagepainter boss paradiseArena banners are no longer invisible for custom skins in Beefy mode.; Arena banners will now sort correctly behind custom skins.
arena bannerpainter boss paradiseAn issue where the Beefy Boulder Thrower at the start of Full Moon would briefly appear unbeefy has been fixed.
visual glitchgeneralSome corrupted character art caused by scaling down has been fixed.
character artgeneral

