Balance · 2
Sliding now makes noise that enemies can detect.
sliding noiseCultists now hear takedowns more consistently.
takedown audio detection
Controls · 7
Fixed mouse buttons being unbindable.
mouse button keybinding bugFixed Xbox controller preventing Main Menu selection while plugged in.
controller selection bugFixed Tab being impossible to bind correctly.
tab keybinding bugFixed the safe puzzle numpad in the Graveyard house only being navigable with the left stick.
safe puzzle numpad navigation bugFixed the controls layout so it's impossible to change back to the default.
control layout reset bugFixed DualSense being detected as an Xbox controller and the controller selection not being saved.
controller detection bugFixed missing D-pad and left stick controls when examining an item right after entering Storage.
controller prompt bug
System · 6
Fixed the game switching to 3840x1080 instead of the native 5120x1440 resolution on 32:9 displays.
ultrawide resolution bugFixed Full Screen being unavailable in Display Mode.
fullscreen display mode bugFixed a linked Saber.games account becoming invalid after entering gameplay and returning to the menu.
account link validation bugAdded FSR, DLSS, and XeSS frame generation.
frame generation optionThe full game now offers to transfer a Demo save the first time it is played.
demo save transferFixed VSync being turned on by default.
default setting bug
UI · 11
Fixed the HP bar sometimes not showing during combat.
health bar visibility bugAdded a high-contrast on/off option to the Main Menu.
high-contrast optionFixed the loading screen briefly scaling before loading ended.
loading screen scaling bugFixed the SMG and Colt sharing the same ammo icon.
ammo icon bugThe difficulty screen now features a more intense audio cue when hovering over each difficulty option.
difficulty screen audioFixed the restart warning not appearing when switching back to an upscaler with frame generation enabled.
restart warning bugUpdated the interaction prompt on the Leviathan model puzzle to clearly separate turning the puzzle from rotating the view.
interaction promptFixed the Press Any Key text missing from the welcome screen.
welcome screen localizationFixed interaction indicators briefly appearing in the air.
interaction indicator visual bugFixed the entire mansion map turning green before entering, with only one room turning red.
mansion map color bugFixed the shader precompilation progress bar remaining visible after precompilation finished.
shader precompilation progress bar bug
Fix · 107
Fixed a dark plane appearing in the sky in the Tunnels.
sky texture bugFixed crafting during the death screen leaving the game stuck.
crafting softlockFixed missing rolling, pushing, and collision sounds on fire extinguishers.
fire extinguisher audio bugFixed some achievement progress not importing from the Demo.
achievement progress importFixed the Trapper achievement unlocking after damaging one enemy with a bear trap instead of 10.
achievement unlock requirementFixed Cultists being offset during finishers and left idle afterward.
finisher animation bugFixed the player sprinting forward when pressing backward after running into a wall.
movement direction bugFixed an issue where removing the extended magazine mod in Storage duplicated or deleted ammo and overlapping items.
magazine mod item duplication bugFixed the Chatterer having trouble getting onto his path in the first chase.
pathfinding bugFixed the heal animation not activating with a bandage or medkit while facing Zora.
heal animation bugFixed Cultists sometimes not shooting at the player when they should.
combat shooting bugFixed lighting not loading correctly after respawning during a chase.
chase lighting bugFixed fuel continuing to spill from a fuel canister after a single button press.
fuel canister bugFixed Charlotte twitching near floodlights during a stealth encounter.
stealth encounter animationFixed the burning bar and extinguish prompt sometimes failing to appear after catching fire from gasoline, leaving the player burning until death.
burning state bugFixed the rope missing from the victim's wrists until Aidan interacts with the knife.
victim rope visual bugFixed the laser beams in the Club appearing black.
laser beam color bugFixed the manual save interaction audio being out of sync on Hellraiser difficulty.
manual save audio syncFixed Bruno no longer moving after the player has been killed by him and respawned.
movement freeze bugFixed Cultists despawning in the player's line of sight.
despawn bugFixed a male Cultist having a female voice and getting stuck in the small chapel.
voice and chapel pathingFixed the wrong material on the robes in Bruno's mansion.
mansion robe material bugFixed in-game cutscenes with Bruno and Marlowe being incorrectly framed or cut off on ultrawide resolutions.
ultrawide cutscene framingFixed Bruno's submergence into blood form being interrupted by gunfire.
blood form interruptionFixed a column collapse in the Labyrinth blocking Aidan from moving forward.
column collapse blockerFixed Hellraiser difficulty not actually changing if adjusted during gameplay.
difficulty setting bugFixed the Main Menu electric buzzing continuing into gameplay.
electric buzzing audio bugFixed sounds not being correctly positioned in the game world.
world sound positioningFixed the player and the Chatterer getting stuck during the first chase in the Labyrinth.
stuck collisionFixed the player getting stuck behind a gate in the church grounds plaza.
gate collision bugFixed Charlotte's scream looping after the chase.
chase audio loopFixed the player getting stuck in a corner between two sofa chairs in the Club after being flinched.
stuck collisionFixed missing interaction sounds on gas canisters.
gas canister audio bugFixed a collision that prevented finishing the Charlotte chase.
chase collisionFixed Aidan's hair missing from one shot of a cinematic.
cinematic hair disappearanceFixed Charlotte not charging the player when they climbed a particular stone wall.
boss charge behaviorFixed the player being able to escape the playable area in Bruno's mansion.
playable area boundaryFixed the ladder prompt disappearing in the room with many TVs.
ladder prompt bugFixed automatic weapons and tools continuing to fire or animate without input after closing the Inventory or Pause menu on a controller.
weapon firing loopFixed the player having too little time to remove a bear trap during a scripted Charlotte sequence.
bear trap interaction timerFixed the Bruno banish sequence sound continuing after skipping it.
banish sequence audio bugFixed several holes in the level geometry that let the player fall out of the playable area.
geometry holeFixed Bruno sliding while stabbing the player.
stabbing animation bugFixed one of Zora's nearby doors granting invisibility from Cultists when crouching beside it.
door invisibility exploitFixed the Chatterer getting stuck behind a wall in the second chase and, in rare cases, killing the player through it.
wall collision bugFixed the Sister of Mercy sometimes not appearing in the stealth section cutscene and then killing the player during the chase.
cutscene appearance bugFixed a safe in the park that was not retaining its opened state after opening.
safe state retentionFixed Cultists playing the flinch animation through level walls.
flinch animation bugFixed the mask treasure item being impossible to pick up.
treasure item pickup bugFixed colliding with a door triggering a glass-shattering sound.
door collision sound bugFixed the banish prompt being absent on an Unworthy after the room where the player obtains Hellchains.
banish prompt bugFixed glass objects being visible through the Embracer's red blindness effect.
glass visibility bugFixed Bruno's blood clipping through closed doors and leaving the player stuck.
blood clipping bugFixed persistent frame drops during and after combat with Cultists following the first takedown.
frame drop bugFixed the Chatterer chase in the Labyrinth failing to load correctly after multiple respawns and reloads.
chase load failureFixed Charlotte getting stuck on a rock ledge during her boss fight.
boss ledge bugFixed the victim disappearing from the cutscene when the player takes the knife.
cutscene victim disappearanceFixed the player being able to interact with Hellchains and Storage or Zora at the same time.
simultaneous interaction bugRestored a desk collision in the early game.
desk collisionFixed the flashlight becoming permanently unavailable after reloading the autosave following the Bruno boss fight.
flashlight availability bugFixed Cultists sometimes looking disoriented without reason.
disoriented animation bugFixed the Unworthy trying to reach the player through the wall of the well.
well wall pathfindingFixed the bookshelf animation being offset.
bookshelf animation offsetFixed players falling through the ground and becoming stuck after climbing the ladder out of the sewer area.
sewer ladder collisionFixed dynamic shadows flickering in shallow puddles on low and medium presets when using the flashlight.
dynamic shadow flickerFixed the player's hands appearing with an empty gun after continuing a Hellraiser difficulty game from the Main Menu.
empty gun display bugFixed Inventory, Map, and Crafting being unavailable after the Hellchains tutorial.
ui availability bugFixed an overly long blood splash after hitting a Cultist with the regular Knife.
blood splash visual bugFixed a collision at the Detective’s body that was blocking the way back after reloading an autosave.
detective body collisionFixed the legs of an Unworthy bisected by a shotgun following the player in the attic and being impossible to kill.
bisected enemy bugFixed the player moving forward with backward input after being grabbed by the Sister of Mercy.
movement direction bugFixed teleport destinations not loading in time, which caused the player to fall through the Labyrinth.
teleport destination bugFixed the SMG bullets having a broken material.
bullet material bugFixed missing background crowd sounds from rooms adjacent to the VIP Area.
background crowd sound bugFixed Zora's eyebrows popping in and out.
eyebrow animation bugFixed the game becoming blocked after interacting with Zora's shop.
shop interaction blockFixed a white screen appearing instead of a Leviathan Gaze cinematic.
cinematic white screenFixed upgrades disappearing when switching upgrades without enough inventory space.
upgrade loss bugFixed the player getting trapped between collisions outside the Church near the end of the game.
church collision trapFixed the Hellpriest having no legs when turning away from the player.
leg rendering bugFixed the player getting stuck in the saw blade trap room.
saw blade trap collisionFixed the lever not appearing after saving and reloading during the corpse search in the flooded room late in the game.
lever progression bugFixed the player dying from fire with no weapon in hand while trying to put out the flames.
fire death bugFixed an enemy losing the ability to climb through a window when another enemy was banished nearby.
enemy window climbing bugFixed interactable objects being visible through the Configuration.
interactable object visibility bugFixed the no load option being available in the Pause or Main Menu after changing from Hellraiser difficulty to Normal.
load option bugFixed the bear trap having no sound when it snaps open.
bear trap audio bugFixed the shotgun being impossible to pick up despite free inventory space.
shotgun pickup bugFixed weapon trinkets remaining unlocked in older saves and new games until the game was restarted.
weapon trinket unlock bugFixed Deluxe Edition Nailers not appearing for players where they should.
nailers appearance bugFixed the player being unable to enter the Labyrinth on the first try after the Sister of Mercy stealth section.
entry blockThe forced movement stop no longer occurs in the Lights out corridor.
forced movement stopFixed missing sounds for the elevator opening and the bag zipper.
elevator and zipper audioFixed the banish prompt being unavailable when the Unworthy are staggered in a door frame.
banish prompt bugFixed the stretched head of an exploding Unworthy during the battle with Charlotte.
enemy head stretch bugFixed Zora's shop stock resetting to the first level after changing difficulty and dying to the Sister of Mercy.
shop stock reset bugFixed the takedown option appearing long before the player receives the knife.
takedown prompt bugFixed Zora's shop door opening when moving backward while crouched.
shop door movement bugFixed the final Sister of Mercy stealth cutscene being skipped by minimizing the game.
stealth cutscene skip bugFixed input lag when using VSync, including with certain frame generators.
input lag bugFixed the Labyrinth tower challenge being skippable by sliding.
tower challenge exploitFixed Armoured Cultists getting behind a door they should not be able to.
door collision bugFixed the player getting stuck during the second battle with Bruno.
player getting stuckFixed a texture issue on Cultist fingernails.
fingernail texture bugFixed voice-over playing over the Pause menu.
voice-over audio bugFixed the SMG having no muzzle flash when the BD SMG weapon skin is equipped.
muzzle flash visual bugFixed the equipped tool being lost and the player loading empty-handed after loading a save made with a full inventory and a bear trap or fuel canister in hand.
inventory load bug
General · 1
Updated the game credits.
general

