Balance · 1
Patch 1.1 introduces a 6-Skull Difficulty mode where players have just one life.
difficulty
Content · 2
12 new Boons and 12 new Trinkets can now be discovered throughout Gildenarch.
equipmentA new reward chest has been added in the Hub.
reward
Controls · 1
Controller button remapping has been added to quality-of-life improvements.
controller support
System · 4
A new save system was implemented to address issues that could cause players to lose progress.
save systemPlayers can now re-roll Boons at Nexus Gates and at Mereda in the Hub.
equipment optionLeaderboards have been added to let players compare skills across missions and difficulty levels.
leaderboardThe new Omens system introduces 7 new difficulty modifiers to change run challenges.
difficulty modifier
UI · 2
Clearer Quest XP information has been introduced.
quest informationFurther improvements have been applied across the HUD, menus, and controls.
hud and menu
Fix · 3
Co-op and multiplayer fixes were introduced, including progression, Quick Match, crossplay, joining games, and combat.
multiplayerFixes were applied for issues preventing Relic Quests and other objectives from progressing correctly.
quest progressionFurther fixes across combat, Boons, and Weapon Arts address issues with effects, status effects, and Boons not behaving as intended.
combat mechanic
General · 1
Further performance and stability improvements were rolled out across PC, consoles, and Steam Deck, alongside general game fixes.
general

