Balance · 2
The Deathstep Boots now have Armor Rating 3, Move Speed increased from 6 to 10, Additional Move Speed 3 replaced with Move Speed Bonus 1.5%, and Max Health penalty reduced from -5 to -3.
item statisticThe Recurve Bow's standard attack and Nimble Hands attack now recover faster, allowing quicker follow-up shots.
attack recovery speed
Economy · 1
Increased Arcane Essence, Silver Coin, and ore drops while reducing drop rates of gems, cloaks, and high-rarity High-Roller gear.
loot tables and drop rate
Controls · 1
Added Mute/Unmute All and Reduce/Restore Volume shortcuts.
shortcut addition
System · 1
Optimized character movement processing to improve server performance.
character movement processing optimization
UI · 2
Regular pings now remain until replaced or removed manually, and only Highlight Pings expire automatically after 60 seconds.
ping behaviorStacks of the same item and gold coin containers are now merged up to their maximum capacity when sorting the stash.
stash sorting behavior
Fix · 21
Fixed an issue where a Skeleton Archer could stop attacking and become unresponsive if its target used Hide during its double shot.
responsiveness bugFixed an issue where casting Polymorph from a high position in the Dual Caverns module could block the screen with the target's face.
screen blocking bugFixed an issue where the Skeleton Warlord could move to the wrong location and temporarily disappear if it lost its target while teleporting.
teleportation bugFixed an issue where Quick Slot key numbers could fail to display while resting.
quick slot key display bugFixed an issue where the Lich and Skeleton Warlord could use soul absorption on player summon corpses, causing buffs to stack.
soul absorption bugFixed an issue where the Ice Kobold Archer and Ice Kobold Axeman could attack again immediately without pausing.
attack rateFixed an issue where past-season Arena entries on the Leaderboard were displayed with the same names as current season modes.
leaderboard naming bugFixed an issue where the Migration Code description in the Account tab could overflow its box and overlap the lobby screen.
ui overflow bugFixed an issue where certain projectiles could keep playing trail effects, sounds, and spinning after coming into view when already hit.
projectile visual and sound bugFixed an issue where the bandage usage gauge could intermittently fail to appear when using a Bandage.
usage gauge display bugFixed an issue where the Fighter's Fortified Ground banner could remain attached to the character if interrupted before planting.
banner attachment bugFixed an issue where the buff expiration sound could play at the map's origin when a buffed target disappeared from view.
buff expiration sound bugFixed an issue where dragging and dropping the Solaris Cuirass in the inventory played the regular plate armor sound instead of the artifact sound.
inventory sound bugFixed an issue where a message asking to allow empty party slots could appear incorrectly when party size did not match the Arena mode.
empty party slot message bugFixed an issue on the dungeon select screen where exiting without confirming could cause mode text and Rating to mismatch upon re-entering.
dungeon select screen mismatch bugFixed an issue where screen effects and sounds of the Dark Swarm and other floor effects failed to appear for spectators.
spectator effect bugFixed an issue where arrows stuck in front of the target in the Tavern could block projectiles and prevent score display.
projectile collision bugFixed an issue where players could use abilities like Electric Dash to climb above the rope exit in the Cave Hideout B module and wait there.
boundary exploitFixed an issue where bosses could attack players under Faustian Bargain who had not attacked them first.
boss aggression bugFixed an issue where the secret book and book lever could fail to appear, preventing entry to secret areas.
missing interactive objectFixed an issue where the hit sound could fail to play when struck by the Rogue's Caltrops.
hit sound bug
Also in this patch2
The patch added the Royal Cross weapon as a possible craftable or minor artifact.
new weaponThe patch added the Slayers Longsword weapon as a possible craftable or minor artifact.
new weapon

