Also in this patch22
The trigger zone for gate barbed wire has been scaled down.
trigger zoneThere may be problems with animation-related mods due to updates to the animation systems.
animation-related mod compatibilityThe game crashed after about 15 seconds of gameplay and has crashed every time the user tries to join a server since then.
crash on loadA new system for creating terrain holes is now available on other maps and for modders. This system will power underground facilities and infrastructure in DayZ Badlands.
terrain hole systemBarbed wire and metal wire can no longer be repaired using duct tape.
repairingThe speed at which rain can be procured from barrels has been tripled.
barrel rain procurement speedNew gameplay features planned for the DayZ Badlands expansion include Sandstorms, rebuilding mechanics with rebuildable houses, radio gameplay (including Morse code signals that lead to underground shelters), new regional firearms, clothing, and loot. New regional wildlife such as dogs, desert monitors, and mouflons will be added, along with regional diseases. Underground facilities and infrastructure powered by a new terrain-hole system will also be introduced, with the system available for other maps and the modding community.
new content for dayz badlandBase building widgets have been updated to display necessary materials.
base building widgetDayZ and its bundles are available at discounts of up to 50% as part of Steam's Autumn Sale. DayZ Frostline is part of the Steam Autumn Sale. The Deluxe Edition of DayZ is on sale with discounts of up to 50%, and the Cool Edition of DayZ is on sale with discounts of up to 40%.
dayz discountRendering issues have been resolved on Xbox Series X.
rendering issueThe ability to hear game chat while in a party has been fixed.
gamechat audioFixed various bugs including rebuildable house lock slot duplication, interior/exterior detection, Digital Code Lock access, Steam time tracking, bunker door power logic, watchtower dismantling, bolt crafting exploits, and under-terrain reconnect positions.
expansion bug fixThe acceleration of trucks when going uphill has been tweaked.
truck accelerationDayZ Badlands is scheduled to be released on October 15th, and the Creator Program is returning in partnership with Lurkit to provide creators with early access.
dayz badlands expansionThe hoisted flag can no longer be crafted into rags or an armband.
craftingThe dedicated graphics card will now be prioritized.
dedicated graphics card usageA jarring camera bobbing effect when looking up and down has been introduced.
camera movementThe possibility to perform a melee attack with explosives has been disabled.
melee attackInfected attack animations have been updated to better reflect the target's position, allowing for upward, centered, and downward attacks based on player height. Infected can now perform a new running heavy attack, adding more variety to their attack animations.
infected behavior and animationFixed navigation of rebuildable structures, bike headlights, dog hit sounds, cholera from irrigation tunnel water, camera position auto-correction, excessive loading screen brightness, motorbike collisions launching into the air, stuck raised stance, thrown item bouncing and clipping, and distance action exploits.
gameplay bug fixNew actions for wet clothing and washing one's face have been implemented.
new actionThe maximum wetness of sticks and items that can split into sticks has been adjusted.
wetness of item
Motorbikes and their accompanying physics, including a new two-wheeled simulation and ragdoll physics for crashes, are being introduced. The Jana 50 motorbike and Bitrak 682 motorbike (with left, right, and front shield attachments) have been added, with mopeds and enduros arriving in several color variants. The 'Many Cars' server mission has been switched to 'Many Motorbikes'.
motorbikeThe code lock / combination lock has been improved with new animations.
combination lockRepairing a boat engine is now a chained action.
repair actionColor variants for select firearms, previously available during the alpha days, are returning with upgraded visuals and textures. Four new color variants have been added for the Mosin rifle and its sawed-off version, SKS rifle, and CR-527 rifle, and one new color variant for the Glock pistol.
firearm color variantWhen a player is being unrestrained by another player, the item used for tying will now be placed on the ground.
unrestraining actionA fix has been implemented for a character being able to look through walls in the geothermal plant.
visual glitchThe refueling rate for the warhead storage power generator has been tweaked and adjusted.
refueling rateAll inventory icons have been upgraded with improved visual consistency and legibility, following a unified visual language, and new inventory slot background icons have been implemented.
inventory uiPC and Xbox Experimental servers will go offline at 11:00 CEST for character wipe procedures and updates, with servers expected to return online around 12:00-13:00 CEST.
server maintenanceDayZ Experimental for PC version 1.30 was scheduled to release on September 16, 2026, with the Xbox Experimental version following in a few days. Update 1.30 is currently available on the Experimental branch on Steam.; Update 1.30 will launch on October 15.; A replay of the developer stream is available at the provided YouTube link.
generalA new lower setting for view distances has been added.
view distance settingThe visuals for the crowbar, lug wrench, and cooking pot have been updated, including a visual reskin for the pot item.
item visual

