Deadzone: Rogue

Prophecy Games · Shooter

No patches in the last 90 days. Last patch: Jun 3, 2026.

Deadzone: Rogue patch notes · Apr 3, 2026

Experiment

Performance and Stability Update + Bug Fixes

What's new in Performance and Stability Update + Bug Fixes: 12 changes to Deadzone: Rogue, released Apr 3, 2026.

Fix · 11

  • An issue where friends could appear as online even after they had gone offline has been fixed.

    online statu
  • An issue where players could incorrectly despawn bots has been fixed.

    bot despawn
  • An issue where the Venator weapon would not apply its weapon skins has been fixed.

    weapon skin
  • An issue with door forcefield alignment that could accidentally trigger stealth before entering the next room has been fixed.

    stealth trigger
  • DLSS Frame Generation was incorrectly disabled when transitioning to a different map, and this has been fixed.

    dlss frame generation
  • Certain elemental particles that lingered longer than intended have been fixed.

    visual glitch
  • A significant performance regression that affected host players in the late game, introduced in version 1.2.0.0, has been fixed.

    performancehost players
  • Crashes have been fixed and general stability has been improved.

    crash fix
  • An issue where motion controls got stuck on when transitioning to mouse mode on Switch 2 has been fixed.

    motion controlswitch 2
  • An issue where killing a Deadeye bot would prematurely end an encounter and automatically start future waves has been fixed.

    encounter progression
  • An issue where client players couldn't interact or ready-up while in mouse mode on Switch 2 has been fixed.

    player interactionswitch 2

General · 1

  • The game's performance and stability have been significantly improved.

    general