Also in this patch6
The cooldown for Arrow Rain was reverted from 24s to 20s.
cooldownThe damage coefficient per hit for Rapid Fire was reverted from 60% to 80%.
damage coefficient per hitThe additional damage coefficient per unit of distance for Sniping Shot was reverted from 20% to 30%.
additional damage coefficient per unit of distanceThe critical chance gained per completed kill objective stage for Sharp Shooter was reverted from 3% to 7%.
critical chance gained per completed kill objective stageThe energy cost for Rapid Fire was reverted from 4 to 3.
energy costThe base damage coefficient for Sniping Shot was reverted from 160% to 180%.
base damage coefficient

