Balance · 38
Spells that do not belong to any spell domain and are uniquely known by specific NPCs, such as White Vixen's Hell Missile, are now excluded from Mani's gene selection pool.
mani's gene selection poolStamina consumed by combat abilities is now treated as temporary stamina loss and recovers over time.
stamina consumptionMani's gene now has a high chance of receiving random special abilities or feats.
special abilities or featThe PC usage limit for the item 'Kumiromi's Experience' has been removed.
pc usage limitThe High Purity trait has been added to several items that can be produced through alchemy.
high purity traitAI will now use the spells Mental Revival and Physical Revival during combat.
spell usage during combatThe NPC 'Imoutomaton' will no longer spawn randomly.
random spawningMani's gene can now be selected from 3 choices.
selection choiceThe behavior of the spell 'Incognito' has been adjusted.
spell behaviorAt high Performance skill levels, there is now a chance for performance requests to appear with their danger level scaled according to the Performance skill.
performance requestCharacters with the 'Snaily' feat can now be tortured by Snail Torturers, a mechanic previously determined only by race.
torture by snail torturerNPCs at level 50 or below will now use the 'Late Bloomer' scaling type even when level scaling is applied to them.
scaling typeCocoons summoned by the ability 'Womb of Darkness' will now always be hostile.
cocoons summonedThe damage reduction cap of the 'Metal' feat has been changed to 99.9%.
damage reduction capThe abilities of the NPC 'Mimic' have been adjusted.
abilityThe abilities of the NPC 'White Vixen' have been changed.
abilityWhen the generation level of the Statue of Mani is low, Mani's gene will no longer roll from its dedicated list of abilities and feats.
gene generation at low levelNPCs with idle healing behaviors, such as healers and priests, will no longer heal while in the party if HP is already full.
idle healing behaviorA fire resistance weakness has been added to the race 'God (Mani).'
fire resistance weaknessThe cost of Mani's gene is now halved and then reduced by an additional 10.
costThe 'Cannot be forgotten once learned' tag has been added to the ability 'Maconomy.'
ability tagMani's gene can now be rerolled using a Blue Capsule.
rerollingThe NPC 'Necromancer' has been given the feat 'Blood Bond' and some of its abilities have been changed.
feat and abilityPerformances are now less likely to succeed when there is a large gap between your Performance skill and the target's level, and the maximum amount of oren obtainable through performances now also depends on your Performance skill.
success likelihood and oren obtainableThe Illusion domain has been added to the spell 'Sword.'
illusion domainCooldowns have been added to the abilities 'Soul Cry' and 'Sad Cry.'
cooldownScythe weapon skills have been added to the NPCs 'Reaper' and 'Death.'
scythe weapon skillDuring combat, AI will no longer use teleportation when its current target is already within its optimal range and is not adjacent.
teleportation usage during combatThe maximum elemental damage dealt to a target now depends on the target's resistance.
maximum damage dealtWhen using Short Teleport during combat, AI will prioritize teleporting to a position where its current target is within line of sight.
short teleport prioritizationThe ability 'Oren Shower' will no longer be randomly assigned to adventurers and similar NPCs.
random assignment to npcMani's gene is now generated as a 'Synthetic Gene' using logic separate from dominant genes.
generation logicThe PC will now always consume stamina when moving through walls or other tiles that cannot normally be traversed.
stamina consumption when moving through wallActivating Mimicry will now cancel any currently active stance.
active stance cancellationThe generation rate of shopkeeper-type NPCs has been adjusted.
generation rateThe feat 'Fox Ward' can once again be generated as a gene.
gene generationUnique monsters such as Bahamut will now drop multiple Dried Mandrakes depending on their strength.
dried mandrakes drop rateThe feat 'Nirvana' will no longer be generated as a gene, since it can be acquired voluntarily.
gene generation
Content · 72
The furniture 'Wall-Mounted Torch' has been added.
new furnitureThe furniture 'Great Door' has been added.
new furnitureA Dried Mandrake Shop has been opened by a story NPC, offering various items in exchange for ★Dried Mandrakes.
new shopA new relic called '★Embryolith' has been added.
new equipmentThe furniture 'Sofa' has been added.
new furniture1 animal, a hamster, has been added.
new animal2 types of 'Flower Field' tiles have been added.
new tile3 friendly NPCs, 'Hounds of Wynan,' have been added.
new npc2 types of 'Strategy Map' furniture have been added.
new furnitureThe tile 'Stone Half-Stairs' has been added.
new tile1 directional variation for the furniture 'Barrel' has been added.
new furniture variationThe furniture 'Fine Liquor Set' has been added.
new furnitureA new equipment slot called 'Relic' has been added.
new equipment slotA new equipment category, 'Relic,' has been added.
new equipment categoryThe furniture 'Strange Statue,' along with 21 skins, has been added.
new furnitureThe item '★Elixir of Oblivion' has been added.
new itemA recipe for '★Blue Capsule Drug' has been added.
new recipeThe furniture 'Ball Basket,' along with 2 skins, has been added.
new furnitureThe tile 'Stone Block' has been added.
new tileThe furniture 'Eccentric Sculpture' has been added.
new furnitureThe plant 'Weed,' which supports color variations, has been added.
new plant2 types of 'Thick Chair' furniture have been added.
new furnitureA recipe for 'Partition' has been added.
new recipe2 types of 'Mattress' furniture have been added.
new furniture3 types of 'Art Frame' furniture have been added.
new furniture3 types of monsters have been added.
new monster1 rare monster has been added.
new monsterThe spell 'Missile' has been added.
new spellThe furniture 'Fireplace' has been added.
new furnitureThe NPC 'Little Girlmaton' has been added, with fusion requirements and related mechanics subject to future adjustment.
new npcThe furniture 'Grand Long Table' has been added.
new furnitureThe item '★Death Note' has been added.
new itemA recipe for 'Vaulting Box' has been added.
new recipeRecipes have also been added for 'Thick Chair' furniture.
new recipeThe spell 'Healing Touch' has been added.
new spellThe NPC 'Forest Putit' can now be sheared.
shearingThe furniture 'Set of Hanging Pots' has been added.
new furnitureThe furniture 'Vaulting Box,' along with 2 skins, has been added.
new furnitureThe furniture 'Brain Specimen' has been added.
new furnitureA recipe for 'Ball Basket' has been added.
new recipeA recipe for 'Sofa' has been added.
new recipeRecipes have also been added for 'Mattress' furniture.
new recipeA recipe for 'Chalkboard Eraser' has been added.
new recipeThe map 'Old Keep' has been unlocked.
new mapThe throwing weapon 'Chalkboard Eraser' has been added.
new throwing weaponThe item '★Notebook of Black History' has been added.
new itemThe furniture 'Bone Chair' has been added.
new furnitureThe item 'Carton of Horomilk' has been added, currently obtainable only through wishes.
new itemA recipe for 'Great Door' has been added.
new recipeThe item 'Carton of Kumiromilk' has been added, currently obtainable only through wishes.
new itemA recipe for 'Arm Chair' has been added.
new recipeBreaking a hamster wheel will now cause a hamster to come out.
interactionThe NPC 'Gareth, Doorman of the Old Keep' has been added.
new npcA recipe for 'Bone Chair' has been added.
new recipeThe furniture 'Library Ladder' has been added.
new furnitureMattresses have been added as optional materials for some beds.
bed craftingThe furniture 'Human Anatomy Model' has been added.
new furnitureA recipe for 'School Desk' has been added.
new recipeThe furniture 'School Chair' has been added.
new furnitureThe feat 'Stick Together!' has been added to marshmallow monsters and younger sisteroids.
new featThe furniture 'Huge Bookshelf' has been added.
new furnitureA recipe for 'Wall-Mounted Torch' has been added.
new recipeThe furniture 'Cloth Cover,' along with 5 skins, has been added.
new furnitureThe furniture 'Partition' has been added.
new furnitureA recipe for 'Human Anatomy Model' has been added.
new recipeThe furniture 'Great Door Frame' has been added.
new furnitureA recipe for 'Great Door Frame' has been added.
new recipeA recipe for '★Embryolith' has been added.
new recipeThe furniture 'Arm Chair' has been added.
new furnitureA recipe for 'School Chair' has been added.
new recipe2 types of neutral NPCs have been added.
new npcThe furniture 'School Desk' has been added.
new furniture
Economy · 1
Some items previously sold at Miral and Garokk's Workshop have been moved to the Dried Mandrake Shop.
item relocation
Controls · 2
When a 'Rose' is blooming, its variation can now be cycled by middle-clicking it in Build Mode.
blooming variation cyclingWhen placing items, holding Shift and using the mouse wheel can now set their height below 0.
placement height
System · 17
The 'notMeAgain' tag has been added, preventing summoning abilities from summoning an NPC with the same ID as the caster, and has been applied to the NPC 'Necromancer.'
summoning ability tagThe performance of various processes during Home time-progression simulation has been improved.
performanceThe UI and functionality of the Mod Viewer have been enhanced.
ui and functionalityString escaping in the Palmia Times chat box has been improved.
string escapingVolume handling has been improved when multiple adjacent items that produce ambient sounds, such as fountains, are placed together.
volume handlingNPC texture scaling can now be specified individually through `pref`.
individual specificationThe functionality of the Mod 'ModConfigGUI' has been integrated into the base game.
integration into base gamePerformance has been improved when sorting extremely large containers such as '★Storage Chest.'
sorting performanceHome time-progression simulation performed during sleep is now limited to a maximum of one week at a time, with remaining time simulated upon the next sleep or Home visit.
simulation limit during sleepThe Chinese translation has been updated.
updateIn the Japanese version, the NPC name 'Greater Mummy' has been changed to 'Greater Mummy.'
npc name (japanese version)Settings related to Home time-progression simulation have been added to the Experimental tab of the Settings window.
settingProcessing speed has been improved when generating high-level Chaos Shape NPCs.
generation speedThe map data structure has been changed from `byte[]` to `int[]`, adding support for tiles added by Mods and additional helper classes.
data type and mod supportMods made for previous versions may stop working or behave unexpectedly after updating to a Stable version.
compatibilityIn the English version, Editor Block-type items have been renamed to names such as 'Special Block.'
item names (english version)When the Law of the World option restricting exploit-like actions in user maps is enabled, NPCs can no longer be recruited and the Whip of Egg can no longer be used there.
recruitment and item usage in user map
UI · 23
Gene tooltips now sort feats and abilities by type.
sorting of feats and abilityWhen displaying targeting highlights for spells and similar effects, tiles containing walls, stairs, etc. will now highlight the floor.
targeting highlightThe maximum configurable number of inventory columns has been increased from 20 to 40, and can also be changed through `maxInvColumn` in config.txt.
maximum numberAbilities with temporary stamina costs now state this in their tooltips.
tooltipGene tooltips now indicate when an ability is party-wide.
party-wide ability indicationThe description of the experience bonus provided by the 'Rare Race' feat has been slightly improved, as its wording was identical to that of Fast Learner.
experience bonus descriptionA 'Disable Auto-Hide Item' mode has been added to the 'Edit Cell' menu in Build Mode.
edit cell menuThe icon for the spell 'Missile' has been replaced.
spell icon'★Storage Chest' can now display more than 9 pages, and the page navigation UI has also been improved.
page display and uiThe icons for the abilities 'Quantum Cannon' and 'Strip Blessing' have been replaced.
ability iconAn icon for the ability 'Fuse' has been added.
ability iconWhen a wall-mounted item is placed on a tile, furniture and other placed objects with a height of 1 or greater will no longer cast shadows.
shadow casting3 graphic variations for blooming 'Rose' plants have been added.
plant graphicArtifacts will now receive a '★' in their names when crafted.
crafting indicatorWhen drawing maps with the 'Hide Roofs' option enabled, outdoor objects above a certain height will no longer be rendered.
rendering when roofs are hiddenThe graphics for 'Scroll' items have been replaced.
item graphicThe display positions of some taxidermy and cards, including Kaneda's Bike, have been improved.
display positionSnow graphics have been updated.
updateThe effect of 'Apply anti-aliasing to portraits' in the Experimental tab of Settings has been improved and it is now enabled by default, allowing high-resolution portraits to be displayed cleanly.
effect and default settingThe graphics for 'Strange Gold Coin' items have been replaced.
item graphicChanging the 'Arachnophobia Mode' setting now immediately changes the graphics of spiders already present on the map.
graphics updateBed icons and similar indicators are now displayed in the Guest tab of the Resident Board.
guest tab displayAbilities that cannot be forgotten once learned will now state this in their tooltips even when not playing as the 'Slime' race.
tooltip
Fix · 29
An error that occurred when using the Resident Board after Loytel moved during the quest 'Gold Beneath' has been fixed.
error after loytel movedAn issue where guests assigned beds were not sleeping in them when visiting a Home has been fixed.
sleeping bugAn error that occurred when using the spell 'Telekinesis' while Telekinesis Power was 0 has been fixed.
error when telekinesis power is 0Incorrect Z values for items placed on round-table-type furniture have been fixed.
z valueAn issue where highlights for furniture and other objects occupying multiple tiles could sometimes be displayed incorrectly has been fixed.
highlight display bugAn issue where adventurers who died in a town could immediately revive in the same town has been fixed.
revival bug in townAn issue where the 'Too Many Companions' warning could sometimes fail to appear when the party exceeded its member limit while a companion with the 'Deviant' feat was present has been fixed.
'too many companions' warning bugAn issue where processing a split quantity of materials from a container with 'Auto Sort' enabled would cause processing to begin for every stack has been fixed.
split quantity processing bugAn error that could sometimes occur when residents revived during sleep has been fixed.
revival during sleep errorThe display order of the 'Smoking' status has been fixed, as it had been grouped together with buffs.
display orderAn error that occurred when middle-clicking taxidermy or cards with no contents assigned, such as those obtained through wishes, has been fixed.
error on middle-clickAn issue where highlights for large furniture such as fountains could remain visible in Build Mode, and an issue where large furniture placed indoors could be visible from outside, have been fixed.
highlight and visibility bugAn overflow issue when applying debuffs has been fixed.
overflow issueAn issue where livestock could take food from Home containers even when the Home policy 'Livestock Privileges' was not enabled has been fixed.
food container access bugAn issue where friendly NPCs would become hostile if their area attacks or similar effects hit the PC has been fixed.
hostility bugAn error that could occur when making an onsen egg in a range while fatigued, dying from overwork at the same time the egg exploded has been fixed.
fatigue death errorAn issue where character portrait contrast could sometimes become incorrect during conversations has been fixed.
conversation display bugMultiple typos and other issues in the English translation have been fixed.
typos and issueSeveral issues in One Block mode have been fixed and adjusted.
fixes and adjustmentAn issue where the order of songs could no longer be changed using the up/down buttons while editing a playlist on the 'Gramophone' has been fixed.
song order change bugAn issue where the material of an item being copied with the Build Mode picker would sometimes not be reflected in the copied item has been fixed.
material reflection bugA rare error that could occur during pathfinding has been fixed.
rare errorAn issue where the ability 'Fuse' fused one extra character has been fixed; the correct number is 8 characters per fusion.
fusion character countAn issue where a festival tent could reappear if you entered a quest instance after collecting the tent during the festival and returned after the festival had ended has been fixed.
reappearance bugA bug related to the default volume of custom Mod sounds has been fixed.
default volume bugAn issue where abilities already learned through genes or similar means could not be used with the ranged attack shortcut key has been fixed.
ranged attack shortcut key bugError handling has been added for cases where a required DLL cannot be found while loading a Mod.
error handling for missing dllAn issue where reviving a pet at the Wedding Hall caused it to join the party has been fixed.
revival at wedding hall bugAn issue where the same material could sometimes appear more than once in the material selection list while crafting has been fixed.
duplicate material bug
General · 1
Various other Mod-related fixes and improvements have been made.
general
Also in this patch2
For Performance, features such as learning songs based on skill level are being considered for the next Nightly update.
future featureIt is hoped that Girlmatons will debut on a regular basis.
regular debut

