Balance · 3
The lower limit for the breakout multiplier has been set to x0.5.
breakout multiplierOVR rating adjustments have been made to some young drivers in new saves.
ovr ratingDriver numbers for rookie drivers have been adjusted.
driver number
Content · 9
Players can now create their own drivers and staff, including setting their biographical info and staff attributes.
creationNew customisation options have been added to the game, allowing players to create new drivers, custom seasons, and race calendars.
customisation optionPlayers can now edit the driver and staff lineups for all 10 teams.
driver and staff lineupPlayers can now adjust the rules and regulations, including points allocation schemes.
rules and regulationPlayers can now set the starting levels for facilities and car performance for all 10 teams.
facilities and car performance starting levelPlayers can now adjust the race calendar at the start of a new save, including moving or removing races and choosing sprint weekends. The race calendar can now be optionally randomized between seasons for a renewed challenge.
race calendarThe Historical Livery Pack, containing 6 livery patterns inspired by classic designs, is now available for the Create A Team car. The Abstract Livery Pack, containing 6 bold new livery patterns, is now available for the Create A Team car.
livery patternPlayers can now take control of any team in Create-A-Team mode.
create-a-team modeGenerated and created drivers and staff now have a nationality, and custom teams can also be given a nationality.
nationality representation
Economy · 1
Players can now set the starting balance for all 10 teams.
starting balance
System · 1
The simulation of rubber on track and grip levels, and their impact on lap times, has been enhanced during and across qualifying sessions.
track evolution
UI · 4
A donut chart has been added to the marketability tooltip.
marketability tooltipDescriptive text on the top-level Driver screen has been moved into a secondary tooltip.
descriptive textThe UI in the contract negotiation screen has been revised.
contract negotiation screen'Development Focus' has been added to the details tab on the top-level Driver screen.
'development focus'
Fix · 33
Double-digit driver numbers will no longer be cut off when present on a McLaren.
driver numberGrid positions for Stroll and Bottas have been corrected.
grid positionTrack Rubber will no longer drop significantly after a red flag.
track rubberDriver Development emails will no longer show a blank sender.
driver development emailLeclerc and Sainz will no longer appear on the Team Branding screen when default drivers are left unchanged in Create A Team.
team branding screenThe AI's reluctance to send cars out in qualifying when the track changes from wet to dry has been addressed.
ai car deploymentVarious localisation improvements have been made.
localisationThe incorrect finish position displayed on the post-race Driver Performance screen has been resolved.
post-race driver performance screenThe dialogue text for Theo Pourchaire has been updated to remove a grammar mistake.
dialogue textSeason performance data has been corrected.
season performance dataThe 'Scout for Replacement' button in the expiring Sporting Director contract email now correctly links to the Head of Aero staff.
'scout for replacement' buttonThe Bahrain race weekend dates have been updated.
race weekend dateThe driver panel will now highlight when focused for an affiliate being used in FP1.
driver panel highlightingSome Engagement Activities will no longer fail to contribute to the Engagement Target after the first season. Engagement Activities will no longer be available for facilities the user does not possess.
engagement activityTyre allocations have been corrected.
tyre allocationThe "Biggest Issue" feedback will no longer show an incorrect number of staff with the same opinion.
"biggest issue" feedbackThe WDC number will now revert to the previous race number when no longer the reigning champion.
wdc numberMissing Race Moment descriptions have been added.
race moment descriptionThe starting balance not updating when changing engine manufacturer during the End of Season flow has been resolved.
starting balanceCars will no longer go through the barrier after a collision on Baku's main straight.
car collisionThe game navigation has been reworked to return the player to the Staff menu rather than the Driver menu after signing a Race Engineer.
game navigationClipping seen on Mercedes drivers' hands when using T-cam has been reduced.
clippingThe inability to see active sponsors in the decal editor has been resolved.
decal editorThe 'Time' column will now display correctly when using the stepper to view results for each F2/F3 session.
'time' columnIncorrect results displayed in the Grand Prix section of F2/F3 standings have been resolved.
grand prix sectionThe Mentality level is no longer displayed inconsistently between some screens.
mentality levelThe issue of a blank response when offering a contract with an immediate deadline on the first day of a race weekend has been addressed.
contract offerCode showing in text on the 'Staff Survey' email when the language is set to Italian has been addressed.
text displayDiscrepancies in the Las Vegas Starting Grid have been resolved.
starting gridThe 'Cost to Terminate Contract' will no longer display an incorrect value when terminating a driver or staff member's contract.
cost to terminate contractThe 'Very Low' Track Rubber status will no longer show in green.
track rubber statuThe Welcome Email will no longer display incorrect contract data when a Create A Team game is started with vacant seats.
welcome emailThe Spending Breakdown screen will now display Incoming or Outgoing data for Sponsors.
spending breakdown screen
General · 1
Various stability and performance improvements have been implemented.
general

