Balance · 18
The timeout for the quest to build barracks has been increased.
barracks quest timeoutStarting research and buildings in Aurora have been tweaked.
starting research and buildingauroraFood stockpiles in all Frostland dilemmas have been increased.
food stockpilefrostland dilemmasGlobal parameters for the DLC2 scenario have been tweaked to adjust balance concerning food requirements and sickness.
global parameterdlc2 scenarioThe tremors rate has been lowered on steward and officer difficulty levels.
tremors rateWeapon costs for resistance soldier abilities have been lowered.
resistance soldier abilities weapon costStarting stocks of materials and goods in NE have been increased.
starting stockneThe exploration difficulty of a few close territories has been lowered.
exploration difficultyThe delay for resistance appearing for the first time in Aurora has been increased.
resistance appearance delayauroraThe weapon cost for 'Enforce Military Zone' has been decreased from 75 to 50.
enforce military zone weapon costElection voting weights have been balanced and multiple occupation story arcs have been streamlined.
election voting weights and occupation arcThe 'Altering the Deal' message now grants an additional 50k Food if the player accepts it.
altering the deal rewardThe weapon cost for 'Force Takeover' has been decreased from 200 to 120.
force takeover weapon costThe number of starting prefabs has been increased from 30 to 130.
starting prefabThe possibility of weather dropping to -40 for 100 weeks in Act 2 has been eliminated.
extreme weatheract 2Conquering Aurora now auto-explores territories with Auroran outposts, allowing for faster seizure.
conquering auroraauroraBetter variance has been added to the weather timeline for difficulty levels, making citizen and officer demands significantly less.
weather varianceBalance changes have been implemented in the game.
balance
Content · 14
Missing intro text for Twilight Waters has been added.
intro text for twilight watertwilight watersSound effects for 18 base game Big Lenses have been added.
sfxs for base game big lensebase gameSound effects for Communities/Factions selection in the Utopia Builder Menu have been added.
sfxs for communities/factions selectionutopia builder menuSound effects for Tales selection in the Utopia Builder Menu have been added.
sfxs for tales selectionutopia builder menuPlaceholder screenshots have been replaced.
placeholder screenshotAdditional coal outposts have been added to Frostland.
coal outpostfrostlandSound effects for 2 sandbox Big Lenses have been added.
sfxs for sandbox big lensebase gameChinese Simplified subtitles for intro & outro cutscenes have been updated to match the voiceover.
chinese simplified subtitlechinese simplifiedAudio feedback for big lenses has been implemented.
audio feedback for big lenseSound effects for Tremors mechanics in DLC2 have been added.
sfxs for tremors mechanicdlc2Sound effects for Maps selection in the Utopia Builder Menu have been added.
sfxs for maps selectionutopia builder menuSound effects for 8 DLC2 scenario Big Lenses have been added.
sfxs for dlc2 scenario big lensedlc2A failstate with a custom message for evacuating 0 people for New Edinburgh has been added.
evacuation failstatenew edinburghThe volcano tile has been removed from the sandbox when using the NE map.
volcano tilene map
Controls · 1
Focus navigation issues on controllers, including accessing the 'Generator Relocation' Law, selector switches in the Generator panel, and platoon transfer sliders, have been fixed.
focus navigation on controllercontrollers
System · 1
Several boot, runtime, and subsystem crashes that could occur under specific conditions have been resolved.
crash on load
UI · 9
Proper controller focus has been restored to the trust bar on the bottom HUD.
controller focus on trust barA dedicated tooltip has been added over the deathmeter.
deathmeter tooltipFull button functionality has been enabled for the predicted outcome bar.
predicted outcome bar functionalityFormatting for weapon and platoon tutorials has been adjusted.
weapon and platoon tutorials formattingText alignment in the War Screen has been corrected.
text alignment in war screenConstruction menu icons have been repositioned.
construction menu iconA Skip Battle button has been added.
skip battle buttonOverflowing text strings across German, Russian, and Turkish locales have been reformatted.
overflowing text stringgerman, russian, and turkish localesMisaligned ornaments in settlement headers have been fixed.
misaligned ornaments in settlement header
Fix · 31
Cut-off tremor voiceovers have been fixed by ensuring they wait for camera zoom transitions.
cut-off tremor voiceoverAn issue with the Volcanic tile not spawning correctly in Utopia Mode has been fixed.
volcanic tile spawningutopia modeEvent anomalies where the food relations warning could trigger out of order or allow initial stockpiles to exceed limits have been addressed.
event anomalyIncorrect regional colony lines triggering in Aurora have been fixed.
incorrect regional colony lineauroraIncorrect faction portraits appearing on subsequent panel opens have been fixed.
incorrect faction portraitVoiceover levels are no longer incorrectly managed by three separate audio sliders simultaneously.
voiceover levels managementSettlement unlock research is no longer erroneously accessible within the DLC2 scenario.
settlement unlock researchdlc2 scenarioFloating decals have been fixed.
floating decalAn issue where Aurora's counter offer had lower demands than the original offer has been fixed.
aurora counter offerauroraMissing battle win/loss alerts have been fixed.
missing battle win/loss alertFlickering cartographic view areas have been fixed.
flickering cartographic view areaAn issue on the Conquer Aurora path where players could incorrectly lose the game despite winning the vote of trust, if the vote occurred immediately before reducing resistance in Aurora, has been fixed.
losing game after conquering auroraauroraAn issue where Aurora's communities/factions were not included in research has been fixed.
aurora communities/factions in researchauroraAn issue where the First Evacuation quest objective was not displaying when modal tutorials were turned off has been fixed.
quest objective displayfirst evacuation questFrostland units are now hidden during cinematics.
hidden frostland units during cinematicAn issue preventing the deployment base from being placed in non-frostbroken areas has been fixed.
deployment base placementA localized link for buying DLCs was incorrectly routing to the main game store page instead of the dedicated add-ons library, and this has been fixed.
dlc linkAn exploit where tremor wear effects failed to apply to districts undergoing deconstruction has been fixed.
tremor wear effectAn issue where reloading a save with the 'Feed New Edinburgh' quest active prevented optional objectives from being completed has been fixed.
quest objective completionfeed new edinburgh questMotion blur has been disabled during the volcano cutscene for better visual fidelity.
motion blur during volcano cutsceneTitles for new Sandbox maps have been fixed.
sandbox map titleAn issue where the deployment base, known as the Legionnaires' Hub, could be placed on deposits in a non-frostbraked area has been fixed.
deployment base placementMissing unsafe evacuation visual effects after reloading saves have been fixed.
missing unsafe evacuation visual effectFrame anomalies during district demolition under tremors have been fixed.
frame anomalies during district demolitionBlack circle artifacts have been corrected.
black circle artifactAn issue that could cause skyrocketing population growth has been fixed.
population growthIssues with the Aurora Spongers story arc, Brokers 'Mediate' capability after conquering Aurora, and the prioritization of retaliation events have been resolved.
story arc issueauroraDisbanded battalions and military zone abilities now accurately check parameters before execution.
military abilities executionIssues where heat claim values could exceed overall generator output have been fixed.
heat claim valueStabilizer Hubs now properly grant refunds when demolished.
demolished buildings refundA scenario where the player could get stuck in the Battle Panel under specific conditions has been fixed.
getting stuck in battle panel

