Balance · 10
Reduced damage, chain length, and range for Live Wire and Chain Lightning, particularly at higher levels, along with reduced damage scaling across successive chain targets.
damage, chain length, and rangeSlightly reduced damage gained per kill and lowered the maximum stacking bonus for Kill Chain.
damage per kill and maximum stacking bonuReduced friendly turret damage to players by 80%.
friendly turret damageShifted more of the Rising Pressure damage bonus toward the end of the magazine.
damage bonus distributionSlightly reduced the explosion radius for Rocket Barrage at higher levels.
explosion radiuReduced friendly fire damage from 10% to 5%.
friendly fire damageStandardized the preparation time before the first wave across all difficulties.
preparation timeAdjusted wave pacing to provide more breathing room as missions progress.
wave pacingSlightly reduced the maximum damage bonus for Trigger Happy at the highest level.
maximum damage bonuIncreased the time between later waves to allow more time for repairs, upgrades, and preparation.
time between later wave
Content · 4
Improved death effects for the Broodmouth and Juggernaut.
death effectMade several animation improvements and adjustments.
animationMade various environment art and set-dressing improvements.
environment art and set-dressingMade various sound effect improvements, fixes, and additions.
sound effect
Controls · 2
Fixed a controller navigation issue in the server browser.
controller navigationImproved keybinding support, including fixing an issue that prevented the F key from being rebound correctly.
keybinding support
System · 1
Made several VFX and material optimizations to improve performance.
performance
UI · 3
Removed the unsupported Dynamic Vibrance option from the settings menu.
dynamic vibrance optionUpdated several mod names for consistency between the Research Lab and in-game menus.
mod nameImproved save/load error messaging and recovery options to provide clearer information and choices if something goes wrong.
error messaging and recovery option
Fix · 15
Fixed several missing translations in localized languages.
localized translationFixed an issue with Windows audio device detection that could cause severe frame-rate hitches during gameplay.
audio device detectionFixed a rare crash when loading into or out of a session.
session loading crashFixed an issue where laser fences could trigger nitrate explosions.
laser fenceFixed a race condition affecting turret placement.
turret placementFixed a rare issue that could cause save-game progress to be overwritten or lost.
save-game progressFixed an issue where Cluster Grenades and Controlled Burn could fail to appear as rewards despite being included in the Mod Deck.
reward appearanceImproved enemy pathfinding around nests to prevent enemies from getting stuck or behaving unpredictably.
enemy pathfindingFixed an issue where players could emote while using the holotable, or interact with the holotable while emoting.
emote and holotable interactionFixed excessively bright yellow acid pools when using Low graphics settings.
acid poolFixed a rare GPU crash.
gpu crashFixed collision issues on several rocks and environmental objects.
environmental collisionFixed an issue where Single Player could become unavailable after playing multiplayer.
single player availabilityFixed flickering materials on some systems.
materialFixed an issue where plushies could become stuck at the end of a dead-end pipeline.
plushy

