Hero Siege

Panic Art Studios · RPG

Hero Siege patch notes · Sep 4, 2026

Experiment

Patch 7.0.11

What's new in Patch 7.0.11: 40 changes to Hero Siege, released Sep 4, 2026.

Balance · 6

  • The chance for Treasure Chests to spawn in Ether Overworld has been increased from 1% to 3%.

    treasure chests node chance
  • The chance for Presence of Evil to spawn in Ether Overworld has been increased from 1% to 8%.

    presence of evil chance
  • The jump height for Marksman's Vault has been tweaked to make it slightly faster.

    vault jump height
  • Changed 'Extra Damage to Deep Frozen Monsters' to 'Extra Damage to Frozen Monsters'.

    damage bonus condition
  • The chance for Infernal Ascendancy in Ether Prime Evil has been increased from 15% to 40%.

    infernal ascendancy chance
  • The number of Infernal Bodyguards in Ether Prime Evil has been increased from 1 to 2.

    infernal bodyguards count

Content · 1

  • A new Whispering Prophet Ether node has been added to Chaos Pillars, granting 0.5% Chance per pillar tier to contain a Prophet’s Wisdom.

    whispering prophet ether node

Economy · 1

  • The loot penalty for not tagging a monster when it dies in group play has been reduced by 50% and completely removed for blood pacts.

    loot penalty

Controls · 1

  • The minimum basic jump length on controller has been increased from 160px to 240px.

    basic jump length on controller

System · 1

  • The French localizations have been updated.

    french localization

UI · 1

  • Sub skill nodes now display tags in their tooltips, specifically for major nodes.

    sub skill nodes tooltip

Fix · 29

  • Fixed an issue where physical damage conversion to elemental damage nodes were not working at all.

    physical damage conversion to elemental damage node
  • Fixed the sound for Avalanche of boulders being too loud.

    sound volume
  • Fixed an issue where Cannonball - Megashot with a melee weapon at close range would cause the player to get stuck in place.

    stuck in place bug
  • Fixed an issue with purgatory on soul spurn not proccing martyr.

    proc condition
  • Fixed an issue where AOE nodes were not working on certain skills.

    aoe nodes on certain skill
  • Fixed a crash that occurred with a Chaos Tower chest.

    chest crash
  • Fixed multiple explosion shred related FPS issues on pirate and other classes, caused by the use of wrong textures.

    explosion shred related fps issue
  • Fixed a missing link for an incarnation node.

    incarnation node link
  • Fixed the trails for Big Bo-oM - Molten Boom and optimized its performance by fixing incorrect textures.

    trails and performance
  • Fixed summons nodes that granted 'chance to inflict ailments on hit'.

    summons 'chance to inflict ailments on hit' node
  • Fixed multiple sources of attack procs not working and overriding each other; now multiple can proc at once.

    attack proc
  • Fixed an issue with the Ruby Gardens Ether node for chests not working if the other endrixia node was active, which previously made the other node unreachable.

    ether node for chest
  • Fixed an issue where two of the same codex buffs were not merging correctly.

    codex buffs merging
  • Fixed an issue where the hero level 50 achievement was always triggering as Viking.

    hero level 50 achievement
  • Fixed the hitbox for Pyromancer's Breath of Fire and corrected its scaling.

    breath of fire hitbox and scaling
  • Fixed player animations flashing.

    player animation
  • Fixed an issue where Cursed Ground was not affected by AOE Size.

    aoe size scaling
  • Fixed a visual bug where shaman Twisters looked like they did not scale with projectile size.

    twisters visual scaling
  • Fixed the Valhalla intro video not playing on Linux.

    intro video on linux
  • Fixed an issue where the 25% chance to spawn up to 10 ruby chests was not working in group play.

    chance to spawn ruby chests in group
  • Fixed an issue where new skins were not working correctly in group play.

    new skins in group play
  • Fixed a bug related to Chaos Pillar pack buffs.

    pack buff bug
  • Fixed the Paradox of Elements node not working.

    functionality
  • Fixed the AOE indicator on submerged knives.

    aoe indicator on submerged knive
  • Fixed an issue where Healing Corruption was not proccing benediction from Purgatory (Dark Oath).

    proc condition
  • Fixed Shadow Bolt - Shadows Grasp not inflicting arcane break.

    inflicting arcane break
  • Fixed the Codex of Relic Feast not working.

    functionality
  • Fixed an issue where Envenom lost its spell tag when a major node was taken.

    spell tag
  • Fixed 'Poison Cloud' ticking 2 times rapidly.

    tick rate