Balance · 5
Blood Surge's intelligence scaling was buffed from 6.66% to 9.25% per point to compensate for a fix.
intelligence scalingBlood Surge - Rays of Blood had its scale and duration reduced by 50% but its damage increased by 50%.
balanceElemental Absorb now regens the absorbed damage back in 0.75 seconds instead of 2 seconds.
regen durationBlood Tendrils now has an 18% proc chance, its mask was fixed, and its damage scaling was buffed from 3% to 8% per point.
proc chanceBlood Surge's damage scaling was buffed from 6.25 to 15 per point to compensate for a fix.
damage scaling
Content · 2
A missing dungeon chest was added in wasps nest.
contentAn "extra 10% chance to roll for diamonds" was added.
content
System · 3
Demonspawn Blood Surge was optimized to make it playable, though its damage was reduced due to hitbox overlap fixes.
performanceExplosive Kunai had an FPS dropping inheritance chain caused by chainsplosions removed.
performanceA minor performance fix was implemented to prevent spikes in some situations.
performance
UI · 3
The Market "Reset Filters" button no longer immediately triggers a search.
ui interactionThe Market "Sort" button no longer requires a secondary refresh.
ui interactionThe cursed ground for cursed spirits was made darker to prevent it from mixing with pustules.
visual appearance
Fix · 15
The combination of Exiled Pagans Mantle and Spellslinger with Mspeed converted to total damage was fixed from causing an infinite loop and bricking the character.
infinite loopSpirit of Hawk was fixed when using belt of skulls.
functionalityMarket search was fixed from returning too many results at once, which caused long wait periods.
search resultAmethyst drops were fixed.
drop rateRakhul was fixed from getting out of bounds with charge.
collision bugLoot filters were fixed from resetting.
functionalityA Codex abuse bug was fixed.
exploit fixA bug with group play affecting loot too much was fixed.
loot distributionDots were fixed from dealing less damage.
damage scalingTarot Cards were fixed to work with the tarot tab.
functionalityThe Blood Pact creation confirmation prompt was fixed from getting stuck.
crash on loadSurgical Blood Letting was fixed from being slow on a 144fps setting.
performanceWonky skills like sand guardian orbital sand jumping out of control were fixed.
skill behaviorThe Niflheim portal was fixed from being blocked by a mispositioned tree mask.
collision bugPyrotechnician was fixed from not proccing strike procs.
functionality
General · 1
Diamonds were debugged and are confirmed to be dropping just fine.
general

