System · 2
Combat code was cleaned up to lower CPU load during large battles.
combat codeInstance pooling was added to Orbital Strike beams to decrease CPU impact during spawning.
instance pooling
UI · 1
An issue where some UIs did not fully respect the Ultrawide UI setting was fixed.
ui scaling issue
Fix · 1
A crash occurring on the settings UI with specific settings and aspect ratio combinations has been fixed.
edge case crash
General · 1
Final small localization issues were resolved for a few languages.
general

