Content · 11
A new Curtain facial hair option has been added.
facial hair curtainThe UM45 and MP40 SMGs have been added back to player loadouts.
new weaponPower Plant and Hideout maps have received a visual pass with better overall visuals and refined geometry.
visual passThe M90K uniform camo option has been added.
uniform camo m90kA new Regulation Moustache facial hair option has been added.
facial hair regulation moustacheThe Reclaimed Weapon Skin Set has been added, featuring six cosmetic skins.
weapon skins reclaimedThe Desert Tigerstripe uniform camo option has been added.
uniform camo desert tigerstripeThe Woodwork Weapon Skin Set has been added, featuring six cosmetic skins.
weapon skins woodworkThe Remnant Gear Set has been added, containing five cosmetic gear pieces.
cosmetic gear set remnantThe Seasoned Warrior Gear Set has been added, containing six cosmetic gear pieces.
cosmetic gear set seasoned warriorThe DPM uniform camo option has been added.
uniform camo dpm
Fix · 57
An issue where switching menu tabs before purchase notifications appeared caused controller navigation to lock up has been fixed.
menu navigation lockA compilation error in BP_IngameMenu related to challenges in the Mod Editor has been fixed.
compilation errorAn issue on Hold where Remote Explosives floated in mid-air when attached to specific walls has been fixed.
floating remote explosiveA visual issue where the first loaded round clipped through the character's hand with certain grips has been fixed.
visual clippingAn issue where the auto-cannon fire support strafe pattern spread too widely over long distances has been fixed.
auto-cannon fire support spreadAn issue where the gas tube barrel cover was visually misplaced in first-person view has been fixed.
misplaced barrel coverAn issue on Hold where players could get stuck between environmental geometry has been fixed.
player getting stuck holdAn issue where character hands were misaligned with the magazine during third-person reload animations has been fixed.
hand misalignmentAn issue where capture points failed to display on the HUD for some players on Hold in Survival mode has been fixed.
hud capture points displayAn issue where the 3x YMA95-1 scope reticle was misaligned downward from the true point of impact in Normal mode has been fixed.
scope reticle misalignmentAn issue where the player's left hand clipped with laser attachments in first-person view has been fixed.
hand clippingAn issue where the extended magazine clipped with character hands and fingers has been fixed.
extended magazine clippingAn issue where first-person reload animations for the drum magazine broke with certain skins and attachments has been fixed.
reload animation breakAn issue where controller/game settings and sensitivity would reset after every match has been fixed.
settings resetAn issue where the ammo count UI updated prior to the magazine attachment animation completing has been fixed.
ammo count ui update timing l96a1An issue where equipping specific eyewear distorted secondary weapon third-person reload animations has been fixed.
reload animation distortionA collision glitch on Tell that allowed players to boost into an unfair spawn killing vantage point has been fixed.
collision glitchAn issue where the 1X Holographic Sight only displayed sand colouring in third-person view has been fixed.
sight colouringAn issue in Range mode where vehicles vanished after player interaction has been fixed.
vanishing vehicleAn issue where players joining during the warm-up stage could not access final supply boxes or mid-game ammunition crates has been fixed.
supply box and crate accessAn issue where the machine gun model detached visually from its turret mount has been fixed.
turret mount detachmentAn issue where the scope rim appeared excessively blurred during ADS in Normal mode has been fixed.
scope rim blurAn issue where anti-materiel rifle gunshot SFX could cause persistent audio muffling under certain conditions has been fixed.
audio mufflingAn issue where the skin failed to apply to the extended magazine in third-person view has been fixed.
skin application failureAn issue where the lower section of the scope view failed to darken in Picture-in-Picture mode has been fixed.
scope view darkeningAn issue where suppressor models appeared smaller than intended has been fixed.
suppressor model sizeAn issue where the Operation Clear Sight DLC category was missing from the in-game menu has been fixed.
missing dlc categoryAn exploit on Last Light that allowed players to clip beneath ground geometry has been fixed.
geometry clipping exploitA visual bug where a section of the magazine detached and floated near the weapon following an interrupted reload has been fixed.
detached magazineAn issue where the magazine clipped through the character's hands during third-person reload animations has been fixed.
magazine clippingAn issue where the ammo count UI updated prior to the magazine attachment animation completing has been fixed.
ammo count ui update timing falAn issue causing high CPU usage on community servers, including while idling, has been fixed.
cpu usageAn issue where equipping a laser sight blocked the under-barrel grenade launcher sight has been fixed.
sight blockageAn issue in Replay mode where free camera coordinates shifted upon initial movement on Hold has been fixed.
free camera coordinates shiftA rendering issue with the Water Tower on Refinery has been fixed.
water tower renderingAn issue causing AI bots unnatural movement and behaviour while inside smoke has been fixed.
ai bot movementAn issue where the grip clipped through the character's hands in third-person view has been fixed.
grip clippingAn issue where collision boxes on bodies blocked projectiles across game modes has been fixed.
collision box projectile blockingAn issue on Hold in COOP/Local Play Checkpoint where enemy vehicles failed to move to defend captured objectives has been fixed.
enemy vehicle movementAn issue on Power Plant where players could get stuck behind a fence has been fixed.
player getting stuck power plantAn issue where automatic fire would briefly pause near the end of a magazine before firing remaining rounds has been fixed.
automatic fire pauseAn issue on Hold where air compressor collision boxes extended beyond their visual models has been fixed.
air compressor collision boxAn issue where barrel attachments incorrectly attached to the weapon slide in first-person view has been fixed.
attachment positioningAn issue where attachments detached and floated away from the weapon in third-person view has been fixed.
detached attachmentAn issue where the 'First Round of the Day' XP reward was granted after every match in a single day has been fixed.
xp reward frequencyAn issue in Hardcore Checkpoint where sprinting while toggling fire modes caused animation errors has been fixed.
weapon handling animation errorAn issue where gloves rendered unnaturally when paired with the jacket in first-person view has been fixed.
unnatural renderingAn issue where weapon skin textures disappeared when dropped on the ground with certain underbarrels has been fixed.
skin texture disappearanceAn issue on Forest where models visibly popped in at close distances has been fixed.
model pop-inAn issue where selected melee weapons in Loadout reset after re-entering the Range has been fixed.
loadout melee weapon resetAn issue where enemy vehicles would remain stationary after spawning in Range mode has been fixed.
stationary enemy vehicleAn issue where sights failed to display desert coloring in third-person view has been fixed.
sight coloringAn issue on Forest where specific object textures and shadows appeared distorted has been fixed.
texture and shadow distortionAn issue where fire support helicopters were destroyed instantly by bots has been fixed.
fire support helicopter durabilityAn issue where the beam failed to render on night vision scopes when a Point Shooting Grip was equipped has been fixed.
ir flashlight beam renderingAn issue where 4x optics displayed inconsistent magnification levels across different scopes and viewing modes has been fixed.
optic magnification levelAn issue where weapon geometry obstructed the view when aiming down sights with the 1.5X-1X CH scope has been fixed.
view obstruction
