Balance · 5
Giant Weathered Statues were removed from the potential enemy pool in Omen Windows.
enemy poolThe audio volume of some loud Skeletal Mage attacks was reduced.
attack audio volumeShrines and other random encounters can no longer spawn in the Heorot boss fight.
random encounter spawn restrictionCrescendoing Rage no longer applies to channeled skills.
skill applicabilityThe audio for Squirrel minions from the Herald of the Scurry unique was adjusted.
minion audio
Content · 7
A light emitter was added for Omen Windows to help them blend into the environment.
light emitterA ladder climbing transition sound was added in Maj'elka.
ladder climbing soundThe Primalist staff spell cast animations were updated.
spell cast animationThe visual effect glow for Rip Blood was adjusted.
visual effect glowThe visual effect glow for Transplant was adjusted.
visual effect glowBaseline emission on death visual effects for insect and swarm enemies was increased.
death visual effectThe visual effects for Chaos Bolts projectiles and impact were updated.
projectiles and impact visual
System · 2
Performance for very large stashes was improved.
stash performanceMeasures were added to prevent Endless Arena from stalling when waves stop progressing.
wave progression stalling
UI · 1
Support was added for quickly claiming items from the Ritual window.
item quick claiming support
Fix · 35
An issue where Trinity of Elements did not stay attached to the player after leaping or evading was fixed.
attachment persistenceAn issue where God Hunter Argentus animated improperly when frozen was fixed.
frozen animationAn issue where the visual effect smoke for Heorot's Blessing was blurry was fixed.
visual effect smokeAn issue where the light level granted by the dungeon ability did not change properly based on its amber amount was fixed.
dungeon ability light level scalingAn issue where the Straight Through node failed to properly spawn Puncture upon killing a frozen enemy was fixed.
node spawning behaviorAn issue where Power Rush audio was inaudible when triggered after Lunge or Shield Rush was fixed.
sound effectAn issue where decals could be layered over ice projectiles was fixed.
ice projectile decal layeringAn issue where Argolos the Blessed could not be damaged immediately after spawning was fixed.
spawn invulnerability bugAn issue where the Fallen Ronin Chestpiece was visually stretching on the upper arms was fixed.
visual stretchingAn issue where cosmetic items could not be newly equipped in offline mode without an internet connection was fixed.
offline cosmetic equipping bugA bug where shields were consumed without effect when no valid targets existed was fixed, making them consume only on successful Shield Throw casts.
shield consumption bugAn issue where Crab enemies failed to leave their emerging state and attack was fixed.
emerging state behaviorVisual clipping was fixed and radial screen distortion intensity and falloff were tuned for Rip Blood.
visual clipping and distortionAn issue where the dungeon ability shield failed to show a notification when players had insufficient shards was fixed.
ability shield notificationAn issue where a Flay weapon distortion persisted in the Acolyte's hands after using the skill was fixed.
weapon distortion visualAn issue where Aberroth and Uber Aberroth could be Rooted was fixed.
root vulnerabilityAn issue where the Hailborne Greathelm displayed incorrect colors in character select was fixed.
character select color displayAn issue where ground decals would display over Flay's visuals was fixed.
ground decal displayA bug that broke the Choose Blessing panel when leaving the boss scene too early was fixed.
panel breaking bugAn issue where quest echoes and timeline bosses sometimes gave less experience than intended was fixed.
quest echoes and timeline boss experienceAn issue where Shield Throw stayed on cooldown for a few seconds after Death Dance used it on a dodge was fixed.
cooldown duration bugAn issue where Shattering Bulwark lacked sound was fixed.
missing sound effectAn issue where Morditas’ teleport sound effect was missing was fixed.
teleport sound effectAn issue where indirect uses of Detonating Arrow caused continuous damage increases with Pinpoint allocated was fixed.
arrow damage bugAn issue allowing players to pass through Heorot’s icy barrier was fixed.
icy barrier collisionA bug where corrupting a unique with variant modifiers displayed the variant modifier in the sealed corrupted slot instead of the added affix was fixed.
corrupted unique item affix displayA bug where legendary items with variant modifiers could not be rerolled with matching Legendary Potential items was fixed.
legendary item reroll bugAn issue where the audio of cosmetic previews would not end when closing the in-game store with a controller was fixed.
cosmetic preview audio bugCrescendoing Rage now properly applies a 50% more damage bonus instead of 150%.
damage bonuAn issue where the Skeletal Mage impact sound was not heard was fixed.
impact soundAn issue with the sound of Wandering Spirits while using the Unearthed Memories unique was fixed.
sound effectThe Portents of Blood Weaver tree node will still drop a corrupted copy on the ground if it procs.
node drop behaviorAn issue where Holy Aura did not provide its buffs in offline mode was fixed.
offline mode buffAn issue where the Primal Hunt Evolution selection menu was inaccessible in offline mode without an internet connection was fixed.
menu accessibility bugA bug where the glancing blow chance threshold bonus of the Careful Footing passive node increased indefinitely over time was fixed.
glancing blow chance threshold bonu

