Also in this patch99
A small delay preventing attacks and blocking when immediately using a shared combat ability after a melee hit has been fixed for smoother combat.
melee combat and shared combat ability useSome missing rope meshes at Belrim port have been fixed.
missing rope meshMore variety has been added to fish lists on Sarducaa.
fish listA Hunting daily task that was missing has been fixed.
hunting daily taskAn issue with 'leaping' spiders where their leap was bypassing armor has been fixed; it now deals blunt damage.
leap damage typeMore Guano spawners have been added.
guano spawnerWater hole death traps in Beth Jedda and Belrim have been fixed.
water hole death trapGiant Kurnas defence and attack stats have been rebalanced.
defence and attack statSome guard issues in Pash have been fixed.
guard issueUnintentional no build zones covering parts of a keep have been fixed.; Missing no build zones around some Supply Towers have been added.
no build zoneSome spawners that were placed in bad locations have been fixed.
spawner locationCollision on pillars in the Beth Jedda garden has been fixed.
pillars collisionRuah Gamal health has been reduced.
healthNavmesh issues in a spider cave have been fixed.
navmesh issues in spider caveIssues with unsafe logout in cities have been fixed.
unsafe logoutA Navmesh issue at Pash stairs has been fixed.
navmesh issueSpawn issues with the Mother of Blood and Father of Bones have been fixed.
spawn issueGiant Kurnas kills were not contributing to task progress, this has been fixed.
task progressSeveral issues that could cause players to get stuck in loading when leaving Haven have been fixed.
loading issueThe icon for the Ivory Hide Lore book has been fixed.
book iconA Bassle fishing task required players to fish Beekfish instead of Bassle, this has been fixed.
fishing task requirementThe north Beth Jedda wall was floating above ground, this has been fixed.
north wall positionThe strength of 'Durp' fish has been fixed.
strengthA massive amount of world fixes have been made, including floating objects, collision issues, and textures.
world issueStairs collision in Beth Jedda has been fixed.
stairs collisionHits on Akrep were reporting torso for all body parts, this has been fixed.
hit reportingAn issue that would cause the Ratzar queen to sometimes leash during combat has been fixed.
leashing during combatThe amount of total experience required for Herbology, Herbalism, and Herbologium Expertise has been rebalanced as they were more grindy than necessary.
experience requiredHoles and death traps in Pash have been fixed.
hole / death trapSome Risen pets were using pet points when they should not have, this has been fixed.
pet point usageCrocodile carcass was using the wrong Lore Skill, this has been fixed.
lore skillThe wrong LOD was present on grass, this has been fixed.
grass lodThe speeds of various Sarducaa creatures during combat have been adjusted so players cannot escape by walking but need to sprint.
combat speedIssues with light turning off in the Argh Kepher area have been fixed.
light turning offSome spawners have been moved that could cause AI to go into Outposts.
spawner placementThe Akrep Beast Mastery ability Scavenge Carrion was only replenishing 1 Health when used, this has been fixed.
health replenishmentThe Kurnas Table has been added as decoration.
decorationNishak Biter Glory has been reduced to 12.
glorySwimming issues in different areas of Sarducaa have been fixed.
swimming issueAn issue causing the compass markers for tasks and taskmasters to sometimes disappear has been fixed.
compass markerA floating tower in Belrim has been fixed.
floating towerHoles and death traps in Beth Jedda have been fixed.
hole/death trapFixes for the navmesh in Yel Keskar Hideout have been implemented.
navmeshA duplicated bow crafting workbench in Ashir has been removed.
duplicated bow crafting workbenchThe drop chance of the Golden Hammer has been increased.
drop chanceAn issue where Stamina Regain modifiers from buffs only worked while standing still has been fixed.
stamina regain modifierCollision on flowerpots in Beth Jedda has been fixed.
flowerpots collisionMissing guards have been added to Aur.
missing guardCollision on windows inside the Pash bank has been fixed.
window collisionWater and collision issues on fountains have been fixed.
fountains water and collisionGolden Danaburnu defence and attack stats have been rebalanced.
defence and attack statGamals can now be sold, bought, and filtered on the pet broker.
pet broker interactionSome large rocks that did not have collision have been fixed.
large rocks collisionIt was not possible to fish in small ponds and Oases, this has been fixed.
fishing in ponds and oaseExtraction no longer gives +1 xp for only extracting one unit to avoid players spending more time at the extraction table extracting a low amount of units on repeat.
extraction xpOutdated network packets were being resent to clients on new connections, this has been fixed.
network packetGamal spawns have been added closer to Pash and Bedia.
spawnThe Bow Combat ability 'Snap Shot' damage has been reduced from 80% to 70%.
damageGamal follow speed has been increased.
follow speedKoch Gamal had less health and carry weight than the Ruah Gamal, which was not intended and has been fixed.
health and carry weightAn issue where an Ormek Spider Queen would spawn on the ground above instead of in the boss room has been fixed.
spawner locationShore Prower tasks have been removed from Aur and Ashir Hunting Taskmasters.
taskmasterFoliage clipping in buildings has been fixed.
foliage clippingFence collision in ports has been improved.
fence collisionSwimming issues in the ocean have been fixed.
swimming in oceanDoors opening to emptiness in the Halls of Kepher have been fixed.
doors opening to emptinessVFX has been added to Golden Danaburnu attacks.
vfxA new material is now obtainable on Sarducaa.
new materialA missing wall in Tuz Salt Mines has been fixed.
missing wallDuplicated Supply Towers have been removed.
duplicated spawnerSwimming in air outside of Beth Jedda has been fixed.
swimming issueThe yield of Pansar Carapace from Golden Danaburnu Carcass when butchering has been rebalanced.
yieldThe client could lag when a new discovery was made, this has been fixed.
client lagA bug where using a Shared Combat Ability while blocking would reset the blocking state on the server has been fixed, allowing shared abilities to be used while blocking as intended.
shared combat ability use while blockingA duplicated spawner for the Ormek spider queen in a cave has been removed.
duplicated spawnerThe size and position of Regions not being correctly shown on the map has been fixed.
regions on mapWrong materials were present on bench LODs, this has been fixed.
bench lod materialWater issues in Belrim have been fixed.
water issueThe Gamal 'Fat Reserve' beast mastery ability has been fixed.
beast mastery abilityThe Daily Task: Kebechet Thrall was being called Bey Wafa Marauder, this has been fixed.
daily task nameNitre workers had very small range on their leap, this has been fixed.
leap rangeThe dust tornado now has sound.
soundThe Ormek Maiden Queen’s web door was displaying the wrong name, this has been fixed.
web door nameA hole in Yel Keskar Hideout has been fixed.
holeA client connection issue that occurred while logging in to the game has been fixed.
client connection issueVFX performance on spit attacks used by some AIs has been improved.
vfx performanceA missing fishing vendor has been added to Khwar Migdal docks.
fishing vendorNavmesh in one of the Ratzar caves has been fixed.
navmesh in spider caveSome new Sarducaa creatures did not have a Focus threshold of 500, this has been fixed.
focus thresholdThe task rewards for a large number of tasks on Sarducaa have been rebalanced.
task rewardMarket stalls showing low-detail models too early in Belrim's port area have been fixed.
market stall modelNitre Guardian, Clothos Maiden, and Ormek Maiden slashing defences have been slightly reduced as they were very high.
slashing defenceRatzar eggs were not spawning a Larva, this has been fixed.
larva spawnSator tasks have been removed from Ashir and Aur Soldier taskmasters.
taskmasterThe waterfall in Bedia has been updated for different quality levels.
waterfall qualityThe amount of carcass dropped by Stone Lizards has been increased.
carcass amountA clipping issue in Belrim has been fixed.
clipping issueA Kebechet daily task was pointing players toward the nearest graveyard rather than the Halls of Kepher dungeon, this has been fixed.
daily task locationA missing weapon vendor has been added to Aur.
missing weapon vendor

