Content · 5
Some images on a certain satellite have been updated.
visual assetThe resolution of the glow effect on a certain probe has been slightly improved.
visual effectDark Bramble fog lights are now visible while walking around the ship's cabin.
visual effectA couple of minor updates have been made to the credits.
creditGabbro's technique can now be used to make the credits roll in more situations.
gameplay feature
Controls · 2
Diagonal movement is no longer faster when playing with mouse and keyboard.
movement speedpc onlyClicking out of the game or changing window focus no longer disables certain inputs, such as the ship's lock-on function.
input handlingpc only
System · 3
Patch 16 is now available on Steam, with other platforms to follow except Nintendo Switch in late May. The patch will be released on Epic, PlayStation, Xbox, and PC Windows Store. The patch will not be released on Nintendo Switch for the time being.
release schedulesteam, epic, playstation, xbox, pc windows store, nintendo switchReleases are staggered to catch bugs on Steam before they affect other platforms.
release strategyNo more major updates are planned for Outer Wilds or Echoes of the Eye. Smaller updates may be released from time to time, but there are no guarantees.
future update
UI · 4
Fix for the UI of the Signalscope not appearing in some circumstances.
ui bugFix for the Scout HUD marker appearing when it shouldn't be visible in specific situations.
ui elementVarious UI fixes have been implemented.
ui fixFix for some button prompts covering up the pause menu. Fix for the Lock-on UI not disappearing when a targeted meteor gets destroyed.
ui bug
Fix · 15
Certain stones can no longer be dropped on certain rocks, preventing them from floating after a sudden change in scenery.
physics bugThe player can no longer hold two items at once in a very specific situation in Echoes of the Eye. Using Gabbro's technique just before your light source goes out no longer puts the player into an incorrect state in Echoes of the Eye. Certain items are now returned to their shelves when the player exits certain dark areas in Echoes of the Eye.
gameplay bugCertain Nomai computers now deactivate when a charged platform is used.
gameplay bugFix to the Signalscope's 'Unidentified Signal Nearby' prompt having a confusing meaning in Chinese.
localization bugFix for raft lights remaining interactable after vanishing in Echoes of the Eye.
visual bugA small blue square that could be seen floating in space in certain circumstances has been removed.
visual glitchA peephole-related softlock in Echoes of the Eye has been fixed.
softlock bugThe Scout no longer clips through a planet and into space after being tossed into a certain black hole. The Scout now correctly sticks to the ship's cockpit if the player flies into it while seated at the flight console.
collision bugFix for the Attlerock locator playing audio when only two of the three rings are aligned.
audio bugVarious fixes to collisions have been implemented.
collision bugThe projection stone used at Brittle Hollow's north pole now displays correctly colored text.
text displayVarious fixes to missing or low resolution textures have been implemented.
texture qualityLeaving the Scout in certain volumes on an astral body no longer deorbits that astral body.
gameplay bugVarious text and localization fixes have been implemented.
text and localizationFixed missing peephole eyelid animations in Echoes of the Eye.
animation bug

