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Palworld

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Village Chief

Character

Oh? You're...not from around these parts, are you? Welcome to our humble village. We may be a small settlement, but feel free to stay for as long as you'd like. And don't be startled by the various Pals you may see: they've all been domesticated. We humans have lived in peace and harmony with the Pals on this island. Rumor has it that a massive disaster once brought them to the edge of extinction long ago, but... Hm? Has that piqued your interest? In that case, you would do well to seek out the World Tree. Ah. Apologies, that might require some further explanation... Welcome to our humble village. We may be a small settlement, but feel free to stay for as long as you'd like. I'm referring to that massive tree off in the distance. A legend says that should you reach the World Tree, you will find the truth behind all there is to know about these islands. Another claims that a source of limitless power lies within. There're plenty more myths surrounding it, but I presume you get the idea. Either way, I'm afraid to say that I don't know what you might actually find there. I've heard that the Rayne Syndicate Boss may be the person to ask, but by all accounts, he's been missing for quite some time now... Ho there, traveler! Hm...? Is that a Foxparks? Oho, and you even crafted a Foxparks' Harness! Ah, my apologies. I didn't mean to suggest you weren't the capable sort. While Foxparks are on the smaller side, they're rather wary creatures that pack a rather nasty punch. It took us a team of people and several traps before we finally caught one of our own. ...Well, making it look easy is the mark of a true Pal Tamer. Heh! You could probably give the Rayne Syndicate a good bit of trouble, too. Still, you'll want to stay on your guard. You can worry about the tower once you're sufficiently prepared. May fortune follow you, my friend. Oh, greetings, traveler. Where did you get to? Y-You defeated Zoe?! The boss of the Rayne Syndicate, in her own tower?! How incredibly bold of you… And here I thought you merely went to talk to her. I see, so she was the one who provoked the fight... Oh, beg pardon, traveler, but that item you hold in your hand... She dropped it in her retreat, so you brought it with you? I-I see. Hrmm, even if you defeated her in battle, to steal her belongings… Er, no, never mind me... So, suffice it to say, you weren’t able to talk with her. But that sphere you hold in your hand... I believe it’s a Key Sphere. I heard about it a long while ago from my late grandfather, who used to study ancient civilizations. He told me about relics of those ancient civilizations called Key Spheres hidden within soaring towers, and how Pal Spheres were created by analyzing and repurposing parts of Key Sphere technology. Zoe would, of course, be the one to ask for more details about it, but, well... Perhaps give her a little time. I’m not exactly sure what kind of person she is, but maybe she’ll be more approachable after cooling down. The Rayne Syndicate is an armed group that set up base at that tower, and currently rules over the surrounding area. At present, their acting head is the leader's daughter, Zoe... Though, judging by how unruly the rest of the members are, I do question how much order has actually been established. In any case, I would say that their tower holds some of the answers you seek. But, if you insist on paying it a visit, you'd do well to prepare for the worst. Hm, a Pal Tamer, but, how knowledgeable are you about Pal Gear? Simply put, certain Pals can be equipped with tools or equipment that enhance their natural skills, making them even more reliable partners. And this would be the perfect opportunity to put one to the test. Foxsparks like to build their dens close to the tower. If you manage to secure one, do try your hand at crafting a Foxparks's Harness. It's a rather nifty item that allows you to carry a Foxsparks around, much like a living flamethrower. With such unparalleled firepower, who would dare stand in your way? I suggest you experiment with various Pal Gear before heading to that tower. And on that note, I ought to return to work... May fortune follow you, my friend. Foxparks like to build their dens around the tower. If you manage to catch one, try crafting a Foxparks' Harness. It's a useful item that allows you to turn a Foxparks into a living flamethrower. If you’re heading for the Rayne Syndicate Tower, I strongly advise you to make sure you’re thoroughly prepared. Fortunately, there are merchants who come and go through this settlement, so you can visit them for whatever you may need. Um, by the way, traveler... I’d like to remind you that taking others’ possessions without permission is strictly forbidden in this settlement. I ask that you please refrain from repeating your actions in the tower...

At a glance

Level
20
Placements
1
Live
Yes

Kind

Map

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