Also in this patch45
Being in the shadows empowers dagger skills with additional bonuses.
dagger skillReady Stance empowers sword skills, enhancing each of them in different ways.
sword skill24 distinct new areas are added to explore.
map areaSupport Gems have been massively rebalanced to be much more useful.
gem balanceDuplicity was shown as a new dagger skill at Exilecon Day 2.
new skillThe Duelist class is introduced, relying on speed, precision, and well-timed strikes.
character classTwo new weapon types are introduced in the full release.
weapon typeNightmare was shown as a new dagger skill at Exilecon Day 2.
new skillThe Passive Skill Tree received a major makeover with hundreds of new stats added.
passive skill treeThe full release adds Acts 5 and 6 to complete the six-Act Campaign.
campaign contentA new Challenge League is introduced for the full release.
challenge leagueTraps can be prepared in stealth and are automatically triggered and exploded in order when striking.
trap mechanicAnother socket is added to Runic Shortsword.
implicit modifierPlayers can team up within their chosen faction across the league to capture castles from other player factions.
faction mechanicReady Stance can be upgraded to Sand or Blood Stances for deadlier combinations.
stance upgradeStances are introduced as a new mechanic utilized by the Duelist in battle.
stance mechanicCritical strike chance is being removed from the passive skill tree.
crit chancePlayers can recruit skilled warriors, rescue allies, deploy troops, and lead armies.
army recruitmentOver 20 new Champion Rare encounters with their own mechanics and surprises are added.
rare encounterTwo Ascendancy Classes are introduced for the Duelist in 1.0: the Knight and the Master-at-Arms.
ascendancy classConquering castles uncovers treasury rooms with a new crafting material to reforge gear.
crafting materialPlayers can establish a stronghold in the endgame, choosing between three factions with unique styles and troops.
stronghold systemCurse immunity is added as an implicit on revered vestments.
implicit modifierThe Shadow introduces Stealth, allowing the player to remain unseen by monsters until within a short distance.
stealth mechanicAdded a fatal damage tracker.
death damage trackerNew skills are introduced for classes that were missing them, such as the Warrior and the Witch.
class skillThe Conquerors of Wraeclast Challenge League introduces an endgame storyline to prevent the awakening of the Blood Lord.
endgame storyline18 new unique deadly bosses are added to the game.
boss encounterShrapnel was introduced as another trap skill.
new skillOver 40 new Unique Items are introduced and more than 70 existing ones are revamped.
unique itemGrim Bargain provides Darkness on Crit for 60 Spirit reservation.
new skillThe Acolyte of Chayula Ascendancy can summon a companion that uses Quarterstaff skills and can sacrifice life to transfer its soul into a clone.
ascendancy reworkA new real-time endgame system allows delegating Atlas progression to your own commanders.
atlas progression systemThe Blood Lord's promise storyline uncovers the dark secrets of the ancient Sanguar bloodline.
endgame storylineOver 70 new points of interest are added to recruit troops and take on unique missions.
points of interestThe Shadow class is introduced, utilizing daggers, traps, and shades.
character classAll Jewel Sockets have been moved into the clusters.
jewel socket placementThe Infernalist Ascendancy features a new demonic minion that can cast any given spell, up to three Infernal Hounds, and new Covenant skills.
ascendancy reworkPath of Exile 2 is scheduled to fully release on December 11.; New supporter packs are introduced with the release.
generalThe Shadow introduces traps as a new weapon type.
weapon typeThe Shadow features two Ascendancy classes on release: the Assassin and the Infiltrator.
ascendancy classThe Blood Mage Ascendancy has new skills and curses alongside a rework of the Corrupted Blood mechanic.
ascendancy reworkSweeping balance changes are applied with the full release.
balance changeDetonate is a new skill supposed to support a mine playstyle in PoE2.
new skillThe fundamental way reloading works on the Mercenary has been changed.
reloading mechanic

