Balance · 1
The construction cost of the Animal Farm in DLC 1 'Meadowsong' has been changed from 8 Softwood Boards to 6 Softwood Boards and 2 Stone Blocks.
construction costbase game
Content · 20
The Echoes of Aldramar DLC introduces new desert landscapes with new gameplay challenges.
new gameplay challengebase gameThe Echoes of Aldramar DLC introduces mighty stone warriors, including new boss-like enemies called Ancient Stone Warriors, which patrol between Obelisks and have unique abilities and traits.
new enemy typebase gameExisting translations can now be changed.
modificationpagonia editorMarble is a new construction resource used for monument reconstruction, prospected with the Advanced Quarry.
new construction resourcebase gameMissing languages can now be added to existing packages.
additionpagonia editorThe second Expansion DLC, Echoes of Aldramar, is now available.
new dlcbase gameThe Echoes of Aldramar DLC allows players to explore the legendary islands of Aldramar.
new campaign settingbase gameThe Echoes of Aldramar DLC features monumental structures that require extraordinary construction effort and can be restored in multiple construction stages, influencing enemies and turning desert into fertile land.
new structurebase gameAll new gameplay features from the Echoes of Aldramar DLC are playable on custom maps.
new gameplay featurebase gameA new story campaign spanning four maps has been added as part of the Echoes of Aldramar DLC, where the Venturer's Crew explores the islands of Aldramar.
new story campaignbase gameThe Echoes of Aldramar DLC includes a new boss enemy that requires significant strength to defeat.
new boss encounterbase gameA new building, Expedition Camp, and a new unit, Expedition Builder, are added to enable the restoration of huge monuments outside of player territory.
new building and unitbase gameThe Guidance Video Compendium is a new feature that allows players to rewatch instructional videos anytime.
new featurebase gameStrings from your own mod can now be localized.
localizationpagonia editorCustom maps can now reference entities in non-map gdb files within the same package.
entity referencingpagonia editorCommunity maps now use localizable titles and descriptions.
titles and descriptionpagonia editorGathering workers can now perform both fishing and gathering tasks simultaneously.
moddabilitypagonia editorNew sediment types, Desert Sand and Quicksand, are introduced, offering new gameplay challenges.
new sediment typebase gameA 'Help -> Request Support' feature with package upload support has been introduced.
new featurepagonia editorLocalization can now be edited in the Pagonia Editor.
editing capabilitypagonia editor
Controls · 2
Pathfinder's Hut tool requests can now be disabled unless they are required for an active command.
tool requestbase gameA new 'Slow motion (x0.25)' game speed setting has been added, currently only available in solo play.
new settingbase game
System · 1
Stability with unexpected values when modding has been improved, along with better error reporting.
stability and error reportingpagonia editor
UI · 9
Localization UX improvements have been made.
improvementpagonia editorSome objective titles have been improved.
improvementbase gameVisualization for camera jumps and cuts has been improved.
visualizationbase gameCampaign menu images have been updated.
updatebase gameWhen placing a construction site, the preview at the mouse now shows required dig actions for flattening terrain with a color indicator for digging effort.
placement previewbase gameThe Custom game setup UI has improved integration for the new Echoes of Aldramar settings.
ui integrationbase gameThe Pathfinder's Hut UI has been improved to better highlight an active command and its command focus point buttons have improved tooltips.
uibase gameSupply trades in the Trading Post are now split into different sections based on type.
supply trades uibase gameThe difficulty drop-down when starting a new campaign map now includes tooltips to explain different difficulty levels.
tooltipbase game
Fix · 17
Trade Carriers will no longer start their route if the target building is under threat.
route start conditionbase gameThe hitbox size of objectives has been increased to match their actual size.
hitbox size bugfixbase gameAn issue where the building menu and unit menu remained open during cutscene dialogs has been fixed.
menu display bugfixbase gameA bug where the mod DLC filters dropdown did not update correctly has been fixed.
update bugfixbase gameA rare crash in the start menu has been fixed.
crash fixbase gameA bug where underwater light reflections were not displayed has been fixed.
display bugfixbase gameReplace proxy entities can no longer target abstract entities.
targeting restrictionpagonia editorA bug where not all active mods were loaded before a map started has been fixed.
loading bugfixbase gameBuilding descriptions in the building menu were obstructed by the priority button in some cases, which has been fixed.
obstruction bugfixbase gameA rare crash that could occur when closing the mod window has been fixed.
crash fixbase gameAn issue with overlapping text boxes in the game end dialog has been fixed.
overlapping text box bugfixbase gameFixes have been made to the construction menu and mini-map display, including highlighting existing buildings of the same type on the mini-map in orange.
display bugfixbase gameAn issue with ranges and focus points remaining visible during cutscene dialogs has been fixed.
visibility bugfixbase gameA desync error in multiplayer that occurred when a player joined a game during a dialog has been fixed.
desync error fixbase gameOn campaign map 7 'The Final Fray' of the main campaign, attacks from Amber Baneroots now correctly trigger a notification.
notification bugfixbase gameFeeding stations are now visible on the mini-map.
mini-map visibility bugfixbase gameA bug where GDB list inheritance and replace inheritance did not update correctly in open documents has been fixed.
update bugfixpagonia editor
Also in this patch2
A brand-new roadmap will be shared very soon.
new roadmapbase gameWork has already started on the third DLC.
development startbase game
The expansion DLC Echoes of Aldramar includes a new campaign map.
new campaign mapNew dangers will be present in the game.
new dangerThe game will feature four new story maps.
new story mapGigantic ancient ruins will be discoverable in the game.
gigantic ancient ruinNew resource types will be introduced.
new resource typeKatharina, Katja, and Mascha play together in shared co-op on the first campaign map.
co-op gameplayNew construction mechanics will allow builders to go beyond their territory.
new construction mechanicPlayers can explore new desert landscapes.
new desert landscape

