Balance · 6
Using Wild Growth and Stone Skin potions on plants is now restricted to one potion per plant per day, even for growing plants.
usage restrictionSome garden talents may now require multiple upgrades to provide any effect due to new difficulty multipliers.
effect with new multiplierThe harvest amount from garden plants has been reduced on harder difficulties. Specifically, on Grandmaster difficulty from 100% to 50%, and on Suffering difficulty from 100% to 25%.
garden plant ingredientPlayers gain less experience on harder difficulties. Specifically, on Grandmaster difficulty from 100% to 75%, and on Suffering difficulty from 100% to 50%.
experience gainThe NPC "price profitability" multiplier has been changed for Grandmaster difficulty, increasing from 25% to 40%.
npc "price profitability" multiplierCustomers now have more reasonable additional requirements, preventing impossible potion requests with incompatible conditions.
additional requirement
Content · 3
New Steam Community Items, including trading cards, profile backgrounds, emoticons, avatars, avatar frames, mini-profile backgrounds, stickers, and badge tiers, are now available.
steam community itemThe Crystal Grotto can now be purchased in Chapter 4, instead of Chapter 5.
unlock chapterPlants in the Garden can now be placed closer together, allowing more plant types to fit.
placement
Economy · 3
The price of the Plague Stibnite Seed has been corrected as it was too low.
shop priceSelling potions directly to merchants is now less effective, with the price multiplier reduced from 25% to 20% (without talents) and from 37.5% to 30% (with talents).
selling potions to merchantThe price of the Phantom Skirt Seed has been corrected as it was too high.
shop price
Controls · 1
The Right Mouse Button now functions identically to the Left Mouse Button when used with room navigation buttons.
control mapping
System · 2
The developer mode debug button now adds 100 ingredients instead of 10.
ingredient addition amountAutosave is now automatically created when quitting the game or starting a new game.
system functionality
UI · 4
Potion Bases can now be selected through tabs on the Alchemy Map, similar to the Recipe Book tabs.
alchemy map uiPlayers can now disable sparkle effects in the Accessibility Settings.
accessibility settingPrice tags in the trade menu now display with the correct size.
trade menu uiGUIs like dialogue, trade, and haggling windows now have hover priority over items behind them, such as Potions on Shelves.
ui hover priority
Fix · 15
The watering can will no longer disappear if thrown from inventory in specific cases and is protected from going out of bounds.
item loss bugA bug that caused ingredients to fall through the mortar has been fixed.
falling bugAn error that occurred when loading a save with an item stuck in a locked room has been fixed.
save load errorThe issue where pressing the Right Mouse Button on a room navigation button could cause bugs in locked rooms has been fixed.
interaction bugThe Recipe Book button's collider should now work correctly and prevent size errors that caused misclicks.
collider bugAn issue caused by using a touch screen has been fixed.
input issueMany text and localization issues have been fixed.
bug fixA visual bug with numbers displayed in the Right Panel has been fixed.
visual bugSave/load functionality during the Tutorial now works correctly and will not soft-lock the player.
save/load functionalityA rare bug with furniture placement that caused saves to break has been fixed.
save corruption bugThe text reaction for a potion using a base other than a specific one (e.g., Oil) is now correct.
text reactionA visual bug related to sparkles has been fixed.
visual bugThe text for Nord's fourth potion order has been corrected to display the correct order details.
text errorA bug or exploit that allowed the creation of a potion without any ingredients has been fixed.
creation exploitThe KeyNotFoundException error, which prevented saves from loading, has been fixed.
bug fix
General · 1
A 2.0.2 hotfix patch for Potion Craft has been released, addressing crucial bugs, issues, and balance tweaks.
general
Also in this patch2
A large 'Monstrous' Update 3.0 is in development and will be shown in upcoming Devlogs.
update 3.0Work is being done to make the 2.0 update available for Console players.
2.0 update availability

