Balance · 2
Shadow casting lights from enemies are now capped to improve performance in scenes with many Enforcers firing weapons.
shadow casting lightShadow casting from Hell Knight projectiles has been removed to improve visuals in its ranged attack.
shadow casting
Content · 13
New twists on familiar foes, including the Rocket Ogre, Demo Dog, and Blood Shambler, have been added to Dawn of the Machine.
new enemy variantCheats can now be used by the lobby host when playing cooperative matches in a private lobby.
cheatExtra cheats have been added for Dawn of the Machine, including options for granting upgrades, Bloody Nightmare, New Game+, the Super Axe, and the Bloody Shotgun/Super Shotgun.
added cheatPlayers can shift between dimensions in Dawn of the Machine to solve puzzles, navigate the world, and find hidden secrets.
dimension shiftingThe id Vault now allows browsing of development assets, unused content, and playable maps from early Quake development.
id vaultDawn of the Machine features a unique looping structure where runes unlock new paths, altering familiar spaces with new routes, encounters, and secrets.
replayable episode loopThree new achievements are available to earn while playing Dawn of the Machine.
new achievementBrutal weapon variants inspired by classic Quake expansions have been added, including the Super Axe and the Laser Cannon.
weapon variantThe new episode, Dawn of the Machine, is available as a free update for Quake owners on various platforms including XBOX Series X/S, XBOX One, Microsoft PC Store, Game Pass, PC Game Pass, Steam, PlayStation 5, PlayStation 4, and Nintendo Switch.
new episode accessEnemies in Dawn of the Machine can rise again or transform after death, and encounters may have changing rules.
enemy behaviorPersistent health and ammo upgrades found in Dawn of the Machine make each loop stronger, adding a new layer of progression.
persistent upgradeDawn of the Machine features 19 all-new maps, a new soundtrack, hidden secrets, a dedicated episode hub, and an all-new deathmatch map.
new episode contentA new episode called Dawn of the Machine has been created in collaboration with MachineGames and is available as a free update to Quake.
new episode
Controls · 1
Interpolation has been improved, reducing input latency and lessening instances where the camera visually falls behind the weapon and weapon effects.
input latency
System · 7
Dawn of the Machine is currently not available on the Epic Games Store or GOG versions of Quake.
gog and epic games store availabilityThe QuakeC source code for Dawn of the Machine has been released for modders on GitHub.
quakec source codeMemory usage from menus has been reduced.
memory usageLocalization strings are now stored in the Quake PAK instead of outside the game data in the KPF file, requiring third-party engines to be updated.
localization stringDirect3D 11 is unsupported and may cause issues, with a recommendation to use Vulkan if possible.
direct3d 11 supportThe GOG and Epic Game Store versions have been updated to include Dawn of the Machine.
gog and epic game store versionMods can optionally add new mod-specific localization by overriding localization/loc_(language)_mod.txt in their PAK files.
mod-specific localization
UI · 5
A new Cheats menu is accessible in single-player games to assist players or allow exploration without fear of enemies.
cheats menuWeapon bobbing effects have been re-added when view bobbing is disabled.
weapon bobbing effectFont rendering has been improved when using the larger accessible typeface.
font renderingPlayers can now be reported by highlighting their name on the scoreboard and selecting 'Report Player'.
reporting systemWeapon bob can now be turned on or off separately from view bob.
weapon bob
Fix · 4
Players on GOG or Epic Games Store may see a 'Disconnected from servers' message when invited to play Dawn of the Machine maps with Steam or console players because those versions do not yet include the update.
cross-platform play issueAn issue with missing shaders when running in Direct3D 11 mode has been fixed.
missing shaderA startup crash that occurred when using the Vulkan renderer on Intel GPUs has been fixed.
startup crashAn issue where the camera interpolated between position changes that were too large to be stairs (silent teleporters) has been fixed.
camera interpolation

