Balance · 2
Halved the dirt tyres pick up on kerbs and cut it to a tenth on concrete outside track limits.
tyre dirt pickupRemoved strikes for slow down penalties when the cut itself cost more than 0.25 s, unless the player rejoined faster than normal.
slow down penalty
Content · 5
Updated the RaceLogic lap timer display, lap time and delta readouts, and fixed the lap counter on the dash.
dash timer and readoutIntegrated the shift light into the dash display.
shift lightUpdated the RaceLogic lap timer display, lap time and delta readouts, and fixed the TC value on the dash.
dash timer and readoutAdded a new PI System 2 dash display.
dash displayAdded a pit menu, second page, and startup page, updated lights, and improved lap time and delta readouts on the dash display.
dash display
System · 3
The game no longer pins its threads to fixed CPU cores to prevent stuttering.
thread affinityReduced the GPU time per frame, making anti-aliasing, fog, auto exposure, and motion blur cheaper.
gpu time per frameRemoved the -nothreadaffinity launch option, making its behavior the default.
launch option
UI · 3
Added STRIKES CLEARED to the status strip when track limit strikes are cleared.
hud status stripHUD text is now sharp at any resolution, preventing thin letters from disappearing at small HUD sizes.
hud text sharpnessChanged the display time of THIS LAP WILL NOT COUNT to show for 10 seconds instead of until the start/finish line.
invalid lap warning display duration
Fix · 2
Implemented a possible fix for the flickering of Last Lap and Finished texts in the standings HUD element when finishing a race while in the lead.
standings hud text flickeringFixed an issue where the HUD caused a frame rate cost on triple screens and 32:9 monitors because it was drawn at 2 to 2.25 times its actual size.
hud frame rate cost

