Balance · 4
Enemy hearing sensitivity now varies by difficulty, increasing with the difficulty level.
enemy hearing sensitivityGameplay elements have been rebalanced across all difficulty modes to accommodate the introduction of the new Hard mode, creating a smoother difficulty curve.
difficulty curveResources have been adjusted in some sections of the game as part of difficulty balancing.
resource distributionThe Weight's attack severity reduction is limited to Story Mode only.
attack severity reduction
Content · 1
A new Hard difficulty mode has been added.
hard difficulty mode
Controls · 1
The controls remapping menu option was renamed so that it does not explicitly mention only control pads, as keyboard and mouse commands can be remapped there too.
controls remapping menu option
System · 2
The DLSS Ray Reconstruction option was added.
dlss ray reconstruction optionpcThe version number in the lower right corner of the main menu is displayed as v.1.6.155963.
game version number
UI · 6
A Nightmare difficulty warning screen is now shown if the first playthrough is set to Nightmare difficulty.
nightmare difficulty warning screenThe player position is now visible on the map in all difficulty modes.
map trackingThe Options Menu was restructured to better separate options into categories.
options menu layoutValve status lighting has been improved for colourblind players.
valve status lightingThe difficulty selection description now shows a clearer summary of differences between the options.
difficulty selection descriptionAdditional player hints and tutorials were added.
player hint
General · 1
Some puzzle hints and item wordings have been improved.; General improvements and bug fixes were implemented.
general

