Controls · 1
Improvements have been made to the vertical movement for the Auto-climb feature.
auto-climb feature vertical movement
UI · 5
HUD damage effects overlapping during cutscenes and Photo mode has been fixed.
hud damage effectAudio Reverb Quality now defaults to 'High' in the Launcher Settings.
audio reverb quality settingVisual improvements have been made for transitioning to a death screen when loading a saved game.
transition to death screenFade transition timing into cutscenes at the start of levels has been improved.
fade transition timing into cutsceneWhen navigating to the bottom of menus, the current selection is no longer lost when switching between Keyboard and Mouse to a Controller.
menu navigation
Fix · 19
A rare issue with host migration that would cause clients to be disconnected has been fixed.
host migrationmultiplayerAn error where Command posts would not always be correctly assigned has been fixed.
command posts assignmentsurvivalA hit indicator now appears when a shot incapacitates an opponent when using a rifle.
hit indicator for incapacitationmultiplayerChanging rifle barrel mid-level now keeps the rifle wrap equipped.
rifle wrap equippedAn issue where some sounds were not spatialized correctly has been fixed.
audio spatializationDisabled weapon slots will now no longer display a weapon.
disabled weapon slotmultiplayerThe F1 button to restart the match is now correctly disabled if there is only 1 person left on the result screen.
f1 button to restart matchmultiplayerAn error where playing in co-op could stop single-player campaign levels from unlocking correctly has been fixed.
single-player campaign level unlockingAfter re-loading a save, unconscious enemies are no longer unresponsive after they are revived.
unconscious enemies after reviveIn co-op, if a player dies but respawning is enabled, the camera will now correctly follow the live partner until the dead player respawns.
co-op camera followAn issue where after respawning all parts of your pistol would not display correctly has been fixed.
pistol display after respawnmultiplayerIn 'The Atlantic Wall/Loose Ends', the player now correctly transitions to the ‘Mission Failed’ screen after dying.
transition to 'mission failed' screenthe atlantic wall/loose endsWhilst being revived, the player's health will now correctly stay at 0.
player health during reviveAn issue with vehicles being destroyed with a satchel charge has been fixed.
vehicles destroyed with satchel chargeImprovements have been made to Motorbike audio in relation to the player’s position.
motorbike audioImprovements have been made to stop game audio from cutting out when changing or removing a default audio device on PC platforms.
game audio cutting outpcIn 'Spy Academy', an issue where vehicles left an impassable area for co-op partners has been fixed.
vehicles leaving impassable areaspy academyAfter respawning, ammo crates now provide the correct amount of ammo.
ammo crateThe player now drops found weapons when they die.
dropping found weapon

