Balance · 50
HP has been decreased from 700 to 500.
healthIts 25% chance per turn is now smoothed like Echo with the same average and without long streaks of successes or failures.
probabilityFull heal has been changed from 5% chance per turn to once per game on a turn drawn between 1 and 20.
full healThe absorbed card adds its max HP to the caster's without healing her.
black widowTalent 3 has been changed from Evolution to Wild Protection.
talentResilience now stays active as long as the card is below 50% of its HP.
durationHeart received at the start of the game has been changed from a random Epic Heart to a random Epic Elemental Heart.
heart receivedThe caster's critical drop of -25% now only applies after a critical hit.
golem strikeHP has been increased from 600 to 650.
healthSpamton generation has been adjusted from +15 to +7.
generationCard's critical per turn has been increased from +2% to +4%.
criticalIts 10% Echo now adds to the ability's Echo in a single roll instead of a separate second roll.
echoProtective Brood no longer picks a card that already has Taunt.
protective broodSnowflake Dance critical chance has been increased from 25% to 30%.; Mist Dance critical chance has been increased from 1% to 30%.
critical chanceHP has been decreased from 1000 to 800.
healthTalent 1 has been changed from Counter to Echo+.
talentFire resistance has been increased from 5% to 15%.
fire resistanceIts explosion now clears the Smoke from the card it hits, like an area attack.
explosionHP has been decreased from 700 to 500.
healthAquallo Light damage has been increased from [10 to 20] to [15 to 30].; Aquallo Water damage has been increased from [10 to 20] to [15 to 30].
damageEach choice now gives an additional bonus of 3 to its element of Fire or Shadow.
draconic dualityA new ability Drowning with a cooldown of 1 has been added that lowers the target's Water resistance by 5%.
abilityThe absorbed card now adds its max HP to the caster's without healing it.
engulfmentTox Waterheart has been removed.
statuResistance to all elements has been decreased from 25% to 5%.
elemental resistanceHP has been increased from 400 to 450.
healthBlack Alliance attack can now target any card on the board including an ally, an enemy, or herself.
black allianceHP has been changed from 500 to 400.
healthCritical gained each time an allied card heals it has been increased from +1% to +3%.
criticalA card with Taunt is no longer camouflaged, allowing it to be targeted and protect its allies, and a camouflaged card no longer goes under Smoke.
tauntHazardo damage has been increased from [20 to 30] to [25 to 35].
damageRoaring Ember target's Fire resistance reduction has been increased from 3% to 5%.
fire resistanceHazardo damage has been increased from [20 to 30] to [25 to 35].
damageLight resistance has been increased from 5% to 15%.
light resistanceSpamton generation has been increased from +6 to +8.
generationTalent 1 has been changed from Roulette to Casino.
talentProtect no longer picks an allied card that already has Taunt.
protectCritical gained each time an enemy card hits it has been increased from +1% to +3%.
criticalWater resistance has been changed from 10% to -10%.
water resistanceTox has been reset to Avenger.
statuSnowflake Dance accuracy has been increased from 50% to 60%.; Mist Dance accuracy has been increased from 50% to 60%.
accuracyCritical and accuracy of all your cards per turn has been increased from +1% to +2%.
critical and accuracyShadow resistance has been increased from 5% to 15%.
shadow resistanceHP has been decreased from 1000 to 800.
healthNature resistance has been increased from 5% to 15%.
nature resistanceSpamton generation has been decreased from +7 to +3.
generationLight resistance has been increased from 5% to 20%.
light resistanceHP has been increased from 600 to 650.
healthA card under Smoke that has Taunt stays visible to both players since it must be targeted, and hides again when the Taunt ends.
tauntGolem Strike damage has been increased from 20 to 25.
damage
System · 1
Accounts flagged by bot detection now play in a separate queue where they only face similar accounts and games no longer count toward stars or the leaderboard.
matchmaking queue
UI · 2
A LEVEL UP animation now appears on the menu and on the end-of-game screen when you level up.
animationThe drawn turn is now shown in the talent's description and is hidden from the opponent.
talent description
Fix · 5
The fragment opening sound now follows the animation more closely.
sound effectEvolution, Resilience, and Wild Protection now trigger at the right HP threshold even when max HP changes at the same time.
health thresholdA card killed then brought back above 0 HP during its death now leaves the board instead of staying in play without ever being able to die again.
death mechanicWith this tox, a chain attack's cooldown now comes back properly after a kill preventing Flowering Koala's Vine Wrap from being used endlessly.
cooldownThe animated menu background is no longer pixelated.
menu background

