Content · 1
Companion death animations on boats have been improved with new seated and standing animations.
death animation
Controls · 1
Companions can now be commanded through the tactical map to move to a designated point, boat, or aircraft, and can board selected vehicles.
movement command
System · 3
Players can now switch companions between available positions on boats.
position switchingA quick-switch feature was added when a companion occupies a turret position in single-player mode.
turret switching featuresingle-player modeCompanions can now automatically close doors after opening them.
door closing behavior
UI · 1
Companion item delivery dialogue will now appear after the player closes any open UI window.
item delivery interaction
Fix · 8
Fixed an issue where companions following the player would fail to open doors and exit buildings after the player boarded a boat.
following navigationFixed an issue where three companions given the same GOTO command would push against each other and jitter upon reaching their destination.
goto command jitterFixed an issue where companions would remain idle for extended periods when assigned to repair buildings.
repair task idle behaviorFixed an issue where companions' names could appear twice when viewed from certain angles.
name display duplicationFixed an issue where clients who saved inside the aquarium were not correctly recognized as being inside after reloading.
aquarium save recognitionFixed an issue where players could accidentally damage companions with melee weapons.
melee damage vulnerabilityFixed an issue where companions who died underwater could not return to their normal state after being revived.
underwater revive stateFixed an issue where the Eden Island house reward was granted at the wrong time, and added save recovery for players who already completed the quest.
quest reward timing

