Balance · 2
Ship-mounted weapon systems were enhanced with new targeting mechanics, including distance weighting, nighttime weighting, focus-fire weighting, and a target-loss rule for targets submerged beyond 8 meters.
targeting mechanicShip AI behavior has been improved.
ship ai behavior
System · 1
Network connections and scene loading were optimized to reduce timeout issues between hosts and clients.
network connections and scene loading
UI · 1
Several issues with the Character Save Recovery interface were fixed.
interface issue
Fix · 5
An issue was fixed where Fish Traps, Shipyards, and other structures could not be built on the water within the Military Port after it had been captured.
building on waterAn issue was fixed where weapon-crafting achievement progress only counted for the host in multiplayer.
weapon-crafting achievement progressAn issue was fixed where saving and reloading after crafting multiple item types for the first time at a Stove or Ammunition Bench would result in only the first item type being available to collect.
craftingAn issue was fixed where buildings could occasionally lose health unexpectedly.
healthAn issue was fixed where players could become stuck inside buildings in certain areas of Radio Island.
player stuck in building

