Balance · 30
Blue Dragons' attacks now have a chance to inflict a 1-turn stun.
attack effectAssassin gains +10 SKL.
sklOracles generate about 10% less shielding.
shielding generationCenturion's STR class up requirement is reduced from 45 to 40.
str class up requirementCavalier's resistance to Archery attacks increased to 33%.
resistance to archery attackZweihander's STR class up requirement is reduced from 42 to 38.
str class up requirementSilver Dragons' Max HP and Armor have been increased.
max health and armorHussar gains +5 STR and +5 SKL.
str and sklGunner and Dragoon now begin with 2 shots per battle.
starting shotKnight's STR class up requirement is reduced from 45 to 40.
str class up requirementGreen and Red Dragons' attacks are 5% stronger.
attack strengthStarting from Chapter 24 through Chapter 28, enemy Max HP and Weapon Power increased on Ludicrous difficulty.
enemy statSiege Cannon gains +20 Weapon Power.
weapon powerRank penalty now applies for losing squads in normal missions, not just the arena.
rank penaltyLDR gain has been smoothed out and adjusted to lengthen the progression curve and curb death ball squads.
ldr gainGreen allies in Chapter 9 are now 5 levels higher.
ally levelMusketeering Tech has been changed so that overkilling a target will hit a target behind it at 50% attack power.
overkill effectChampion's STR class up requirement is reduced from 47 to 42.
str class up requirementArcher gains +5 STR.
strMagician’s Initiative Tech has been changed so that on defense, magicians attack before the enemy offense takes their 2nd round of attacks.
defense behaviorWarbow gains +10 STR.
strCrossbowman gains +5 Armor and no longer loses 50 MAG.
armor and mag lossSamurai Archery attacks now benefit from +shot at range from the Advanced Archery Technique.
archery attackThe end of chapter penalty for taking too many turns has been uncapped.
end of chapter penaltyHeavy classes will be targeted more with a comparable damage prediction, and Rangers Sniper ability bypassing ability has increased to compensate.
targeting and abilitySamurai gains +5 STR and its STR class up requirement is reduced from 45 to 38.
str and str class up requirementZones of Control is now unlocked for the enemy faction in all chapters.
unlock statuKnight gains +5 STR and resistance to Archery attacks increased to 50%.
str and resistanceVarious artifacts received minor stat buffs.
stat buffArbalest gains +15 Armor, no longer loses 50 MAG, and resistance to Archery and Firearm attacks increased to 50%.
armor, mag loss, and resistance
UI · 1
Several UI interaction sound effects have been replaced, decreased in volume, or eliminated.
ui sound effect
Fix · 4
A bug where some battles did not properly display the terrain of the defending squad in the battle scene has been fixed.
terrain display bugA bug related to 'Lucky' has been fixed.
lucky bugA Phalanx bug fix ensures that benefits now properly confer to non-phalanx units.
bug fixA SKL related check that resulted in mid-low accuracy units dealing slightly more damage than intended has been fixed.
skl check
Also in this patch4
Drag and drop functionality has been added to the squad builder.
drag and dropEnemy turn speed may be increased.
enemy turn speedEnemy canto behavior will be changed to allow them to choose a place to move away, similar to player rules.
enemy canto behaviorThe blank tome may be implemented.
blank tome

