Balance · 50
Consecrated Replenishment healing was increased to 35 per tick from 25.
healingThe Structure Disruptor Pulse ability cooldown was decreased to 6 seconds from 15 seconds.
cooldownThe cost of the Corral was decreased to 2900 from 3000.
costThe movement speed of the Gorgon was increased to 630 from 600, and to 819 when Consecrated from 780 when Consecrated.
movement speedThe vision range of the Host Tower was increased to 5500 from 5000.
vision rangeThe delay between attacks for the Missile Turret was decreased to 3.3 seconds from 3.5 seconds.
attack delayThe Trebuchet is now unlocked by the Data Core instead of the Tempest Pod.
unlock requirementThe range of the Line Officer was increased to 2100 from 2000.
rangeMovement speed increase for the MCV and Salvage Van under Frontline Construction Doctrine was increased to 30% from 25%.
movement speedThe ammo of the Messenger was increased to 10 from 8.
ammoThe Tempest Ward now reduces the movement speed of the buffed unit by 60% instead of 50%.
buff effectTempest Charge will accrue at a rate of 1 every 3.5 seconds instead of 1 every 3 seconds.
charge rateThe sight range of the Subjugator was increased to 4500 from 4000.
sight rangeThe health of the Constellation was decreased to 700 from 730.
healthMinelaying cost for the Technician was increased to 400 from 300.
costThe range of the Laser Turret was increased to 3300 from 3200.
rangeThe damage of the Hijacker was increased to 200 from 180.
damageThe range of the Missile Turret was increased to 3300 from 3200.
rangeAssassin Drone health was increased to 450 from 400.
healthThe range of the Constellation was decreased to 4100 from 4200.
rangeThe cost of the Trebuchet was reduced to 2100 from 2200.
costThe Structure Disruptor Pulse ability is now unlocked from the Specialist Pod instead of the Riot Pod.
unlock requirementThe cost of the Acolyte was increased to 310 from 300.
costCost reduction for the MCV and Salvage Van under Frontline Construction Doctrine was increased to 30% from 25%.
cost reductionMovement speed for the Caretaker was decreased to 400 from 425.
movement speedMarking Mine cooldown was increased to 25 seconds from 20 seconds.
cooldownThe health of the Hijacker was increased to 500 from 490.
healthUnit cost reduction for the Logistic Networks Doctrine was increased to 20% from 15%.
unit cost reductionThe movement speed of the Constellation was reduced to 900 from 925.
movement speedTempest Chaff is now ground-targeted instead of being launched at a specific unit or structure.
targeting typeAll Engineer units are now able to repair air units.
repair capabilityThe movement speed of the Hijacker was increased to 575 from 550.
movement speedTempest Chaff damage was increased to 270 from 230.
damageThe range of the Hijacker was increased to 3500 from 3300.
rangeAssassin Drone Sacrifice damage was increased to 800 from 650.
damageThe delay before activation for Gravity Manipulators was decreased to 3 seconds from 4 seconds.
activation delayMarking Mine damage was increased to 40 from 30.
damageShieldmaiden Repair Turret repair was increased to 50 per tick from 45.
repair amountThe cost of the Dynasty Guard was decreased to 140 from 150.
costThe cost of the Tempest Ward was increased to 2000 from 1500.
costComms bonus for the Ambush Protocols Doctrine was increased to 25% from 20%, for a total 38% move and attack speed increase from 36%.
comms bonuThe Guard Tower Intel Cost was decreased to 3 from 5.
intel costThe delay between attacks for the Sensor Array was decreased to 2.3 seconds from 2.5 seconds.
attack delayThe build time of the Corral was decreased to 41 seconds from 42.
build timeThe range of the Sensor Array was increased to 3400 from 3300.
rangeThe Queller is now unlocked from the Riot Pod instead of the Specialist Pod.
unlock requirementBuild radius for the Frontline Construction Doctrine was increased to 2.5x from 1.75x.
build radiuMinelaying cooldown for the Technician was decreased to 10 seconds from 30.
cooldownThe cost of the Constellation was increased to 1700 from 1600.
costThe movement speed of the Trebuchet was increased to 480 from 450.
movement speed
Economy · 1
Income for the Excavator Platform was increased to 2400 per minute from 2000 per minute.
income
System · 4
Spawn positions for the Dammed Strait map in 1v1 matchmaking were changed to be only <1> for Player 1 and <4> for Player 2.
spawn positionSpawn positions for the Road to Destruction map in 1v1 matchmaking were changed to be only <1> for Player 1 and <4> for Player 2.
spawn positionProminence, Arena, and Tropical Team Brawl have been removed from the 1v1 matchmaking map pool.
map poolThe veto amount for 1v1 matchmaking was changed to 5 from 6.
veto amount

