Balance · 1
Additional difficulty settings called Novice, Apprentice, Adept, Journeyman, Expert, and Master have been added to allow players to further tune their Player Combat Damage and Enemy Combat Damage.
difficulty settinggameplay menu
Controls · 3
Rebinding keys for Lock Picking has been fixed.
rebinding keys for lock pickingController issues in the Spell making menu have been fixed.
controller issues in spell making menuKeybinds not updating in AZERTY keyboard layout have been fixed.
keybind
System · 8
Waterfall particle FX and rendering have been optimized.
waterfall particle fx and renderingRendering of water volumes in the open world has been optimized.
rendering of water volumes in the open worldThe weather system has been optimized.
weather systemUpdating of character attachments has been optimized.
updating of character attachmentLight/shadow updates in several lairs have been optimized.
light/shadow updates in several lairThe character animation system has been optimized.
character animation systemGeneral improvements to frame time in many locations have been made.
frame time in many locationThe frequency of hitches in the open world has been reduced.
frequency of hitches in the open world
UI · 2
Menus that were cropped incorrectly in 1280x1024 resolution have been fixed.
menuThe "Toggle All" button on the Map screen has been fixed to work as a 'Hold' function.
"toggle all" button on map screen
Fix · 69
Missing textures in Cropsford Campsite after finishing ‘Goblin Trouble’ has been fixed.
missing textures in cropsford campsiteCrashing when paralyzing an already-paralyzed NPC has been fixed.
crashing when paralyzing an already-paralyzed npcVarious fixes have been made to localized text.
localized textSanctuary door visuals have been improved.
door visualFrame rate drop south of Bravil Castle courtyard has been fixed.
frame rate drop south of bravil castle courtyardAn issue with the visibility of ghosts during ‘Ghosts of Vitharn’ has been fixed.
visibility of ghostNPCs not obeying the Wait action from the player has been fixed.
npcs not obeying the wait action from the playerArmor items hiding Argonian and Khajiit tails has been fixed.
armor items hiding argonian and khajiit tailSlow camera movement when initiating NPC dialogue has been fixed.
slow camera movement when initiating npc dialogueA soft lock with a controller in the Enchanting menu has been fixed.
soft lock with controller in enchanting menuObelisk Crystals spawning disconnected during the ‘Baiting the Trap’ quest has been fixed.
obelisk crystals spawning disconnectedVampire sleeping animations have been fixed.
vampire sleeping animationWater disappearing after fast travel has been fixed.
water disappearing after fast travelIlav Dralgoner's missing facial animation during the ‘Saving Time Itself’ quest has been fixed.
missing facial animationA crash at the end of the ‘Through a Nightmare, Darkly’ quest has been fixed.
crash at end of questMissing ambient SFX in Shivering Isles has been fixed.
ambient sfx in shivering isleFrame rate drop between Skingrad and Skingrad Castle has been fixed.
frame rate drop between skingrad and skingrad castleMissing textures on Daedric statues has been fixed.
missing textures on daedric statueVarious GPU crashes have been fixed.
gpu crashMotion blur artifacts while in the Oblivion Plane have been fixed.
motion blur artifacts while in the oblivion planeVines clipping into columns has been fixed.
vines clipping into columnAmber weapons clipping in first person view has been fixed.
amber weapons clipping in first person viewMissing punctuation in Simplified Chinese text has been fixed.
punctuation in simplified chinese textMissing facial animation for Snak gra-Bura has been fixed.
missing facial animation for snak gra-buraFrame rate drops in Black Rock Caverns have been fixed.
frame rate drops in black rock cavernNPCs stopping combat when the player is blocking has been fixed.
npcs stopping combat when player is blockingLong blackout during loading screens has been fixed.
long blackout during loading screenCursor slowdown when enabling high frame rate V-Sync has been fixed.
cursor slowdown when enabling high frame rate v-syncNPCs floating after being knocked down during the Priory of the Nine quest has been fixed.
npcs floating after being knocked downSir Thredet's speech during the ‘Umaril the Unfeathered’ quest has been fixed.
speechPathing for Shaleez in Flooded Mine during the Final Justice quest has been fixed.
pathing for shaleezA soft lock that occurred when a player with a high bounty goes to jail has been fixed.
soft lock when a player with a high bounty goes to jailMissing animation when talking to Shamada in Leyawiin has been fixed.
missing animation when talking to shamada in leyawiinCrashing when entering Flooded Mine during the Final Justice quest has been fixed.
crashing when entering flooded mineA soft lock after choosing the player class has been fixed.
soft lock after choosing player classThe incorrect player stance in the inventory menu after fast travel has been fixed.
player stance in the inventory menuPlayer character height scaling has been fixed.
player character height scalingA cutscene not playing during ‘Light the Dragonfires’ has been fixed.
cutscene not playingSettings properly migrating between PC and XBOX have been fixed.
settings properly migrating between pc and xboxMap markers that were disappearing have been fixed.
map markerNPC pathing issues during the ‘Baiting the Trap’ quest have been fixed.
npc pathing issueGhost NPCs being completely invisible has been fixed.
ghost npcs being completely invisibleA character skin glitch when closing the inventory menu has been fixed.
character skin glitchFalling unconscious in water preventing the player from getting up has been fixed.
falling unconscious in water preventing player from getting upHelmets clipping into the player character's head has been fixed.
helmets clipping into player character's headNPC pathing issues in Gardens of Flesh and Bone during the ‘Through the Fringe of Madness’ quest have been fixed.
npc pathing issues in gardens of flesh and boneMisaligned food at the Castle Leyawiin County Hall dinner party during the ‘Sanguine’ quest has been fixed.
misaligned food at the castle leyawiin county hall dinner partyCrashing when killing a paralyzed NPC with an arrow has been fixed.
crashing when killing a paralyzed npc with an arrowStats not updating when equipping enchanted items have been fixed.
statThe title properly restarting after purchasing the Deluxe Upgrade on PC has been fixed.
title properly restarting after purchasing the deluxe upgradepcMages loading without clothes in Fort Ontus during The Necromancer's Amulet quest has been fixed.
mages loading without clothes in fort ontuUnderwater SFX persisting after leaving water has been fixed.
underwater sfxShaders not preloading due to cloud save replication have been fixed.
shaders not preloading due to cloud save replicationOrrery animations have been fixed.
orrery animationFlickering shadows when using XeSS Upscaling have been fixed.
flickering shadows when using xess upscalingFemale Dremora teeth clipping has been fixed.
female dremora teeth clippingWall crumbling in Malada during the ‘Nothing You Can Possess' quest has been fixed.
wall crumbling in maladaCrashes that could occur while fighting Jyggalag have been fixed.
crashOccasional very long load times when fast traveling have been fixed.
occasional very long load times when fast travelingCrashing when opening the Gate to The Fringe during the Retaking the Fringe quest has been fixed.
crashing when opening gate to the fringeMissing VFX during the closing of the Great Gate has been fixed.
missing vfx during the closing of the great gateCrashing in the Spellmaking menu when rapidly removing and implementing effects has been fixed.
crashing in spellmaking menuFrame rate drop in Deepscorn Hollow has been fixed.
frame rate drop in deepscorn hollowNPCs losing collision when swimming has been fixed.
npcs losing collision when swimmingDuplicated pages between Oghma Infinium and Mysterium Xarxes have been fixed.
duplicated pageNPC beards not following facial animation has been fixed.
npc beards not following facial animationWeather VFX flashing while outside has been fixed.
weather vfx flashing while outsideA physics bug with floating necklaces has been fixed.
physics bug with floating necklaceCrashes that could occur during auto saves have been fixed.
crashes during auto save

