Balance · 3
Removed some items from world spawns and container loot tables that shouldn't feasibly be available on the Cauldron Islands.
loot tableAdjusted the ambient temperature in the Port Remnant Lighthouse Fulmar Landing to be lower to better reflect the environment.
ambient temperatureIncreased the temperature of the Prototype Train interior to better reflect the effect of the running engine when active.
interior temperature
Content · 15
Adjusted the Prototype Train's Horn to be slightly smaller and positioned aside so as to provide a better view when operating.
horn adjustmentAdded Wildlife to Track Section 6 to give players soft-signaling to explore further.
contentImproved and adjusted Terrain Blending in Track Section 1.
terrain blendingImproved the look and feel of Water Towers.
visual improvementReplaced the lone Cabin overlooking the Port Remnant harbour with an improved Cabin model.
cabin model replacementImproved and adjusted Terrain Blending in Track Section 2.
terrain blendingAdded McLeod Benthic Railway Company branding where appropriate.
branding additionReduced the size of Whale Shrines to be more in line with real-world whale bone scale.
size reductionImproved the look and feel of Fuel Tower Tanks.
visual improvementAdjusted the doors of the Port Remnant Warehouse to better show which cannot be opened.
door adjustmentAdded a visible undercarriage to the Prototype Train.
undercarriage additionImproved the readability of Damaged Track by increasing the amount of visible rust.
readability improvementImproved the detail and added some missing back faces to the Prototype Train's interior boiler pipes.
model detail improvementRemoved the Canadian flag from a security hut near the vertical-lift trestle bridge in Track Section 4.
security hut modificationAdded sound effects to the Prototype Train Cot open and close animation.
sound effect addition
System · 1
Adjusted Wildlife to flee from the Prototype Train while in operation to align with more realistic animal behaviour.
gameplay behavior
UI · 1
Adjusted the Fulmar boat storage label from Trunk to Boat Stowage.
ui label
Fix · 98
Fixed an issue that allowed players to Spray Paint the Fulmar.
spray paint restrictionFixed multiple issues across Anna Island where objects, items and terrain intersect with each other.
intersection bugFixed an issue in the Prototype Train Cab that resulted in particles such as snow incorrectly appearing inside.
visual glitchFixed an issue that resulted in Cattail transfers into the Fulmar Boat’s Supplies to only allow one at a time.
transfer mechanicFixed an issue in the Port Remnant Warehouse where missing collision allowed players to walk into and become stuck in the industrial burner.
collision bugFixed an issue in Port Remnant where the boards on the exterior of the Desecrated Church were not shaded correctly.
shading bugFixed multiple issues with captioning where words could overlap other UI and some vocalizations were not captioned.
captioning bugFixed an issue on Anna Island where no water could be collected from water reservoirs beneath sinks, and ensured reservoirs now contain water.
water reservoir fixFixed multiple issues across Anna Island where the player could become trapped in terrain.
terrain trap bugFixed an issue in Track Section 1 where trees could be found growing from a boulder.
tree placement bugFixed an issue in Port Remnant that caused a large rock to fail to display.
rock display bugFixed an issue in Port Remnant where the terrain in Caves caused difficult movement.
cave movement bugFixed multiple issues across Anna Island that resulted in incorrect or inconsistent terrain and object textures.
texture bugFixed an issue with steel gates that resulted in missing support poles after being crashed through with the Prototype Train.
steel gate support bugFixed an issue in Track Section 3 that allowed Wolves to become trapped, or path under terrain when passing over a specific section of an icy lake.
pathfinding bugFixed an issue in Port Remnant where an extra Cabin was placed where it shouldn't have been.
extra cabin bugFixed an issue in Track Section 1 that resulted in the Survivor walking below the surface of some rock terrain in this Region.
terrain sinking bugFixed an issue in Port Remnant that prevented Terrain Blending from being applied to the exterior of Cave entrances.
terrain blending bugFixed an issue where some Anna Island Maps displayed debug text and were missing location labels.
map display bugFixed an issue in Coastal Highway that caused items placed in certain locations to become buried beneath the ground.
collision bugFixed multiple issues in Port Remnant where Z-fighting could be observed on the ground.
z-fighting bugFixed an issue in the Port Remnant Lighthouse Fulmar Landing that resulted in an improbably bright cavern mouth during Aurora events.
cavern mouth brightness bugFixed an issue with the Port Remnant Lighthouse exterior staircase that made it difficult to climb.
staircase climb bugFixed an issue with the Prototype Train windows that caused them to be notably more visible than the rest of the Train in inclement weather.
window visibility bugFixed an issue in Track Section 5 that rendered many Old Man's Beard spawn locations unreachable.
spawn unreachable bugFixed an issue that caused some ice chunks to appear oddly textured when the Terrain Blending option was enabled.
ice chunk texture bugFixed an issue in Track Section 6 that caused the gate to intersect with nearby rocks when opened.
gate intersection bugFixed an issue that resulted in locked door icons remaining red when the Survivor possessed the key, instead of correctly turning green.
door icon bugFixed an issue in Port Remnant where the Warehouse foundation was not correctly aligned and clipped through the building walls.
foundation alignment bugFixed an issue that caused Snares to fail to capture any Rabbits.
bug fixFixed an issue in Track Section 5 that resulted in floating planes of snow.
floating snow plane bugFixed an issue in Track Section 5 that prevented items from drying or curing in an exterior Cave.
drying/curing bugFixed an issue that could cause placed items to float after exiting and re-entering a Cabin.
floating item bugFixed multiple issues in the Lighthouse Keeper Cabin that prevented proper Safehouse Customization.
safehouse customizationFixed an issue in Port Remnant where standing under waterfalls did not cause Survivors to get wet.
water effect bugFixed an issue in Desolation Point where players could be placed in a terrain trap after falling into the ocean near the Fulmar.
terrain trap bugFixed an issue in Port Remnant where some bridge beams were not properly attached.
bridge beam bugFixed an issue in Track Section 2 Train Repair Depot where a piece of Scrap Metal could not be collected.
scrap metal collection bugFixed an issue in Port Remnant where the interior windows of a snow-buried Cabin allowed light to shine through.
lighting bugFixed an issue in Train Repair Depots where footstep sound effects did not properly reflect the surface walked upon.
footstep sound bugFixed multiple issues in Port Remnant where Thin Ice warnings were triggered in locations that did not make sense.
warning trigger bugFixed an issue that prevented the Survey action from properly revealing some sections of the Map.
survey action bugFixed an issue with the Journal entry for Wax Cylinder 01 being inconsistent with the dialogue.
journal entry bugFixed an issue in Port Remnant that caused the fallen tree bridge to only be navigable one way, trapping Survivors on one side.
bridge navigation bugFixed an issue in the Port Remnant Cave interior that made it bright enough to navigate without a light source.
interior lighting bugFixed an issue where no sound effects played when transferring water or Whale Oil to and from the Backpack and Prototype Train.
sound effect bugFixed an issue in Track Section 5 where a Damaged Track's interaction capsule was misplaced.
interaction capsule bugFixed multiple issues where whale bone architecture improperly intersected itself and other objects.
whale bone architecture bugFixed an issue where the player could interact with objects and transitions from within the Prototype Train Cabin.
interaction bugFixed an issue in the Track Section 2 Train Repair Depot that resulted in the inability to collect a Brake Pad.
collection bugFixed an issue in the Lighthouse Keeper Cabin where the door to exit was incorrectly labelled Leave Lighthouse.
door label fixFixed an issue where metal debris was missing geometry on the ends.
metal debris geometry bugFixed an issue that prevented the total calories of stacked food items, like Cattails, from being correctly counted in the Fulmar Boat’s Supplies.
calorie counting bugFixed an issue that caused Z-fighting between planks in the Port Remnant Lighthouse Fulmar Landing.
z-fighting bugFixed an issue where players would spawn in an invalid location when returning to Desolation Point after travelling to Port Remnant in a Challenge, and blocked travelling to Port Remnant in Challenges.
spawn location bugFixed multiple issues across Anna Island that allowed players to move through solid objects or terrain.
solid object collision bugFixed an issue in the Track Section 4 Train Repair Depot where a mounted grate opened into the wall.
mounted grate bugFixed an issue in Track Section 4 where New Location flyby text and Map details indicated a Railyard where there should be none.
text and map details bugFixed multiple minor issues with the Fulmar Autopilot Boat model.
model minor issueFixed an issue in Port Remnant where snow terrain blocked access to a Whale Oil Can.
terrain blockage bugFixed an issue in Track Section 4 where particles such as snow could incorrectly appear inside a tunnel.
particle bugFixed an issue with Anna Island Recovery Campsites where items found after Cheating Death would spawn floating above terrain.
spawn bugFixed an issue that allowed the Prototype Train to crash through and intersect with flatbeds.
collision bugFixed an issue in Track Section 1 where a small section of track can sometimes cause the Prototype Train to rotate at impossible angles.
rotation angle bugFixed an issue in Port Remnant that allowed players to travel out of bounds, adding a thin ice encounter when approaching the area.
out of bounds travel bugFixed an issue in Track Section 1 where the stairs to a Cabin there were too steep to be traversed easily.
cabin stairs steepnessFixed an issue that allowed a Survivor with the Cabin Fever Affliction to travel aboard the Fulmar.
affliction restriction bugFixed multiple issues across Anna Island where terrain could be seen flickering.
terrain flickering bugFixed an issue in Port Remnant, Track Section 1, and Track Section 6 where Lost and Found Boxes were placed out of bounds.
lost and found boxes placement bugFixed multiple issues across Anna Island where objects and set dressing could be floating and not grounded.
floating object bugFixed an issue where non-volcanic rocks were used in some scenes, and replaced them.
rock type replacementFixed an issue where cardboard boxes already present on the Fulmar would not persist in the same state between travel locations by removing them altogether.
persistence bugFixed an issue in Track Section 3 Cave that resulted in an erroneous white section and floating plane.
visual bugFixed multiple issues across Anna Island where visible terrain seams could be spotted.
terrain seam bugFixed an issue in the Port Remnant Lighthouse Fulmar Landing that prevented items from dropping to the floor when the item they rested upon was broken down.
item drop bugFixed an issue in Port Remnant where a fence post was missing, resulting in floating wire.
fence post and wire bugFixed an issue in Track Section 3 that caused the Prototype Train to flip over at a specific location on the track.
train flip bugFixed an issue in Port Remnant where natural resources spawned in concentrated areas rather than more spread out.
natural resources spawn bugFixed an issue that resulted in the incorrect restoration of Condition despite the Broken Body Affliction in Misery Mode when travelling on the Fulmar.
condition restoration bugFixed an issue in Track Section 1 where collision was missing on an icicle outside of a cave entrance.
icicle collision bugFixed an issue with fallen log track obstacles where they did not match the immediate landscape.
track obstacle matching bugFixed an issue in Track Section 6 that resulted in striped, misaligned, and moving shadows.
shadow bugFixed an issue in Desolation Point where the snow on the Fulmar improperly intersected the Fulmar stowage.
snow intersection bugFixed an issue in Desolation Point where no Map icon or label was present for the Fulmar.
map icon bugFixed an issue where smoke effects weren't visible from the chimney in Alice's workshop when the stove was lit.
smoke effect bugFixed multiple issues across Anna Island that resulted in visible holes in terrain.
terrain hole bugFixed an issue where the interior windows of some Cabins could be far too bright during Aurora events.
window brightness bugFixed issues with Cabin exteriors where snow wasn't properly grounded and the player could clip through some locations of the model.
cabin exterior snow and clipping bugFixed an issue that prevented players from being able to drag and drop items between their Backpack and the Fulmar Boat's Supplies.
drag and drop bugFixed an issue in Port Remnant where snow piles were not properly placed upon some rocky outcrops.
snow pile placement bugFixed multiple issues across Anna Island that resulted in incorrect, or inconsistent lighting.
lighting bugFixed an issue in the Port Remnant Lighthouse where the hand-drawn Map is improperly oriented upon inspection.
map orientation bugFixed an issue that resulted in Track Switches displaying the incorrect track direction.
visual glitchFixed an issue that allowed players to Decoy Drop meat on the deck of the Fulmar.
decoy drop restrictionFixed an issue that caused angular shadows on some surfaces when the Additional Shadows - Terrain option was enabled.
angular shadow bugFixed an issue in Track Section 2 that caused Wildlife to be able to path through the walls of the Train Repair Depot.
pathfinding bugFixed an issue that could cause Wildlife to run up improbably steep slopes or snap to the top of terrain and objects.
pathfinding bugFixed an issue where held light source durations would be retained after travelling aboard the Fulmar, so they are now extinguished and stowed if possible.
light source handling

