System · 1
The game will now automatically detect and offer to fix incorrect folder permissions on launch if the data folder location is inaccessible.
folder permission
Fix · 3
Fixed Out-Of-Memory errors on AMD systems with Unified Memory Architecture by implementing a workaround for the graphics driver's memory allocation behavior.; Fixed a load crash that occurred when the game was installed on an external drive with certain file systems on macOS, where metadata files resembling PNGs caused loading errors.
crash on loadImproved robustness and fixed race conditions in glade loading that could cause crashes due to synchronization issues between the main game thread and the save thread.; Fixed a crash that occurred in edge cases with invalid stair segments, such as two nodes placed identically on top of each other.; Fixed a crash that happened when dragging clutter and right-clicking over auto-clutter, caused by an over-eager gameplay system interfering with state management.; Fixed crashes that occurred upon monitor disconnections or changes, which were upsetting third-party code.; Fixed a crash that occurred when a PDF file was drag-and-dropped onto the loading screen.
crashFixed mysterious rocky pillars that would appear and flicker in glades, caused by GPU-side memory corruption likely related to NVIDIA Pascal architecture drivers.; Fixed missing pillars in short wooden stair segments under ladders, which caused stair arches to hover oddly.
visual glitch

