Balance · 131
Morathi receives the Malefic trait and associated effects.
trait and effectAI factions should now perform better against endgame scenarios, less so if playing on Legendary Endgame difficulty.
ai endgame performanceRakarth's long victory requires recruiting 15 unique Monster Pen units, down from 17.
long victory recruitment requirementMorghur's victory objective related to The Oak of Ages was changed to Capture and Occupy from Raze.
oak of ages victory objectiveKroq-Gar receives the Weapon Master (Empowered) trait and associated effects.
trait and effectKarl Franz's Emperor's Decrees objective requirement was lowered to 3 for short victory and 7 for long victory.
emperor's decrees objective requirementAdjusted how The Oak of Ages works for different factions, including making the settlement a Dark Fortress site.
settlement mechanicIkit Claw short victory made a slight increase to the provided warp fuel.
warp fuelSisters of Twilight receive the Cleansing Magic trait and associated effects.
trait and effectBretonnia short victory added ward save, melee attack, and defence for all characters to the Town Crier bundle.
town crier bundle effectDark Elves long victory increased slaves and added lord/hero recruit rank increases, and short victory Black Ark Privateer slave income is faction-wide with adjusted numbers plus increased captured slaves and post-battle loot.
slaves, recruit ranks, and follower incomeN'Kari receives the Siren (Empowered) trait and associated effects.
trait and effectMorathi's objectives require ranking up Sorceress heroes instead of Supreme Sorceress lords, rank requirement increased from 15 to 20, required count reduced from 5 to 4, and Immortal Empires grants access to Daemonettes.
victory objectives and unit accessDieter Helsnicht should no longer have capture power when mounted on his Undead Manticore.
capture powerNorsca long victory increases Lord and Hero recruit rank and pooled resources, and short victory Veteran Raider now provides Magic item drop chance and increased spoils per turn.
recruit rank, pooled resources, and veteran raider effectSkarsnik short victory New Home provides some faction-wide growth.
faction-wide growthYuan Bo receives the Inspiring trait and associated effects.
trait and effectFestus receives the Plagueist (Empowered) trait and associated effects.
trait and effectKislev long victory increased provided boons, and short victory Kislevite Priest reduces corruption, gives perfect vigour for bears, and provides more ward save.
boons and priest effectFor Beastmen long victory, lord recruit rank was changed to lord and hero recruit rank.
long victory recruit rankFay Enchantress receives the Intelligent (Empowered) trait and associated effects.
trait and effectBalthasar Gelt short victory increased the ward save effect provided by the Scholar's Aegis item.
ward save effectGrom the Paunch short victory increased scrap cost reduction for upgrading units from Old Knives bundle.
scrap cost reductionValkia receives the Maimer (Empowered) trait and associated effects.
trait and effectThrogg short victory Almost Intelligent now provides a small cooldown reduction for Call the Monstrous Horde tier 3 and above.
cooldown reductionMannfred short victory Immortal Insight reduces Vampire Lair costs more, and Keeper of Forbidden Lore provides research rate and faction-wide character experience gain.
vampire lair costs, research, and experienceGorbad Ironclaw short victory increased Research rate provided by Da Planner.
research rateBe'lakor short victory Path Through Shadows reduces cooldown for The Curser's Boon further and provides campaign movement for all armies.
path through shadows effectDrycha short victory added a Wild Spirits capacity increase effect to The Council of Beasts bundle.
wild spirits capacityThe Talisman of Chaos short victory reward now provides combat buffs to its wearer and increased dread gained from battles.
reward effects and dread gainMarkus Wulfhart short victory now provides 2x Helstorm Rocket Battery, 2x Steam tank, and 2x Demigryph Knights, while long victory no longer provides units but provides lord and hero recruit rank.
units and recruit rankDwarfs long victory added a bundle providing Grudge Settler unit capacity per army and increased the amount of Oathgold provided.
unit capacity and oathgoldTiktaq'to short victory added an ability number of uses effect for Terradon battle abilities and a reduced cooldown for the Rite of Tzunki.
ability uses and rite cooldownTzeentch long victory now increases both Lord and Hero recruit rank, and short victory made the Eldritch Librarian's increased Grimoires from buildings effect faction-wide with adjusted value.
recruit rank and grimoireFor Lizardmen long victory, an effect bundle was added that increases all Blessed Spawnings unit capacities.
long victory effect bundleVampire Coast long victory added recruit rank bonuses for lords and heroes, and short victory Pirate Flag provides pirate crew growth and doubles Pirate Cove building income.
recruit rank and pirate flagVampire Counts long victory Deathly Gale provides more Blood per turn and increases unit capacity of all units.
deathly gale blood and unit capacitySkrag short victory Gore-Gnoblar Gang's effects are faction-wide, values were increased, and it lowers Offer to the Great Maw cost faction-wide.
gang effects and maw offer costMalekith short victory Ruthless Ambition bundle now reduces cost of province capital/settlement buildings.
building cost reductionAzhag receives the Serial Danca (Empowered) trait and associated effects.
trait and effectHelman Ghorst short victory Corpse Carter increased corpse per turn effect value, made recruitment faction-wide, and reduced transported corpse loss; Master Necromancer recruit rank works on Skeleton Warriors and Spearmen and provides replenishment/dead rise again.
corpse carter and master necromancer effectAislinn short victory added a Dragonship crew growth effect and further reduced Dragonship supply construction costs.
crew growth and construction costDechala short victory updated the Great Tempter follower to provide negative casualties captured post-battle, Thralls, cost reduction and budget increase for corrupt units, and added thralls per turn to the Herald of Loss bundle.
follower effects and thrallNagash short victory The Undying King provides more sigils available to empower within the Pyramid, and long victory increased all effect values of The Supreme Lord of Undeath bundle.
sigils and bundle valueMazdamundi short victory increased Blessed Temple Guard cap and added construction cost reduction for Geomantic buildings.
blessed temple guard cap and construction cost reductionKhalida short victory boosted growth provided by Lybaras the Magnificent.
growthRakarth short victory Beast Baiters provides upkeep reduction for Monsters and increased Monster Pen units awarded.
monster upkeep and pen unitMalus Darkblade short victory Warmaster's Reward reduces cooldown and cost of Rite of the Warmaster.
rite cost and cooldownSeveral units now also count towards the Rare Single Entities unit cap in custom and multiplayer battles.
rare single entities unit capBoris Todbringer short victory increased the Brother of the Axe follower's experience gain effect value, and the Call to Order bundle now provides recruitment capacity for Chosen of Ulric units and Fervour per turn.
follower experience and bundle recruitment capacityTaurox the Brass Bull receives the Aggressive (Empowered) trait and associated effects.
trait and effectPrince Sigvald and Azazel receive the Perfectionist (Empowered) trait and associated effects.
trait and effectThe Glottkin's Short Victory kills condition has been removed, and Long Victory kills condition reduced from 7k to 5k.
kills conditionAlith Anar short victory added armour-piercing missile damage and range for the Shadow Banner ancillary, and now provides multiple of those banners upon achieving victory.
ancillary damage, range, and awardHeinrich Kemmler short victory Wraithbringer provides Ward Save for Cairn Wraiths and Hexwraiths with increased armour-piercing damage, and Vengeful Spirits reduces construction time and increases unit capacities.
ward save, damage, and building/unit capacityNakai short victory added reduced cost and cooldown to the Rite of Mastery, added tribute gain from vassals, and reduced cost for Rite of Allegiance.
rite costs, cooldowns, and tribute gainDurthu receives the Lamentation of Despairs (Empowered) trait and associated effects.
trait and effectBoris Ursus receives the Kislev Warrior trait and associated effects.
trait and effectOxyotl short victory changed blessed spawnings capacity to Blessed Chameleon Skinks and Stalkers, increased cap, added effects for Skink Oracles capacity and recruit rank, and increased awarded Sanctum Gems.
blessed spawnings capacity and sanctum gemBhashiva short victory Daughter of Prophecy provides unit experience per turn faction-wide.
unit experience per turnIsabella will now have her own victory objectives, instead of reusing Vlad's.
victory objectiveUnique Lords and Heroes granted through victory rewards now start at rank 20.
starting rankMorghur the Shadowgave receives the Knowledgeable (Empowered) trait and associated effects.
trait and effectIsabella short victory Sanguine Steward provides battle healing cap for Vampire heroes.
battle healing capKhazrak the One-Eyed receives the Disciplined (Empowered) trait and associated effects.
trait and effectWood Elves long victory increased the effect values of the Forest Weaver bundle.
forest weaver bundle effectCrone Hellebron short victory Cauldron of Blood reduces cooldown of the Sacrifice to Khaine rite.
rite cooldownEmpire long victory now increases Lord and Hero recruit rank, and pooled resource values were increased.
recruit rank and pooled resourceClan Eshin's clan reputation objective requirements were lowered to 1x Honoured for short victory and 1x Exalted for long victory.
clan reputation objective requirementWulfrik short victory Pack Animal effect values have been increased.
pack animal effect valueWarriors of Chaos long victory increased provided Souls, and short victory Spirit Ensnarer allows replenishment in foreign territory.
souls and replenishmentLokhir Fellheart short victory Anlec Slave-Builders grants a reduced cooldown for Sacrifice to Anath Raema rite, reduced cooldown, and increased ability uses for all black ark army abilities.
rite cooldown and army abilityZhao Ming short victory Foreign Ventures increases sale value of cargo and maximum cargo capacity.
cargo sale value and capacityOrion receives the Focused Presence trait and associated effects.
trait and effectSlaanesh long victory now increases Lord and Hero recruit rank and increased pooled resource rewards.
recruit rank and pooled resourceQueek short victory increased the upkeep reduction in the City of Pillars bundle.
upkeep reductionCount Noctilus short victory Zombie Carpenter provides campaign movement, Immune to Flanking, and Ward Save for Necrofex Colossus units instead of ship building time/cost.
zombie carpenter effectHigh Elves long victory added a bundle that decreases the cooldown of all rites.
rite cooldown bundleNeferata receives the Flesh and Bones trait and associated effects.
trait and effectTamurkhan short victory added a faction-wide character experience gain to the Kurgan Storyteller ancillary.
character experience gainDaemon Prince receives the Tough (Empowered) trait and associated effects.
trait and effectIce Court Apprenticeships now also reduces Winds of Magic cost and cooldown for Lore of Ice spells.
magic cost and cooldownUnique Lords and Heroes granted through victory rewards now come fully equipped with rare items and with a unique trait.
equipment and traitNeferata short victory Mistress of Silence provides more Manipulation per turn and increases Manipulation capacity.
mistress of silence effectNurgle long victory now increases Lord and Hero recruit rank and pooled resources, and short victory made Infections gained from buildings faction-wide with slightly reduced value.
recruit rank, pooled resources, and infectionLuthor Harkon receives the Lustrian Smuggler trait and associated effects.
trait and effectImmortal Aristocracy reduces upkeep and increases melee attack and defence of all armies led by von Carstein Vampire lords.
immortal aristocracy effectBalthasar Gelt receives the Determined (Empowered) trait and associated effects.
trait and effectN'Kari and The Masque short victory added a Seduce units budget increase and Seduce units capacity effect to the Great Tempter follower.
great tempter follower effectAranessa Saltspite short victory Lucky Chanties provides more treasury from Treasure Maps, faction-wide magic item drop chance increase, and post-battle loot income.
lucky chanties effectLouen receives the Virtue of the Joust (Empowered) trait and associated effects.
trait and effectBelegar short victory increased the effects in the Rightful Home bundle including growth and upkeep.
rightful home bundle effectMalagor the Dark Omen receives the Intelligent (Empowered) trait and associated effects.
trait and effectEpidemius short victory added a +1 plague duration effect to the Persistent Symptoms bundle.
plague duration effectSkaven long victory added a Food capacity effect to the Improvised Bounty bundle and increased food per turn a little.
food capacity and per turn gainSkulltaker short victory increased Champion's Essence gained for defeating lords and added a travel cooldown reduction effect.
champion's essence and travel cooldownAlarielle short victory added an upkeep reduction effect to her Handmaiden follower.
upkeep reductionVolkmar the Grim receives the Aggressive (Empowered) trait and associated effects.
trait and effectArchaon the Everchosen short victory Swords of Chaos capacity increased to +3 from +2.
swords of chaos capacityCylostra Direfin receives the Murderer (Empowered) trait and associated effects.
trait and effectThe Glottkin short victory Grotesque Gardener reduces cycle time for Garden of Corruption buildings, and The Flail of a Thousand Coughs' armour-piercing damage was slightly increased.
cycle time and weapon damageKarl Franz short victory increased the unit experience gain and prestige effect values of the Biographer ancillary.
experience and prestige effect valueElspeth von Draken short victory increased the Gunnery Master follower's schematics gained from battle effect value and the amount of provided Amethyst Ironsides.
schematics and unitUpdated the skill Obliterate the Weak to align with Crush the Weak, now offering up to 25% Weapon Strength bonus instead of 15%.
skill bonuGolgfag short victory Bountiful Contracts effect values were increased, providing unit experience gain against contract targets and post-battle loot.
bountiful contracts effectKhorne long victory now increases Lord and Hero recruit rank and increases skulls, and short victory increased the Skull Collector follower's Skulls gained from battles and movement refund effect values.
recruit rank, skulls, and follower valueMother Ostankya short victory Motherland's Embrace reduces construction cost and time for Animal Den and Haunted Forest buildings, and It comes from the Woods provides passive Spirit Essence gain.
construction reduction and spirit essence gainGor Rok short victory added a melee attack bonus to the Saurus ancillary, adjusted values, added Blessed Saurus Spears (Shields) to unit cap increase, and reduced cost and cooldown for Rite of Resilience.
ancillary bonus and unit capGreenskins long victory increases Lord and Hero recruit rank and pooled resource rewards.
recruit rank and pooled resourceZombie Dragons no longer have capture power to be on par with other Dragons and flying units in general.
capture powerWurrzag receives the Lucky trait and associated effects.
trait and effectThorgrim short victory increased Age of Reckoning cycle start progress a bit further.
reckoning cycle progressKostaltyn short victory Orthodoxy Support now provides a faction-wide construction cost and time reduction for all buildings.
construction cost and time reductionOgre Kingdoms short victory Ogre Slopper's effect values were increased.
ogre slopper effect valueVlad short victory Drakenhof Loyalist's Control effect is faction-wide, and it provides growth and income from all buildings.
drakenhof loyalist effectTomb Kings long victory increased Canopic Jars reward and added a new bundle for army and unit capacities, and short victory noticeably increased Mortuary Cult Embalmer's effect values.
canopic jars, capacities, and mortuary cultEltharion short victory made Legacy of Moranian increase unit cap, upkeep reduction, and ward save for Mistwalker units, increased Warden's Cage duration, and added influence per term effect.
mistwalker units, warden's cage duration, and influenceUngrim receives the Military Strategist trait and associated effects.
trait and effectMiao Ying receives the Ferocious trait and associated effects.
trait and effectDaemons of Chaos short victory God's Glory now also reduces upkeep for Dedicated God's units.
unit upkeep reductionArbaal short victory added a cooldown reduction and an extra ability use for Arbaal's Eye of Khorne ability.
mark of khorne's regardIn the Chaos Invasion final battle on Legendary Endgame difficulty, Archaon and initial units maintain their campaign ward save while reinforcements do not.
campaign ward saveTehenhauin short victory increased cap for Blessed Skink Cohort and Skirmishers, added reduced cost for sacrifices to Sotek rituals, and reduced cooldown to the Rite of Sotek.
caps and ritual effectAlberic short victory added an income from ports effect to the Experienced Buccaneer follower.
follower incomeTyrion short victory added control and morale bonuses to the Highborn Baladeer follower.
follower bonuseFixed an issue causing Dieter Helsnicht and Walach Harkon to have the wrong hero unit cap in custom and multiplayer battles.
hero unit capVilitch receives the Channeller (Empowered) trait and associated effects.
trait and effectKu'gath short victory increased physical resistance provided by the Plaguefly Amulet item.
physical resistanceThorek short victory increased the Oathgold crafting cost reduction effect in the Forge Assistant bundle.
crafting cost reductionKroq-Gar short victory added Blessed Saurus Spears (Shields) to his unit cap increase.
unit cap increaseGreasus short victory Bean Counter effects are faction-wide, reduce Tyrant's Demands costs, and reduce cooldown of tier 3 and 4 actions.
bean counter effects and action
Content · 2
Added the Endgame Difficulty: Legendary checkbox customisation option for Endgame scenarios when starting new campaigns.
endgame difficulty customisation optionAdded bespoke traits for when Boris Todbringer and Khazrak the One-Eye defeat each other in battle.
bespoke trait
System · 2
In Multiplayer campaigns, Nagash, Boris, Neferata, Thanquol, and Glottkin no longer have the objective to fight narrative quest battles as a victory condition.
multiplayer campaign victory conditionPatch 9.0.5 introduced a swathe of changes to Victory Objectives and Rewards.
victory objectives and reward
UI · 16
Added missing confirmation sound effects to various UI elements.
ui sound effectFixed an issue where the cost for occupying settlements could overlap with other UI elements.
settlement occupation cost overlapAdded text to Steal-Take plans to explain how they are unlocked in Multiplayer.
steal-take plans textUpdated Necromantic Energy building effects to make it clearer that they only work when built within the Land of the Dead.
necromantic energy building effectFixed an issue where character trait tooltips were displaying incorrect information.
character trait tooltipFixed an issue where some non-Ogre factions would see the meat resource as a post-battle reward.
meat resource post-battle reward displayFixed an issue where the settlement overview panel could display at incorrect sizes.
settlement overview panel sizeGlottkin's landmark Ever-Decaying Oak of Ages now has its own icon in the building menu.
building menu iconFixed an issue where possession cost could display incorrectly.
possession cost displayFixed an issue where some onboarding text was missing in Korean languages.
korean onboarding textFixed an issue where the scroll bar in loading screens would sometimes break.
loading screen scroll barFixed an issue where UI icons could appear stretched.
ui icons stretchingFixed an issue with the scrollbar on the Main UI theme dropdown box and adjusted its size.
scrollbar ui themeAdjusted the placement of the settlement book indicator to reduce overlap with other UI elements.
settlement book indicatorFixed an issue where the tooltip text for Vampire Lair Empowerment could spill over the text box.
vampire lair empowerment tooltipAdjusted the contrast of text of the Vampire Lairs panel to make it more readable.
vampire lairs panel contrast
Fix · 44
Fixed an issue where characters able to steal experience no longer get an XP boost when awarded a character from Victory Condition rewards, spawning awarded characters at lower levels.
experience theft bugArkhan short victory Vizier of Khemri properly increases unit capacities of all vampire units that he has access to.
vampire unit capacityDok Karaz will now correctly display that it has the salt resource.
salt resource displayFixed an issue where Glottkin's Long Victory objective to fully upgrade Grandfather's Blessings was not updating.
long victory objective updateFixed an issue where you could engage in diplomacy with invalid factions.
invalid faction diplomacyAn issue was fixed where the Exalted Great Unclean One didn't have access to the Warriors of Chaos blue line.
skill tree accessAn issue was fixed where the Exalted Lord of Change didn't have access to the Warriors of Chaos blue line.
skill tree accessUpdated some effects that affect armies when fighting Undead factions to ensure they are applied and labelled correctly.
army effect applicationAddressed multiple issues relating to LoD, texture issues, and faction tinting.
lod, texture, and faction tinting issueFixed an issue where characters could be stuck in certain stances after confederation.
character stance issueFixed a number of typos in tooltips.
tooltip typoFixed an issue where players were unable to start a Multiplayer Battle with no lords in their rosters even when the Start Without Lords option had been selected.
multiplayer battle lord requirementFixed an issue where quest battles would break after certain mods expand a table to over a limit number.
quest battle mod limit breakageFixed an issue where some undead armies were immune to swamp attrition.
swamp attrition immunityFixed a visual bug when The Silver Road province is affected with devastation.
visual devastation bugAn issue was fixed where the Exalted Bloodthirster didn't have access to a blue line in his skill tree, and now has access to the Warriors of Chaos blue line.
skill tree accessFixed an issue where limited-use active abilities were able to be cast more times than intended.
limited-use active abilities cast limitFixed an issue where bridges would have incorrect collision on devastated maps.
bridge collisionFixed an issue where special traits for Short Victory reward unique characters were not being applied correctly.
special traits applicationFixed an issue where tutorials could collide with other events if triggered on turn one.
tutorial collisionFixed an issue where the Chariot Master and Cavalry Master traits were not applying their traits correctly.
trait applicationFixed a bug where the endgame adviser can trigger on loading screens.
endgame adviser loading triggerFixed an issue where High Alert countdowns were not updating on each turn.
high alert countdownThe End of End Times quest battle will now correctly display Archaon as the main army.
quest battle main army displayFixed an issue where the reload time reduction for Rucking Pits was displaying incorrect information.
reload time reduction displayFixed an issue in the Custom Battle lobby where the Ready checkmark would sometimes appear even if the player had not met all conditions to start.
custom battle lobby ready checkmarkFixed an issue when playing as the Glottkin where the technology Powerful Patients didn't unlock recruitment of Nurgle marked heroes in settlements with appropriate buildings.
powerful patients technologyFixed an issue where the Nemesis Crown incident was displaying the wrong faction.
incident faction displayFixed some issues with the Beastmen confederation panel after the Chaos Invasion has started.
confederation panelFixed heroes temporarily becoming army leaders when the army's lord dies, which sometimes leads to a crash.
hero army leader crashFixed a crash that could occur when trying to reset the skills of a confederated character.
character skill reset crashFixed an issue where some items for Nagash and Ogre Kingdoms were using outdated stats.
outdated item statFixed an issue where performing a Ritual of Decay was not granting the effects listed in the Ritual description.
ritual of decay effectFixed an issue where items for Norsca and High Elves from the Tides of Torment DLC could not be obtained in Campaign.
item availabilityAn issue was fixed where the Exalted Keeper of Secrets didn't have access to the Warriors of Chaos blue line.
skill tree accessFixed an issue where Endgame factions could declare war on critical narrative-linked factions, unachieving Long Victory objectives.
war declaration issueFixed an issue where Arkhan could be stuck with Forced March effects after being confederated as a Mortarch.
forced march effect bugFixed an issue where an army's total Concealment reduction was not updating properly after removing Heroes.
concealment reduction updateFixed some unit setup issues when applying a mount to the Prophetess of Life and Heavens.
unit setupFixed an issue where mercenary units with a replenishment rate of >=100% disappeared from the recruitment UI.
mercenary units disappearanceFixed an issue where Gaze of Nagash was able to be cast without a wind-up.
wind-up castingFixed an issue where the Maggoth lords were missing the Immortality skill and couldn't be recruited again after being wounded.
immortality skill and recruitmentFixed an issue where Divining Rod and Crystal Pendant weren't increasing item drop chance.
item drop chanceFixed an issue where the Shrivel Hero action did not wound Hero characters.
shrivel hero action
General · 1
A hefty quantity of bug fixes and balancing changes was introduced.
general
Also in this patch2
A building in the covens now produces double the manipulation, going from 10 at max concealment to 20 now, rather than the entire amount of manipulation gained from covens being doubled.
manipulation productionThe hidden designs commandment has been nerfed, going from 10 down to only 2 manipulation per turn.
commandment output

