Content · 3
Further cleanup has been added to the Exterior scene, collision, and visuals.
scene, collision, and visual cleanupFog has been optimized and adjusted across Chapters 1–3.
fogNPC head tracking has been tweaked.
head tracking
Controls · 2
Mouse aiming consistency has been improved, including diagonal movement and cases with frequent multiple input events.
mouse aiming consistencyThe default mouse sensitivity and smoothing values have been updated.
default mouse sensitivity and smoothing
System · 1
Redundant backup-save creation has been reduced during repeated scene transitions, while normal checkpoint and transition saves are preserved.
backup-save creation
UI · 3
Black and White Mode has been extended to the HUD, menus, TextMesh Pro text, and other overlay interface elements.
black and white mode extensionThe save indicator is now kept visible during very fast saves and scene transitions.
save indicator visibilityMenus will no longer react to pointer, keyboard, or controller input when the game is unfocused.
menu input reaction
Fix · 21
Clipless weapons will no longer incorrectly attempt to reload after firing.
reload attemptAn unintended Chapter 1 grapple-puzzle shortcut has been closed.
grapple-puzzle shortcutThe Secret Journal total has been fixed to correctly track secrets for every valid route.
secret journal totalAmmo collected during a reload will no longer be lost when the reload completes.
ammo collection during reloadThe Tommy Gun's special attack will now consume ammunition correctly, not beyond the currently loaded magazine.
special attack ammunition consumptionFire-extinguisher particles will no longer become detached while the extinguisher is moving.
fire-extinguisher particleWeapon firing cooldowns will no longer reset when rapidly swapping weapons.
weapon firing cooldownTeleporter activations have been fixed.
teleporter activationA television collider that could trap the player has been adjusted.
television colliderWooden-button graphics will no longer disappear when viewed near walls.
wooden-button graphicNearby physics props will now activate only once from a single push, instead of twice.
physics prop activationThe dash will now refresh occasionally when landing, which was previously not happening.
dash refreshThe low-health treat flash will no longer occur after a delay.
low-health treat flashThe Journal will no longer open while the weapon wheel controls slow motion.
journal openingThe camera FOV will now update immediately after display settings are reset, which was previously not happening.
camera fov updateSecret-route tracking has been improved across Adventure Plus so that secrets are now assigned to the correct path and area where they were found.
secret-route trackingadventure plusAn invalid physics setup on a Hotel entrance rope has been fixed.
physics setupThe Exterior Sling Snipe can no longer be collected through a wall.
collectionThe player will no longer collide with the cart during quick exits.
player collision with cartOlder saves with outdated route information that incorrectly displayed 27 available secrets have been fixed.
secret trackingSeveral backtracking gates in the Exterior and alternate Clown Casino routes have been fixed as they could previously block return paths.
backtracking gate

