Content · 2
New themed weapon skins for melee and ranged weapons have been added for the spooky season.
weapon skinNew critical attacks were added for the Rapier and Saber.
critical attack
System · 1
Further improvements have been implemented to help address stuttering and improve FPS.
stutteringpc
UI · 1
Adjusted the outdated drivers popup to now show up on handhelds that may have the latest driver set.
outdated drivers popup
Fix · 15
Fixed an issue in Chapter 2 of The Quarry where players could get stuck trying to mantle onto the tower.
stuck collisionFixed a bug that could cause players to get stuck in the Options menu.
menu bugFixed a bug in Chapter 5 where voiceover and subtitles could break if the player fast traveled at the wrong time.
voiceover and subtitleFixed an edge case where players who died at the same time as bosses could miss achievements, which will now unlock when pressing Continue on the main menu.
missing achievementTweaked a respawn position in Chapter 2 to prevent players from getting stuck in an infinite falling loop if they knocked out a platform while standing on it.
respawn positionFixed several areas across the game where players could wedge themselves into places and get stuck.
stuck collisionFixed an issue where the mine cart might not save correctly when finishing the sequence in Chapter 4.
mine cart savingFixed a bug where the camera could reset incorrectly after using the Pull ability.
camera resetFixed a bug where Raphael could stop attacking if he got staggered by a Rapier heavy attack at the right moment.
boss behavior bugFixed a bug where The Entity shield could be in the wrong position.
shield positionFixed a bug where The Bride could get stuck teleporting if hit with the rapier at the exact moment it ended.
teleportation bugFixed a bug where Fire Transmutations might not stop being used from spawned enemies in The Entity fight.
combat bugFixed a bug where Stasis could persist on The Orphan.
status effect bugFixed additional edge case issues on bosses where progression could be blocked if the player and boss died at the same time.
progression blockerFixed a bug where the player's arms could detach on certain critical attacks.
detached arm
Also in this patch1
Side quests that previously could not be started now function correctly.
quest blocker

