Content · 19
A new permanent mutator called 'Leaky backpack' has been added, where the player slowly loses ammunition while grabbed. This mutator is available in Private lobby/Horde mode.
new mutatorA new custom portrait frame called 'Sapper' has been added, which is obtained by disarming and finishing off the Bomber 50 times.
new custom portrait frameThe Valhalla Raider Weapon Skin Pack has been added, containing new skins for five weapons: Geist 17MP, ARK-103, BSG-12, Paladin LMG, and Taiga-12.
new weapon skinA new custom portrait frame called 'Hippocratic Oath' has been added, which is obtained by restoring a total of 1,000 health to allies.
new custom portrait frameA new permanent mutator called 'Sharp shards' has been added, where explosions from devices and heavy weapons inflict bleeding. This mutator is available in Private lobby/Horde mode.
new mutatorA new heavy weapon perk, 'Two-layer bullet', has been added for the Payload Rifle.
new heavy weapon perkA new permanent mutator called 'Paranoid's reserves' has been added, where equipment crates may be booby-trapped. This mutator is available in Private lobby.
new mutatorA new permanent mutator called 'Let them dance!' has been added, which causes regular zombies to take increased damage from shots to the legs and reduced damage from hits to all other body parts. This mutator is available in Private lobby/Horde mode and is not supported for The Walking Dead Episode.
new mutatorA new heavy weapon perk, 'Pillbox', has been added for the Machinegun.
new heavy weapon perkA new tier-three firearm, the Bullpup Shotgun BSG-12, has been added.
new weaponA new heavy weapon perk, 'Cluster bombs', has been added for the MGL.
new heavy weapon perkA new custom portrait frame called 'Mummy' has been added, which is obtained by finishing off the Infector 100 times.
new custom portrait frameA new heavy weapon perk, 'Last exhaust', has been added for the Chainsaw.
new heavy weapon perkA new heavy weapon perk, 'White phosphorus', has been added for the Multi-shot Rocket Launcher.
new heavy weapon perkNew setups for the Weekly Challenges have been added.
new setupA new heavy weapon perk, 'Dragon breath shells', has been added for the Heavy Assault Shotgun.
new heavy weapon perkA new heavy melee weapon, the Gas Pipe Wrench, has been added.
new weaponA new mutator called 'All-in!' has been added, which makes the maximum health of all survivors and zombies equal to one, with faster recovery times for survivors. This mutator is available in Horde mode.
new mutatorThe Walking Dead content has been added to Extinction Mode.
new content
Fix · 15
The 'Comfort Zone' mutator has been fixed so that bots are no longer counted.
mutatorAn issue where the infection effect would not disappear after recovering from the incapacitated state while the 'Acid Spit' mutator was active has been fixed.
infection effectAn issue involving the interaction between the Gunslinger 'Re-filling' perk and the 'Low Capacity' mutator has been fixed.
mutator interactionAn issue where the virus sample bonus was not awarded after completing Extinction mode has been fixed.
virus sample bonuAn issue that allowed selecting the next map in an episode or even the next episode in weekly challenges has been fixed.
map selection in weekly challengeAn issue where the 'What was that boom?' and 'Crossbow Fiesta' mutators would appear simultaneously has been fixed.
mutator interactionAn interface distortion issue caused by the 'Gladiators' mutator has been fixed.
interface distortionAn issue where it was impossible to select a non-campaign character if they had been selected in a previous lobby has been fixed.
character selectionThe localization for the 'Gladiators' mutator in Chinese (Traditional and Simplified) language has been fixed.
localizationAn issue involving the interaction between the Medic perk 'Empathy II' and the SMG perk 'Plague Doctor' has been fixed.
perk interactionThe transition from the PvP lobby has been fixed.
transition from pvp lobbyAn issue where the kill count would double when using the drone has been fixed.
kill countAn issue that allowed selecting any map in Extinction mode has been fixed.
map selection in extinction modeAn issue where the flamethrower would set targets on fire even when they were beyond its effective range has been fixed.
fire effectAn issue with the Exterminator 'Impromptu' perk, where it failed to stun the Golden Bull, has been fixed.
perk interaction

