Balance · 3
Teammates set to Prioritize melee weapons or Hold Fire no longer throw grenades and molotovs on their own.
teammate behaviorThe Warden 60mm Grenade Cannon now fires straight instead of lobbing a bouncing shell.
projectile trajectoryEnemies now spot crouching players from half the distance, and players can execute unaware enemies by circling behind them.
stealth mechanic
Content · 1
Monster corpses and loose items near the camp now rot away in the last 60 seconds of each preparation phase in Horde Mode.
corpse decay mechanism
Economy · 1
Recipe ingredients that asked for Contaminated Water now accept both contaminated and clean water, using contaminated water first.
recipe ingredient
Controls · 2
Placing an object now always uses F to install, Y to cancel, and RB on a gamepad to rotate.
building controlOpening the backpack or another panel while driving keeps the camera following the vehicle while releasing throttle and steering.
vehicle camera and control
System · 4
Various server optimizations have been implemented.
server performanceThe success rate of direct co-op connections has been improved.
connection success rateLockpicks and screwdrivers can now be piled together in the backpack.
item stackingThe host can clear corpses and ground items by hand from the ESC menu.
ground item clearing option
UI · 3
Throwables can now be dragged onto the throwable slot of the hotbar to equip them.
hotbar equippingThe weapon box in the bottom-right corner now shows the currently held melee weapon or a backslash when no weapon is out.
weapon box interfaceComputer terminal text is now available in Russian, German, French, Japanese, Korean and other languages with key hints following rebound keys.
computer terminal localization
Fix · 7
Fixed an issue where voxel walls built on the surface showed up in the basement, and basement elements showed up on the surface.
cross-level display bugFixed items equipped straight from a chest sometimes being lost on an unstable connection.
lost items bugFixed interface scaling issues on ultrawide screens and corrected panels covering the hotbar and status icons.
interface scaling and overlap bugFixed airdrop crates sometimes being invisible and waiting for the player to return before landing if they walk away after firing a flare.
airdrop visibility bugFixed players being pushed to the other side of a wall when standing up from a chair placed against it.
collision bugFixed a leftover image of a melee weapon staying on the ground after its attachment wore out.
visual weapon attachment glitchFixed the game getting progressively slower during long play sessions.
memory leak fix

