Fix · 40
Fixed an issue where the player could be seen briefly before the opening cutscene after starting an Ascended playthrough.
player visibility before opening cutsceneFixed an issue where using Mirabras of the Return to Port while in fog would cause a softlock.
softlock when using mirabras of the return to port in fogFixed an issue where multiple bosses could be hit with Aubade to the Sleepless Iron before their fights properly started.
multiple bosses being hit before fightFixed a few issues where the player's skin would revert to default during certain animations.
player skin reverting to defaultFixed an issue where the Map % completion was stuck and not increasing as it should.
map completion percentageFixed an issue where the player would become invincible when swapping between weapons while being hit and transitioning between rooms.
player invincibility during weapon swaps and room transitionFixed an issue where Mirabras of the Return to Port was not taking players to the correct location.
teleport destination of mirabras of the return to portFixed an issue where the player could exploit their familiars to attack enemies without them moving.
exploit with familiars attacking without movingFixed an issue where certain prayers would not work correctly when used with the Orison Apocrypha resonance.
prayer functionality with orison apocrypha resonanceFixed an issue where Inner Voice was causing Wail of the Flame to fill slower than intended.
inner voice affecting wail of the flame charge rateFixed an issue where jumping while sliding would cause the player to jump in place incorrectly.
player jump behavior while slidingFixed an issue where certain achievements were not granted if the player beat a boss and died simultaneously, requiring the boss to be defeated again in most instances.
achievement granting after boss defeat and player deathFixed an issue where a white screen would display when teleporting to specific Prie Dieu's.
white screen on teleporting to specific prie dieu'Fixed an issue where the opening line of the game was in Spanish regardless of the selected language.
opening line languageFixed an issue where certain enemies could fall under the floor, causing them to not spawn back for a significant amount of time.
enemy spawning after falling under the floorFixed an issue where The Cursed Letter could not be progressed on an Ascended playthrough without selecting Ultimate Torment, which prevented 100% map completion.
progression of the cursed letterFixed an issue where the player could damage Benedicta of the Endless Prayer with either Jabera to the Poison of Jealousy or Aubade to the Sleepless Iron before the fight started.
player damaging benedicta before fightFixed an invincibility exploit caused by The Grief.
invincibility exploit caused by the griefFixed a small visual issue where a chain fragment would remain on screen in certain rooms.
visual display of chain fragmentFixed the player's jump speed, which was excessively fast.
player jump speedFixed a specific battle arena where enemies wouldn't attack the player.
enemy attack behavior in a specific battle arenaFixed an issue where Lumps of Gold could not be handed in if the player handed in most of them and then restarted the title before attempting to hand in the final one.
handing in lumps of goldFixed an issue where Marks of Martyrdom were not being awarded after defeating Benedicta of the Endless Orison on an Ascended playthrough.
award of marks of martyrdomFixed an issue where disconnecting controllers during loading screens could lock the game.
game lock when disconnecting controllers during loading screenFixed an issue where the game's HUD would disappear after defeating Eviterno, Last Desecrator in the Boss Gallery.
game hud disappearance after defeating eviternoFixed an issue where the Requiem Aeternam message would remain on screen in certain instances.
requiem aeternam message displayFixed an issue where the Venomous Woman can lack a poison explosion animation when defeated.
venomous woman's poison explosion animationFixed an issue that would cause inconsistency when using the Endless Flame ability depending on the frame rate.
endless flame ability inconsistencyFixed an issue where casting Aubade to the Sleepless Iron before the Benedicta of the Endless Prayer fight would cause Benedicta to not move during the fight.
benedicta's movement during fightFixed an issue where parts of the game would continue if the game was minimized or constrained.
game continuing when minimized or constrainedFixed an issue where the Embrujo statue could not be interacted with on an Ascended playthrough.
interaction with embrujo statueFixed an issue where the achievement Blood and Gold was unlocking incorrectly.
unlocking of achievement blood and goldFixed an issue where the player would hit enemies when performing executions on a separate enemy.
player hitting enemies during executionFixed a graphical issue that could occur when dying to Svsona, Fermosa Fembra.
graphical issue on death to svsona, fermosa fembraFixed an issue where players could see a hidden area when holding down in a certain location.
visibility of hidden areaFixed an issue with the description of the achievement At the Mercy of the Grievous Miracle.
description of achievement at the mercy of the grievous miracleFixed an issue with the platforms in the Svsona, Fermosa Fembra boss arena.
platforms in svsona, fermosa fembra boss arenaFixed an issue where the player was unable to acquire Marks of Martyrdom and upgrade the Altarpiece of Favours after deactivating 'Endless Thirst' in an Ascended playthrough.
acquisition of marks of martyrdom and altarpiece upgradeFixed an issue where executing an enemy in fog would reset the timer of being in the fog.
timer reset when executing enemies in fogFixed an issue where the player could unlock the 'A Heart of Gold' achievement incorrectly.
unlocking of achievement a heart of gold

