Balance · 10
Dog Pelts now have a chance to be infected.
infection chanceThe Plague of Balar implant now grants immunity to the Poisoning status, and its range has been increased from 3 to 5.
implant effectSunlight Coven rewards at TL 1 have received a minor update.
sunlight coven rewardThe Steps of Grigenchosach implant now grants immunity to poison wounds and the Poisoning status.
implant effectRandom starting items have been updated, giving players slightly more items on average and reducing the chance of starting without a weapon.
starting itemAdvanced armor and weapon resources, such as ceramite, can now appear slightly earlier in NPC inventories and containers.
advanced armor and weapon resourceAnCom can now reward augment chips at TL 6.
rewardAugments and implants will now spawn in regular and medical containers instead of directly on the floor whenever possible, with their overall spawn rate unchanged.
augment and implant spawnPMC enemies now have slightly higher dodge, increased by approximately 2–5% on average.
dodgeSeveral balance adjustments have been made.
balance
Controls · 3
The minimap is now dragged using the middle mouse button, while the left mouse button moves the camera to the selected point.
minimap draggingImprovements have been made to controls.
controlCamera dragging has been reworked to follow drag movement instead of scrolling in the direction of the pressed key.
camera dragging
System · 7
Items stored in the Cryochamber and Recycling can now be used in projects and Pact reforging.
cryochamber and recyclingOnly perishable items are now transferred to the Cryochamber when sorting, provided the filters are configured and there is enough space.
cryochamber sortingImprovements have been made to AI.
aiPatrolling squads now limit their movement speed according to the slowest member of the group.
patrolling squad movementWhen receiving an enemy alert from an ally, NPCs now enter the Investigating state instead of immediately attacking, preserving the combat mode specified in the alert for when they engage.
npc alert responseNPCs now select the best available weapon during combat, a behavior previously limited to player-controlled allies.
npc weapon selectionCorpses that have no body parts left are now deleted after inspection.
corpse deletion
UI · 4
The evacuation portal in Descent missions is now marked on the minimap.
evacuation portalA Camera Scroll Speed option has been added.
camera scroll speedA sorting button has been added to the player's inventory, floor, containers, and trading screens. Inventory sorting has been added to all windows.
inventory sortingWhen selecting a travel destination, the estimated technology growth of all factions during the journey is now displayed.
travel destination display
Fix · 30
The Accurate Throws weapon trait was not reflected in the displayed hit chance; aiming a thrown weapon with this trait now correctly displays a 100% hit chance.
weapon trait displayHighlight Map Objects did not work with controllers; this has been fixed.
highlight map objectIncorrect displayed hit chance calculations occurred when Pierce Through Chance exceeded 100%; this has been fixed.
hit chance calculation displayThe Floor Restart option was not being saved correctly if it was enabled after starting a mission; this has been fixed.
floor restart option savingStationary enemies could not attack with melee weapons; this has been fixed.
stationary enemy melee attackAccumulated Banes from Pact usage were being removed during the Baron transformation; this has been fixed.
banes from pact usageIt was impossible to open a corpse's inventory with a keyboard or controller if the corpse was on an adjacent tile with a door; this has been fixed.
corpse inventory openingThe Co.B.R.A. class's Dismantler perk was not increasing the accuracy of weapons thrown from the vest; this has been fixed.
perk effectA few story fixes have been implemented.
story fixWeapons thrown from the vest were not displaying their chance to hit obstacles; this has been fixed.
thrown weapon obstacle hit chance displayAI state timers were reset after reloading; this has been fixed.
ai state timerSituations where the displayed projectile trajectory missed the target while the actual projectile still hit it have been fixed; trajectories should now be displayed correctly.
projectile trajectory displayThe chance of selecting the best attack mode was calculated incorrectly, causing enemies to always select the optimal one; this has been fixed.
attack mode selection calculationA large batch of bug fixes has been implemented.
bug fixDiscounts were displayed incorrectly in proxy station tooltips; this has been fixed.
proxy station tooltip displayTL 10 was displayed as TL 1 in mission tooltips; this has been fixed.
mission tooltip displayThe Digger augment has been fixed to amputate corpses when installed.
augment effectIncorrect NPC surrender chance calculations have been fixed.
npc surrender chance calculationNPCs now consume Pacts given to them by the player when using them, as previously the Pact could be retrieved from their inventory after use.
npc pact consumptionAlly Pally's death still causes mission failure in Telegraph, but the clone can now be evacuated.
mission failure conditionFactions were unable to grant rewards from the general reward pool; this has been fixed.
faction rewardPressing Alt+F4 on the mission completion screen after any type of extraction caused the clone to die; this has been fixed.
clone death on mission completionQuasimorphs summoned through Pacts and Baron transformations were receiving the Quasimorphosis stage bonus only after the next stage change; this has been fixed.
quasimorphosis stage bonuVarious fixes have been made to the Japanese localization.
japanese localizationVarious fixes have been made to the Spanish localization.
spanish localizationA very rare case where the Magnum could fly through a planet has been fixed.
flight pathIn Nanauatzin's Fire, Nanauatzin has been fixed from being able to pick up items.
item interactionNPCs did not enter the Investigating state when an attack missed them; this has been fixed.
npc investigating stateThe Investigating state timer did not update after receiving a new noise stimulus; this has been fixed.
investigating state timerItems recovered from the capsule and shuttle after missions were placed only in the first Cargo Bay tab instead of being sorted between tabs; this has been fixed.
item sorting after mission

