Balance · 7
Ally Pally's health has been increased in Story Mission Telegraph.
ally healthThe frequency of explosions has been decreased in Story Mission Community and Anarchy.
explosion frequencyOmega II and Devourer have been moved to the High-Tech Item Chip.
item chip assignmentThe explosion spawn radius has been increased in Story Mission Community and Anarchy.
explosion spawn radiuThere will be slightly fewer robots in missions against Dilthey and RealWare.
robot spawn rateThe number of rooms on the final floor of Story Mission Community and Anarchy has been decreased.
number of roomThe number of enemies on the third and final floors of Story Mission Community and Anarchy has been decreased.
enemy count
Economy · 2
The price of goods, which depends on the station's inventory, will now be recalculated per unit, rather than after purchase.
price recalculationBarter coefficients have also been updated.
barter coefficient
Controls · 2
Items couldn't be moved to the trash bin on controller or keyboard; this has been fixed.
item trash bin interactionPressing down on the D-Pad would switch weapons on controller; this has been fixed.
controller weapon switching
System · 1
If the "Chip required" option is selected for the Cloning difficulty setting, it is no longer possible to disable experience and rank loss upon death.
difficulty setting interaction
UI · 6
Jane's tutorial tips now appear with a delay, so she'll no longer hide a grenade thrown at you.
tutorial tip timingThe Grenade Launcher icon in the upper left corner couldn't be clicked during missions; this has been fixed.
icon clickabilityIn the sorting filter settings, the "All" checkbox wasn't always immediately unchecked when other options were disabled; this has been fixed.
checkbox behaviorThe view range bonus in the tooltip was displayed without the plus sign; this has been fixed.; Corporation names were not displayed in tooltips in Korean, Japanese, and Chinese with the large font option enabled; this has been fixed.
tooltip displayThe mod list returned to the top after switching mods; this has been fixed.
mod list scrollingThe Condor 2189 Smoke Grenade on the Fabricator didn't show its full recipe; the recipe has been shortened.
recipe display
Fix · 21
It was possible to expand the Cryochamber; this has been fixed.
expansion possibilityIt was possible to obtain the ron_shock_wrist augment, which shouldn't be available to the player; this has been fixed.
availabilityA softlock occurred after transforming from a Baron to a human if the Baron was on fire; this has been fixed.
softlock conditionCorrections for Spanish and Japanese localization have been made based on user reports.
localization accuracyIf the nuclear bomb explosion countdown was started and the mission was finished with ESC - Abort mission, the explosion countdown would start immediately upon replaying Story Mission Let there be light!; this has been fixed.
countdown behaviorA softlock occurred when an ally hits a clone with the Golem Group class, triggers the Direct Channel perk and kills themselves with reflected damage; this has been fixed.; Using the Grenade Launcher with the Shinar’s Endless Armory pact resulted in a softlock; this has been fixed.
softlock conditionIt was possible to create a negative weight through armor upgrades; this has been fixed.
negative weight creationDeploying a turret or robot no longer incorrectly triggers the Caution perk (Tunnel Rats class).
perk triggerIf a clone with the Terror Pack class transformed into a Baron, they would not receive the full bonus from the Quasimorphosis stage, but one dependent on the Insanity perk; the bonus will now stack.
perk bonus stackingThe Fana pact did not provide immunity to knockback; this has been fixed.
pact effectThe Stealth Skin implant's effect would be removed if standing next to an ally; this has been fixed.
implant effect durationThere could be multiple rooms with shuttles on the first floor of Story Mission Let there be light!; this has been fixed.
room generationThe player's pain filled up when transforming into a Baron; this has been fixed.
transformation effectVenus's texture didn’t change after completing Story Mission Let there be light!; this has been fixed.
texture displayThe Ghost Killer perk (Angels of Spades class) would trigger on allies; the description has been updated to indicate that the perk only triggers on enemies who don't see the clone.
perk trigger conditionIf the Recycler was unlocked but not the Cryochamber, the Cryochamber hotkeys would work for the Recycler; this has been fixed.
hotkey functionalityScreen tearing occurred in windowed and borderless fullscreen modes with V-Sync enabled; this has been fixed.
screen tearingEnemies in Control and Defense missions, as well as allied squads from proxies, would stand idle sometimes; this has been fixed.
enemy behaviorMulti-use items obtained through barter could be split into items with a negative number of uses; this has been fixed.
item splittingAugments and implants will no longer appear on the floor in Descent missions.
item spawn locationAfter using a Cyber Trojan implant on an enemy in Story Mission Manifesto, they continued to attack the server; this has been fixed.
enemy behavior

