Quasimorph

MgnmScrptmDvs · RPG

Quasimorph patch notes · Aug 21, 2026

Experiment

Patch 1.0.3 - Balance Tweaks, Story Mission Changes & Fixes

What's new in Patch 1.0.3 - Balance Tweaks, Story Mission Changes & Fixes: 39 changes to Quasimorph, released Aug 21, 2026.

Balance · 7

  • Ally Pally's health has been increased in Story Mission Telegraph.

    ally health
  • The frequency of explosions has been decreased in Story Mission Community and Anarchy.

    explosion frequency
  • Omega II and Devourer have been moved to the High-Tech Item Chip.

    item chip assignment
  • The explosion spawn radius has been increased in Story Mission Community and Anarchy.

    explosion spawn radiu
  • There will be slightly fewer robots in missions against Dilthey and RealWare.

    robot spawn rate
  • The number of rooms on the final floor of Story Mission Community and Anarchy has been decreased.

    number of room
  • The number of enemies on the third and final floors of Story Mission Community and Anarchy has been decreased.

    enemy count

Economy · 2

  • The price of goods, which depends on the station's inventory, will now be recalculated per unit, rather than after purchase.

    price recalculation
  • Barter coefficients have also been updated.

    barter coefficient

Controls · 2

  • Items couldn't be moved to the trash bin on controller or keyboard; this has been fixed.

    item trash bin interaction
  • Pressing down on the D-Pad would switch weapons on controller; this has been fixed.

    controller weapon switching

System · 1

  • If the "Chip required" option is selected for the Cloning difficulty setting, it is no longer possible to disable experience and rank loss upon death.

    difficulty setting interaction

UI · 6

  • Jane's tutorial tips now appear with a delay, so she'll no longer hide a grenade thrown at you.

    tutorial tip timing
  • The Grenade Launcher icon in the upper left corner couldn't be clicked during missions; this has been fixed.

    icon clickability
  • In the sorting filter settings, the "All" checkbox wasn't always immediately unchecked when other options were disabled; this has been fixed.

    checkbox behavior
  • The view range bonus in the tooltip was displayed without the plus sign; this has been fixed.; Corporation names were not displayed in tooltips in Korean, Japanese, and Chinese with the large font option enabled; this has been fixed.

    tooltip display
  • The mod list returned to the top after switching mods; this has been fixed.

    mod list scrolling
  • The Condor 2189 Smoke Grenade on the Fabricator didn't show its full recipe; the recipe has been shortened.

    recipe display

Fix · 21

  • It was possible to expand the Cryochamber; this has been fixed.

    expansion possibility
  • It was possible to obtain the ron_shock_wrist augment, which shouldn't be available to the player; this has been fixed.

    availability
  • A softlock occurred after transforming from a Baron to a human if the Baron was on fire; this has been fixed.

    softlock condition
  • Corrections for Spanish and Japanese localization have been made based on user reports.

    localization accuracy
  • If the nuclear bomb explosion countdown was started and the mission was finished with ESC - Abort mission, the explosion countdown would start immediately upon replaying Story Mission Let there be light!; this has been fixed.

    countdown behavior
  • A softlock occurred when an ally hits a clone with the Golem Group class, triggers the Direct Channel perk and kills themselves with reflected damage; this has been fixed.; Using the Grenade Launcher with the Shinar’s Endless Armory pact resulted in a softlock; this has been fixed.

    softlock condition
  • It was possible to create a negative weight through armor upgrades; this has been fixed.

    negative weight creation
  • Deploying a turret or robot no longer incorrectly triggers the Caution perk (Tunnel Rats class).

    perk trigger
  • If a clone with the Terror Pack class transformed into a Baron, they would not receive the full bonus from the Quasimorphosis stage, but one dependent on the Insanity perk; the bonus will now stack.

    perk bonus stacking
  • The Fana pact did not provide immunity to knockback; this has been fixed.

    pact effect
  • The Stealth Skin implant's effect would be removed if standing next to an ally; this has been fixed.

    implant effect duration
  • There could be multiple rooms with shuttles on the first floor of Story Mission Let there be light!; this has been fixed.

    room generation
  • The player's pain filled up when transforming into a Baron; this has been fixed.

    transformation effect
  • Venus's texture didn’t change after completing Story Mission Let there be light!; this has been fixed.

    texture display
  • The Ghost Killer perk (Angels of Spades class) would trigger on allies; the description has been updated to indicate that the perk only triggers on enemies who don't see the clone.

    perk trigger condition
  • If the Recycler was unlocked but not the Cryochamber, the Cryochamber hotkeys would work for the Recycler; this has been fixed.

    hotkey functionality
  • Screen tearing occurred in windowed and borderless fullscreen modes with V-Sync enabled; this has been fixed.

    screen tearing
  • Enemies in Control and Defense missions, as well as allied squads from proxies, would stand idle sometimes; this has been fixed.

    enemy behavior
  • Multi-use items obtained through barter could be split into items with a negative number of uses; this has been fixed.

    item splitting
  • Augments and implants will no longer appear on the floor in Descent missions.

    item spawn location
  • After using a Cyber Trojan implant on an enemy in Story Mission Manifesto, they continued to attack the server; this has been fixed.

    enemy behavior